| Topic | Started by | Posts | Last post |
| Do we get a cool / sexy Foreign Advisor? | Ghost:Rosenkrantz | 3 | 21 May 2001 |
| Peace = timelimited mutually nullified attack-ability? | Ralf | 1 | 21 May 2001 |
| Politically incorrect or too sensitive? | Grumbold | 32 | 21 May 2001 |
| Civs included. Just the facts madam. | paiktis22 | 160 | 21 May 2001 |
| PC.IGN's updated preview! | Imran Siddiqui | 18 | 21 May 2001 |
| Firaxis: Stop all information flow! | Atahualpa | 11 | 21 May 2001 |
| Canals? | Urban Ranger | 7 | 21 May 2001 |
| Rivers, navigation & ZOC? | Tabun | 13 | 21 May 2001 |
| Reduce "I refuse to speak with you" -diplomacy | Ralf | 7 | 21 May 2001 |
| Whats with these 'colonies' | dainbramaged13 | 23 | 21 May 2001 |
| Wonders - Resources and speedbuilding | BigRich | 5 | 21 May 2001 |
| The lost city of Atlantis | jglidewell | 7 | 21 May 2001 |
| Poll : Random acts of nature | EthnicCleanser | 19 | 21 May 2001 |
| Firaxis, Will We Be Able To Add Custom Civs to the Civs Already Built In? | Arator | 8 | 21 May 2001 |
| 6000 year civs | lord of the mark | 18 | 21 May 2001 |
| Civ II for Mac: OS X or Carbon/Classic? | MacUser | 2 | 21 May 2001 |
| Firaxis, Will Civs No Longer Be Rigidly Grouped By Color? | Arator | 15 | 21 May 2001 |
| The Realists' List | Mathphysto | 49 | 21 May 2001 |
| The riches of the New World... | Gammaray fan | 7 | 21 May 2001 |
| Reply to: Only Seven Civs per game | Diablo, Bro. of Mephisto | 54 | 21 May 2001 |
| Elvis must DIE!!!!!! | Theben | 52 | 21 May 2001 |
| Civ3 movie URL | kolpo | 29 | 21 May 2001 |
| The Greek special unit | Wernazuma III | 10 | 21 May 2001 |
| Stacked combat will be pointless if the ai can't use it | Alexander's Horse | 32 | 21 May 2001 |
| You Clowns Better Fix This Crap! | Berzerker | 5 | 21 May 2001 |
| Culture Shock questions | Russell | 10 | 21 May 2001 |
| POLL 20: Settlers vs Public Works | MarkG | 115 | 21 May 2001 |
| c165# CIV3: WORST FEARS COME TRUE! | MarkG | 92 | 21 May 2001 |
| Apolyton's Influence on Civ 3 | raingoon | 22 | 21 May 2001 |
| I Want Paras | Lawrence of Arabia | 8 | 21 May 2001 |
| trade with barbarians! | Gammaray fan | 3 | 20 May 2001 |
| best GAME | civil-man | 7 | 20 May 2001 |
| Please Firaxis, Include the CELTS and the ARABS! | Arator | 13 | 20 May 2001 |
| Civ3 editing tools: what do *you* want to see | Dan Magaha FIRAXIS | 121 | 20 May 2001 |
| Not regaining worker after losing colony is OK | Ralf | 1 | 20 May 2001 |
| Colonies: strong and weak point | Adm.Naismith | 32 | 20 May 2001 |
| SE-influenced build orders for cities? | Alinestra Covelia | 10 | 20 May 2001 |
| editing wonders | Beckdawg | 1 | 20 May 2001 |
| Perhaps the best solution for specific units??? | Venger | 3 | 20 May 2001 |
| Trade embargoes | Kautilya | 5 | 19 May 2001 |
| Scenario Scripting - A must! | LoD | 5 | 19 May 2001 |
| Get Rid of Roads and Railroads! | polymths | 46 | 19 May 2001 |
| Can someone interpret this preview quote? | Ralf | 7 | 19 May 2001 |
| The Camel is Dead! | Father Beast | 24 | 19 May 2001 |
| New Preview? | vgriph | 9 | 19 May 2001 |
| Is There An Error?? | MrFun | 2 | 19 May 2001 |
| List of Easily Implemented Improvements | polymths | 26 | 19 May 2001 |
| Translation of Swedish preview... | Henrik | 10 | 19 May 2001 |
| The Graphics Are Better Than I Thought | Bkeela | 9 | 19 May 2001 |
| Will conflicting government types affect diplomacy? | Russell | 3 | 19 May 2001 |
| Any "most wanted" pre-view screenshots? | Ralf | 8 | 19 May 2001 |
| c166# MEMO TO ISABELLA, QUEEN OF SPAIN | MarkG | 17 | 19 May 2001 |
| Swedish preview | aCa | 3 | 19 May 2001 |
| Mac civers! | Henrik | 6 | 19 May 2001 |
| Will aircraft be able to fly over units? | Russell | 5 | 19 May 2001 |
| how long will each era last for? | Gammaray fan | 6 | 19 May 2001 |
| Reduce city population when military unit is built! | polymths | 38 | 19 May 2001 |
| city view | Gammaray fan | 1 | 18 May 2001 |
| Specialists and Social Interaction | The_Aussie_Lurker | 2 | 18 May 2001 |
| map generator, and what about dipl. ai? | smellymummy | 5 | 18 May 2001 |
| Every real civ fan look here!! | Civilimania | 6 | 18 May 2001 |
| BLIND research? | Captain | 15 | 18 May 2001 |
| Good graphics == good game!! | technophile | 21 | 18 May 2001 |
| Resources and Luxuries Included - Facts Only | Roman | 15 | 18 May 2001 |
| Sequential Segmented Episodic Game | Captain | 6 | 18 May 2001 |
| GameSpy preview including two new screenshots! | Snapcase | 41 | 18 May 2001 |
| Is there going to be a playable demo at E3? | Kautilya | 3 | 18 May 2001 |
| CivIII Feature I Really Like + Question | godot | 9 | 18 May 2001 |
| PCGP Preview: Better City Screen Screenshot + Units on Unit Screenshot Coming up! | Ceci n'est pas Snapcase | 51 | 18 May 2001 |
| 2 new ways of MPing=PBEM/Hotseat... Prove me wrong! | Russian King | 4 | 18 May 2001 |
| Big Mac == Culture | jglidewell | 1 | 18 May 2001 |
| game music! | Gammaray fan | 1 | 18 May 2001 |
| Zones of Control | SerapisIV | 18 | 18 May 2001 |
| Model population using bushels | polymths | 9 | 18 May 2001 |
| The Aspect of Chance and the Issue of Replayability | Mathphysto | 3 | 18 May 2001 |
| Balancing the military units and options | polymths | 1 | 18 May 2001 |
| Battles | SoulAssassin | 15 | 17 May 2001 |
| Near Infinite Movement Point Model (for all modern units) | polymths | 23 | 17 May 2001 |
| Culture Combat | Slax | 19 | 17 May 2001 |
| Looks like there will be civ specific units! | HsFB | 2 | 17 May 2001 |
| New screeshots @ Firaxis, check that city view! | HsFB | 1 | 17 May 2001 |
| Argh, not CTP again (city-management) | Demolition | 2 | 17 May 2001 |
| Civ the BoardGame | Lirath | 6 | 17 May 2001 |
| Gamespot has new preview | SerapisIV | 35 | 17 May 2001 |
| Excellent Tech Support | John-SJ | 8 | 17 May 2001 |
| litle movie animation at the end... | horg | 3 | 16 May 2001 |
| Unofficial Poll 6: Combat System | Lawrence of Arabia | 13 | 16 May 2001 |
| The Effects of War on the landscape | FrantzX | 7 | 16 May 2001 |
| I have got a REDICULOUS question, but I need to know the answer | Diablo, Bro. of Mephisto | 3 | 16 May 2001 |
| "take snapshot"? | MarkG | 4 | 16 May 2001 |
| Pre-Order CivIII Today | Lawrence of Arabia | 1 | 16 May 2001 |
| Multiplayer not under development yet?!?!?! | ChrisShaffer | 5 | 16 May 2001 |
| Perhaps we misinterpreted Civ-unique units? | Ralf | 5 | 16 May 2001 |
| The Resource System | cyclotron7 | 49 | 16 May 2001 |
| Unit Support Model | polymths | 3 | 16 May 2001 |
| Wonders included - facts preferred, guesses accepted... madam | Stefu | 10 | 16 May 2001 |
| Civ III Site Updated | Dan Magaha FIRAXIS | 120 | 16 May 2001 |
| New site | theferret | 1 | 16 May 2001 |
| Infinite Howitzer Strategy | polymths | 10 | 16 May 2001 |
| When will Nationalism be available? | Gammaray fan | 13 | 16 May 2001 |
| Civ III pics at FGNOL... | fluxcapacitor | 7 | 16 May 2001 |
| keeping it civil | Captain | 14 | 16 May 2001 |
| Anyone heard about city razing? | CGreen | 3 | 16 May 2001 |
| Only 7 civilizations per game | Roman | 266 | 16 May 2001 |
| Beta? | imgod2u | 12 | 16 May 2001 |
| Nuclear Warfare | polymths | 8 | 16 May 2001 |
| Screenshots at gamestop, and other places | Anunikoba | 4 | 16 May 2001 |
| Firaxis please license Quake3 engine for the game | Atahualpa | 20 | 15 May 2001 |
| Cities? | imgod2u | 5 | 15 May 2001 |
| Civ Specific Units | polymths | 69 | 15 May 2001 |
| UN Victory! | Imran Siddiqui | 10 | 15 May 2001 |
| Civ endgames are seriously flawed! | polymths | 15 | 15 May 2001 |
| Firaxians, PLEASE READ!!!!! | The_Aussie_Lurker | 2 | 14 May 2001 |
| Tidbits from GamespotUK-civ3 preview | Theben | 14 | 14 May 2001 |
| Unofficial poll regarding shields, goods, labour... | M@ni@c | 9 | 14 May 2001 |
| Pillaging too easy | Russell | 29 | 14 May 2001 |
| Two Suggestions | Andreiguy | 2 | 14 May 2001 |
| Your Leader Will Be Able to Play Golf! | yin26 | 23 | 14 May 2001 |
| Scenario Paralleling | TINOMan | 2 | 14 May 2001 |
| A few things. | LRotan | 4 | 14 May 2001 |
| Pure TB, TBSE or STB? | Ceci n'est pas Snapcase | 35 | 14 May 2001 |
| Firaxis, we want REAL answers! | Gammaray fan | 15 | 14 May 2001 |
| Money Lending in Civ III? | Bubba | 2 | 14 May 2001 |
| shield production needs a new improvement | Krypter | 2 | 14 May 2001 |
| Barbarian town sighted !! | SerapisIV | 12 | 14 May 2001 |
| Idea For Resource-Water | Lancer | 2 | 14 May 2001 |
| POLL 21: Windowed mode? | MarkG | 57 | 14 May 2001 |
| One city, size one victory possible in civ 3? | Matthew | 1 | 14 May 2001 |
| Civ3 and Sim Golf: Mortal Enemies? | yin26 | 31 | 14 May 2001 |
| 7 or 8 | MarBaS | 1 | 14 May 2001 |
| Get rid of "I'm moving into your space so I must be attacking you" syndrome | Russell | 1 | 13 May 2001 |
| Many Civ Irrelevancancies | polymths | 8 | 13 May 2001 |
| Which ideas to choose - let everyone be happy! | Russell | 1 | 13 May 2001 |
| New insight on early screenshots | Jer8m8 | 1 | 13 May 2001 |
| Unconventional Warfare | Pedrun | 5 | 13 May 2001 |
| unique civs an alternative approach (serious this time) | lord of the mark | 11 | 13 May 2001 |
| Opinion: Unique Units == Fall and Rise of Civilizations + Firaxis, Read. | Sirotnikov | 13 | 13 May 2001 |
| My 2 drachmas about unics | paiktis22 | 1 | 13 May 2001 |
| Nations Personalities | Sirotnikov | 20 | 13 May 2001 |
| Which civs should be in? | Stefu | 69 | 13 May 2001 |
| "If I were a Civ3 beta-tester, the first thing I'd do is..." | yin26 | 31 | 13 May 2001 |
| A city naming technique | RedWhiteArcher | 2 | 13 May 2001 |
| The Landscape - A Final Plea | tniem | 20 | 13 May 2001 |
| Zulu Impi? | Stefu | 4 | 13 May 2001 |
| Jeffrey Morris IMPOSTER! | vgriph | 4 | 13 May 2001 |
| The naming of places | Alinestra Covelia | 5 | 13 May 2001 |
| Will taking over a city destroy it's culture? | Russell | 2 | 13 May 2001 |
| Voter Fraud! | Lawrence of Arabia | 36 | 13 May 2001 |
| Change the turn based model | SoulAssassin | 11 | 13 May 2001 |
| Diplomacy - new summary, 2.21 | Harel | 10 | 13 May 2001 |
| Scouting: is it in? | Theben | 4 | 13 May 2001 |
| Overload EVERYTHING! | Gammaray fan | 1 | 13 May 2001 |
| Continents!!! | Comrade Tribune | 3 | 13 May 2001 |
| What do we want? | Mathphysto | 14 | 12 May 2001 |
| Multiplayer Setup Screens | Jeffrey Morris FIRAXIS | 83 | 12 May 2001 |
| Infinite Unit Syndrome (IUS) | polymths | 10 | 12 May 2001 |
| Commando Units | Sirotnikov | 11 | 12 May 2001 |
| Geneve Conventions & International Law in Civ3 | Dalgetti | 30 | 12 May 2001 |
| ((** - Secret Police - **)) | Sirotnikov | 16 | 12 May 2001 |
| Commandos! | Zeevico | 3 | 12 May 2001 |
| How shall the partisan-unit be re-balanced? | Ralf | 10 | 12 May 2001 |
| Overabundance of Military Unit Types | polymths | 8 | 12 May 2001 |
| Production needs to be redone | SoulAssassin | 8 | 12 May 2001 |
| Could we at least have right Civ in right area? | Stefu | 1 | 12 May 2001 |
| Time Increments | SoulAssassin | 7 | 12 May 2001 |
| Some of my old Ideas to debate about it | Pedrun | 1 | 12 May 2001 |
| u are so nucking futs... | Acid Reflux | 2 | 11 May 2001 |
| Yoohoo firaxis | paiktis22 | 4 | 11 May 2001 |
| Graphical | paiktis22 | 3 | 11 May 2001 |
| Get Rid of Timescale Completely! | polymths | 9 | 11 May 2001 |
| Cultural Schtuff: For the hard-core civers out there | Mathphysto | 8 | 11 May 2001 |
| test | aschreiber | 2 | 11 May 2001 |
| Combat model | Grumbold | 9 | 11 May 2001 |
| Firaxis finally updated their site!!! | java4me | 5 | 11 May 2001 |
| Another great idea from Lung! | Lung | 5 | 11 May 2001 |
| Space: Why not? | Pedrun | 26 | 11 May 2001 |
| Adjusted R&RR move-rates/-bonuses needed | Ralf | 1 | 11 May 2001 |
| Tile Improvements, Tile Management, and Tile Makeup | SoulAssassin | 1 | 11 May 2001 |
| Sounds over Terrain | ContradictioN | 4 | 11 May 2001 |
| Fundy is GONE!! | SilverDragon | 41 | 11 May 2001 |
| Temporary Occupation of Cities | polymths | 5 | 11 May 2001 |
| Don’t Worry, Be Happy! | Timeline | 19 | 10 May 2001 |
| FIRAXIS please read! - Panzer problem solved! | Gammaray fan | 38 | 10 May 2001 |
| Civ 'n SMAC | Sparky | 8 | 10 May 2001 |
| Is Civ-3 game-interface with SKINS a good idea? | Ralf | 28 | 10 May 2001 |
| How will special units for each civ balance one another? | Ilkuul | 26 | 10 May 2001 |
| winning | roalan | 10 | 10 May 2001 |
| Levels of Veteran | Zulu Elephant | 7 | 10 May 2001 |
| PC Gamer SCREENSHOTS | MarkG | 30 | 10 May 2001 |
| Armies and Stacked Combat-can it work? | The_Aussie_Lurker | 6 | 10 May 2001 |
| Why Firaxis' implementation of unique civs is bad for gameplay | cyclotron7 | 19 | 09 May 2001 |
| Ground movement along rivers | Hurricane | 13 | 09 May 2001 |
| My reply. What do you think? | Duckman | 6 | 09 May 2001 |
| PC Zone June Issue : Civ III preview | JosefGiven | 16 | 09 May 2001 |
| Civ3: "Civer Edition"--How much would YOU pay? | yin26 | 70 | 09 May 2001 |
| evolution of SMAC | Gammaray fan | 4 | 09 May 2001 |
| How far along is CivIII ? | SerapisIV | 2 | 09 May 2001 |
| The Council (UN?) | Cyberbugs | 16 | 09 May 2001 |
| PCReview: "Sid is very much hands off" on Civ III, plays same as civ II | Phutnote | 13 | 09 May 2001 |
| City Mayors | Zeevico | 1 | 09 May 2001 |
| I got the Magazine! Preview, First Impressions, Screenshots forthcoming! | Ceci n'est pas Snapcase | 130 | 09 May 2001 |
| Why 7 Civs could be a GREAT indicator... | yin26 | 45 | 09 May 2001 |
| Customized difficulty level | colossus | 4 | 09 May 2001 |
| Is the game really ending at 2500? | java4me | 32 | 08 May 2001 |
| General/Military Spending | ancient | 12 | 08 May 2001 |
| My Implimentation of Special units. | markusf | 4 | 08 May 2001 |
| Civ-3 release Christmas-2001 according to.. | Ralf | 5 | 08 May 2001 |
| Minor Wonders | Roman | 18 | 08 May 2001 |
| my thoughts | SK138 | 3 | 08 May 2001 |
| Contradictory info from official sources | Roman | 15 | 08 May 2001 |
| Let me play the dark civ: Barbarians | Adm.Naismith | 26 | 08 May 2001 |
| Support Colonies | DarkCloud | 13 | 08 May 2001 |
| Military Figures In War | MarBaS | 5 | 08 May 2001 |
| Special/Specific units = blech. | Venger | 28 | 08 May 2001 |
| firaxis, please call john possidente. | lord of the mark | 22 | 08 May 2001 |
| Civ is unique | lord of the mark | 8 | 08 May 2001 |
| CHQ Combat Model | polymths | 4 | 08 May 2001 |
| Should there be a C-5 Galaxy type unit in Civ3? | Zanzin | 19 | 08 May 2001 |
| History Simulation vs Superpower Simulation | polymths | 20 | 07 May 2001 |
| Terrain-Specific Units | DarkCloud | 3 | 07 May 2001 |
| Just how do you improve on perfection? | Der Teddy Bär | 9 | 07 May 2001 |
| Unique Civs Solved | Mister Pleasant | 6 | 07 May 2001 |
| We REALLY need an *official* word... | Nemo | 3 | 07 May 2001 |
| Random events | bertje121 | 3 | 07 May 2001 |
| Unofficial POLL 5: Resizable MiniMap? | vgriph | 1 | 07 May 2001 |
| Do we need a level of difficulty above Deity? | Alexander's Horse | 15 | 07 May 2001 |
| Civ 3 Prayer | Urban Ranger | 1 | 07 May 2001 |
| POLL 18: Are you worried about bugs in civ3? | MarkG | 45 | 07 May 2001 |
| Radical idea: multiple techs/tech spillage | Gammaray fan | 3 | 07 May 2001 |
| infantry and tanks playing tag wrestling? | Der Teddy Bär | 21 | 07 May 2001 |
| Seattle people or Global unhappiness | Adm.Naismith | 11 | 07 May 2001 |
| PC Gamer civ3 preview | smellymummy | 58 | 07 May 2001 |
| unique civs: a proposal | lord of the mark | 9 | 07 May 2001 |
| Specialists | vgriph | 8 | 06 May 2001 |
| Puny Minimap | St Leo | 13 | 06 May 2001 |
| Pre-release a sparse cut-down map-making tool | Ralf | 6 | 06 May 2001 |
| 'frozen in time' games | Anatolia | 7 | 06 May 2001 |
| unique civs: another proposal | lord of the mark | 1 | 06 May 2001 |
| The Good of Civ III | TechWins | 21 | 06 May 2001 |
| terrain speculations | Harlan | 5 | 06 May 2001 |
| usage of raw numbers | Atahualpa | 24 | 06 May 2001 |
| Scenario conversion from Civ 2 | Roman | 8 | 05 May 2001 |
| Will There Be a Macintosh Port of Civ III? | CYBERAmazon | 24 | 05 May 2001 |
| Clarifying Some Confusion | St Leo | 4 | 05 May 2001 |
| How shall the AI-units defend and attack? | Ralf | 3 | 05 May 2001 |
| AI "cheating" is necessary and welcomed! | polymths | 36 | 05 May 2001 |
| I don't get the feeling that multi-players are being catered for | Alexander's Horse | 8 | 04 May 2001 |
| Survey: How many Sid games have you played? | Jeje2 | 35 | 04 May 2001 |
| Related Threads (Ver. II) | DarkCloud | 12 | 04 May 2001 |
| Culture and nationality ! | MarkG | 16 | 04 May 2001 |
| Corporations | Roman | 14 | 04 May 2001 |
| totally new engine? | MarkG | 16 | 04 May 2001 |
| CivIII is in E3 | Lawrence of Arabia | 3 | 04 May 2001 |
| Predefined Games | vgriph | 19 | 04 May 2001 |
| Question about diplomacy | Dale | 8 | 04 May 2001 |
| supply | roalan | 3 | 04 May 2001 |
| you know what sucks? | ancient | 2 | 03 May 2001 |
| War Sentiment | polymths | 11 | 03 May 2001 |
| SMAC in Windows 2000!!! | NotComingDown | 3 | 03 May 2001 |
| Firaxis - isn't it time for an update? | Cyberbugs | 18 | 03 May 2001 |
| Question About Civ 3 | Deathwalker | 3 | 03 May 2001 |
| Just a suggestion... | King Richard | 7 | 03 May 2001 |
| What we DON'T want in Civ 3... | Mr Chafe | 33 | 03 May 2001 |
| Check this Out http://www.pcgameplay.co.uk/home.htm | jglidewell | 59 | 03 May 2001 |
| I'd just like to remind everyone. . | connorkimbro | 13 | 03 May 2001 |
| A Solution for the Unique Units | Il principe | 7 | 03 May 2001 |
| Hey MarkG | markusf | 27 | 03 May 2001 |
| Leaders in different govts | JamesJKirk | 6 | 03 May 2001 |
| Advanced Economics & Logistics | polymths | 6 | 02 May 2001 |
| Might Civ specific units be for scenarios only? | old timer | 5 | 02 May 2001 |
| Civ 3 is gonna be awesum with a Capitol A babay! | Civ Retard | 20 | 02 May 2001 |
| Old Civ-1available for download here | Ralf | 1 | 02 May 2001 |
| Probably mentioned before, but.... | Dhalsim | 1 | 02 May 2001 |
| What is SMAC??? | NotComingDown | 4 | 02 May 2001 |
| POLL 17: End-Game Replay like Stars' Chronicle? | MarkG | 21 | 02 May 2001 |
| 'ello | ancient | 10 | 02 May 2001 |
| Looks like Niko Nirvi was correct :mad: | Stefu | 1 | 02 May 2001 |
| Upkeep system | Roman | 5 | 02 May 2001 |
| How I think nukes should work | Derfner | 14 | 01 May 2001 |
| Minor Civilizations = Barbs | Roman | 12 | 01 May 2001 |
| A big CHUNKY manuel | Gammaray fan | 37 | 01 May 2001 |
| I can't believe civ-specific units are in!?!? | Gammaray fan | 97 | 01 May 2001 |
| Ocean Cities | Quartz Dragon | 5 | 01 May 2001 |
| Elite troops | Vrank Prins | 2 | 01 May 2001 |
| Civ3 Commodities/Resources | sedge9 | 4 | 01 May 2001 |
| Forts and Sensor Arrays...a new idea | SerapisIV | 6 | 01 May 2001 |
| Combat | Phalanx_TS | 4 | 01 May 2001 |
| Are "shallows" IN??? | Ilkuul | 8 | 01 May 2001 |
| Improvement of defences | Il principe | 8 | 01 May 2001 |
| 4000 BC to 2020 AD, is that to short? | bertje121 | 31 | 01 May 2001 |
| No Settlers | Russian King | 7 | 01 May 2001 |
| Poor Graphics | Bkeela | 15 | 01 May 2001 |
| Your Opinion So far | MarBaS | 12 | 01 May 2001 |
| Gov't and Economy | SerapisIV | 12 | 01 May 2001 |
| Terrain Specific Attack Bonus | Lancer | 1 | 01 May 2001 |
| I am jack's utter disappointment... | Kaak | 26 | 30 Apr 2001 |
| Possible Gameplay problem | Lawrence of Arabia | 8 | 30 Apr 2001 |
| Civ3 Trade Imbalances | markusf | 4 | 29 Apr 2001 |
| Give Sid a break . . . | Mister Pleasant | 7 | 29 Apr 2001 |
| Air units should be able to use Airports! | EnochF | 12 | 29 Apr 2001 |
| Elvis | SerapisIV | 16 | 29 Apr 2001 |
| Customization! | Derfner | 3 | 29 Apr 2001 |
| Natural disasters/wonders | Gammaray fan | 28 | 29 Apr 2001 |
| Advisors | venus | 21 | 29 Apr 2001 |
| Attrition? | Jeje2 | 5 | 29 Apr 2001 |
| There should be a reference to Apolyton in Civ3 | connorkimbro | 34 | 29 Apr 2001 |
| counter units | SK138 | 3 | 29 Apr 2001 |
| Size1 cities limited to 3 improvements? | Gammaray fan | 17 | 29 Apr 2001 |
| Help for scenario making/Modpacking | Russian King | 1 | 28 Apr 2001 |
| PCGamer Preview | Kyller | 3 | 28 Apr 2001 |
| Refugees | Grrr | 24 | 28 Apr 2001 |
| Democracy at war | Alexander's Horse | 24 | 28 Apr 2001 |
| The Official Plea to Sid & Co. | ajbera | 5 | 28 Apr 2001 |
| Summary: What do you think about the game features revealed in PC Gameplay? | Ceci n'est pas Snapcase | 5 | 27 Apr 2001 |
| Help for Firaxis - The Internet Wonder | Roman | 6 | 27 Apr 2001 |
| To caravan, or... | cyclotron7 | 19 | 27 Apr 2001 |
| Do the Acivision games have any "keeper" concepts? | Someone | 15 | 27 Apr 2001 |
| Psychological warfare | Vrank Prins | 3 | 27 Apr 2001 |
| Faster Ships! | carioca | 2 | 27 Apr 2001 |
| Slow City Growth? | Zardos | 3 | 27 Apr 2001 |
| Revolutionary Civ Ideas | DarkCloud | 20 | 27 Apr 2001 |
| How do you wan't espionage management | Stuff2 | 14 | 27 Apr 2001 |
| Real Democracies | RyanR | 51 | 27 Apr 2001 |
| Atrocities! | ajbera | 33 | 26 Apr 2001 |
| How about a 'government of national unity' in wartime? | Ilkuul | 14 | 26 Apr 2001 |
| Screenshot! | Ceci n'est pas Snapcase | 2 | 26 Apr 2001 |
| Secret Pictures! | Sparky | 11 | 26 Apr 2001 |
| Unofficial POLL 3: Would you like to see Minor Civs in Civilization III? | vgriph | 15 | 26 Apr 2001 |
| City Governors | Zeevico | 11 | 26 Apr 2001 |
| Fiber optic cable | vgriph | 25 | 26 Apr 2001 |
| Unofficial POLL 2: Do you want a higher difficulty level in Civilization III? | vgriph | 13 | 26 Apr 2001 |
| Get Civ3 earlier! | Cyberbugs | 4 | 26 Apr 2001 |
| "The citizens of Sparta admire the prosperity of New York" | dognheat | 33 | 26 Apr 2001 |
| Related Civ Games | TechWins | 10 | 26 Apr 2001 |
| 2 New Screenshots!!!!! | Kevin Yang | 11 | 26 Apr 2001 |
| Elvis | SerapisIV | 1 | 26 Apr 2001 |
| Unofficial POLL 3: Should Civ3 keep the unit rediness of ctp? | Lawrence of Arabia | 10 | 26 Apr 2001 |
| Arguments why its nearly impossible to program an "almost human" AI. | Ralf | 54 | 26 Apr 2001 |
| Dead link :( | STING | 1 | 26 Apr 2001 |
| What about TWO A3-sized miniposters? | Ralf | 18 | 25 Apr 2001 |
| Please, please, Allow Civ 3 to be played in a window | Alexander's Horse | 15 | 25 Apr 2001 |
| Knowledge Management and Civ | Zardos | 16 | 24 Apr 2001 |
| Trade dominance ? let civ iii be a civ game. | supremus | 153 | 24 Apr 2001 |
| In Game Music | Lawrence of Arabia | 3 | 24 Apr 2001 |
| That Fan Art! | Father Beast | 8 | 24 Apr 2001 |
| Unification | New Yorker | 4 | 24 Apr 2001 |
| A Funny Advance | Fuzzball | 13 | 24 Apr 2001 |
| Martial Law | Venger | 10 | 24 Apr 2001 |
| auto unit upgrades? | Gammaray fan | 9 | 24 Apr 2001 |
| would be too hard to implement a real world map!? | sebanaj | 6 | 24 Apr 2001 |
| military tree! | Gammaray fan | 21 | 24 Apr 2001 |
| Events!!! | Gammaray fan | 7 | 23 Apr 2001 |
| Civ 1 speed | Sparky | 4 | 23 Apr 2001 |
| Question about realism in the new civilization game! | sebanaj | 3 | 22 Apr 2001 |
| Diplomacy revolution | bertje121 | 1 | 22 Apr 2001 |
| Looks like Civ 3 Might have some competition | Rimmer | 11 | 22 Apr 2001 |
| A way to implement "cold war" into Civ3 | Kevin Ar18 | 5 | 21 Apr 2001 |
| Carry ground units | Kevin Ar18 | 2 | 21 Apr 2001 |
| Play Civ3 in a window | GaryGuanine | 9 | 21 Apr 2001 |
| Engineers and Armies | SerapisIV | 11 | 21 Apr 2001 |
| A new (well, not really) way to research | Colonel Rhombus | 7 | 21 Apr 2001 |
| Civ 1 Features I would like to see in Civ 3 | CornMaster | 54 | 21 Apr 2001 |
| I lay my curse on Firaxis! | King Richard | 10 | 21 Apr 2001 |
| The Nuclear Bomb | ContradictioN | 4 | 20 Apr 2001 |
| Helicopters and Marines | Zeevico | 1 | 20 Apr 2001 |
| Am I the only one who feel I'm to old? | King Richard | 33 | 20 Apr 2001 |
| Game History | ostrander-bellepoint | 6 | 20 Apr 2001 |
| Civilizations | Lizard_King | 6 | 20 Apr 2001 |
| The Weather | Fuzzball | 3 | 20 Apr 2001 |
| WARFARE !!! in the modern era | dognheat | 12 | 20 Apr 2001 |
| Terraforming sea tiles? | Ilkuul | 42 | 20 Apr 2001 |
| Stacked combat | aCa | 17 | 20 Apr 2001 |
| New Music Track | DarkCloud | 14 | 20 Apr 2001 |
| A Tongue-in-Cheek Civ?? | SerapisIV | 14 | 20 Apr 2001 |
| New ways to win? | Roman | 18 | 19 Apr 2001 |
| Space/Sea Citys? | KingSheba | 15 | 19 Apr 2001 |
| Espionage! | ajbera | 19 | 19 Apr 2001 |
| Firaxis' Sim title "later this year", and civ3??? | MarkG | 22 | 19 Apr 2001 |
| Proactive Units | Zardos | 9 | 18 Apr 2001 |
| Cheating in multiplayer games? | Ilkuul | 5 | 17 Apr 2001 |
| Unofficial POLL 4: Predifined Games | vgriph | 1 | 17 Apr 2001 |
| When is Official Release date for UK? | ! | 9 | 17 Apr 2001 |
| Later game ICS | Father Beast | 21 | 17 Apr 2001 |
| Equality for Wonders? | Shadowstrike | 21 | 17 Apr 2001 |
| How will trade work in Civilization 3? | King Richard | 16 | 17 Apr 2001 |
| Ethnic Orientation to Minor Powers? | Lancer | 6 | 17 Apr 2001 |
| The proper units for the proper civilization | sgates1 | 17 | 16 Apr 2001 |
| Seeking official answers! | paiktis22 | 3 | 16 Apr 2001 |
| New population idea | airdrik | 11 | 16 Apr 2001 |
| Good guesses needed. City radius | jglidewell | 10 | 16 Apr 2001 |
| Red Front - Capt. Nemo? | Roman | 3 | 16 Apr 2001 |
| new process for turns ??? | hoppy39000 | 7 | 16 Apr 2001 |
| territory? | Admiral | 8 | 16 Apr 2001 |
| Ok, Last Time....Why We DONT need Specific Civ-Bonuses | Zulu Elephant | 54 | 16 Apr 2001 |
| First Ever Civ 3 Championship Begins! | Lancer | 74 | 15 Apr 2001 |
| selling tanks | Gammaray fan | 12 | 15 Apr 2001 |
| Minor Civilizations? | Roman | 28 | 15 Apr 2001 |
| Related Threads | DarkCloud | 60 | 15 Apr 2001 |
| More details about the resource system? | Roman | 12 | 15 Apr 2001 |
| Blueprints for expansion | Il principe | 14 | 15 Apr 2001 |
| When the player gets powerful | dognheat | 18 | 15 Apr 2001 |
| Effectiveness of the wonders | Kniaz | 2 | 15 Apr 2001 |
| leaking technology | Gammaray fan | 7 | 14 Apr 2001 |
| Technology proliferation through Diplomacy | stonewall | 3 | 14 Apr 2001 |
| How many civs in Civ 3? | Roman | 55 | 14 Apr 2001 |
| Which civilizations can be included without disturbing the excisting ones? | King Richard | 11 | 13 Apr 2001 |
| the ZDnet article | Jon Miller | 11 | 13 Apr 2001 |
| Computer Gaming World CIVIII preview | shuttleswo | 145 | 13 Apr 2001 |
| Dear god, the auto workers are coming! | MarkG | 110 | 13 Apr 2001 |
| military units cost pop | me_irate | 9 | 13 Apr 2001 |
| Research ideas | SerapisIV | 11 | 13 Apr 2001 |
| Multiplayer option - Blitz | Lord Maxwell | 8 | 13 Apr 2001 |
| Immigrations | Zardos | 10 | 13 Apr 2001 |
| Am I the only one who doesn't kill kill kill? | Sparky | 36 | 13 Apr 2001 |
| We need more realism to Civilization! | King Richard | 19 | 13 Apr 2001 |
| Huts for Goodies | schubert37 | 17 | 13 Apr 2001 |
| A Monthly Schedule for Civ3 | cyclotron7 | 14 | 13 Apr 2001 |
| A short-winded plea for new "ear-candy"! | Ilkuul | 30 | 12 Apr 2001 |
| How about a 'guard' or 'escort' function? | Ilkuul | 8 | 12 Apr 2001 |
| "Command Scripting" for auto-workers | Pythagoras | 1 | 12 Apr 2001 |
| cgw updated there site | me_irate | 6 | 12 Apr 2001 |
| higher difficulty settings? | Father Beast | 11 | 12 Apr 2001 |
| Railways unbalanced and wonders on the map (?) | Phutnote | 14 | 12 Apr 2001 |
| New Screenshots, really new? | Atahualpa | 14 | 12 Apr 2001 |
| Manufacturing Capability Should Come Before End Product | Lancer | 40 | 12 Apr 2001 |
| Wonders Of The World | alex639 | 4 | 11 Apr 2001 |
| The PERFECT Civ3 Game Intro | yin26 | 26 | 11 Apr 2001 |
| Large Civilizations and Culture | vgriph | 15 | 11 Apr 2001 |
| Firaxis, Give Us a REAL Expert Level! | Comrade Tribune | 22 | 11 Apr 2001 |
| AI flaws and needed improvements for Civ3 | Kevin Ar18 | 14 | 11 Apr 2001 |
| POLL 16: "Throne Room or Palace?" | MarkG | 61 | 11 Apr 2001 |
| left-over shields and bottles | Vrank Prins | 15 | 11 Apr 2001 |
| Just a little suggestion for multiplayer | drake | 9 | 11 Apr 2001 |
| Developers, cheat on us! | Hasdrubal | 47 | 11 Apr 2001 |
| Help, I can't see what's under the city name! | Ilkuul | 3 | 11 Apr 2001 |
| Unofficial Poll 1: Do you want to keep the Demographics page in Civ2? | Lawrence of Arabia | 27 | 10 Apr 2001 |
| upcoming PC Gamer Preview | Father Beast | 4 | 10 Apr 2001 |
| Firaxis not on exhibtor list for E3 | Atahualpa | 8 | 10 Apr 2001 |
| Offical Civ III Webpage Updated!! | SerapisIV | 54 | 09 Apr 2001 |
| Oh no! visible AI-settler/worker also for AI-civs ?? | Ralf | 6 | 09 Apr 2001 |
| Cooperative Multiplayer | St Leo | 10 | 09 Apr 2001 |
| Firaxis' cure for ICS | Father Beast | 5 | 09 Apr 2001 |
| public works! | Simpleton | 2 | 09 Apr 2001 |
| The last thing you want to see on some companies Game-News page. . . | Drakenred | 5 | 08 Apr 2001 |
| Ideas on Wonders | Gammaray fan | 2 | 08 Apr 2001 |
| Warning, Firaxis - Danger! Danger! | Old Beardy | 15 | 08 Apr 2001 |
| Hey Dan, next Civ site update? | fluxcapacitor | 8 | 08 Apr 2001 |
| Map grid problems | Angor | 2 | 07 Apr 2001 |
| Sid and Blizzard | Zardos | 5 | 07 Apr 2001 |
| Making Trade Essential Part Deux | Lancer | 80 | 07 Apr 2001 |
| How futuristic do you want your Civ3 ? | Old Beardy | 16 | 06 Apr 2001 |
| 'Surrender' options in Civ3? | Ilkuul | 27 | 06 Apr 2001 |
| What will "your territory" be in Civ3? | Ilkuul | 9 | 06 Apr 2001 |
| How to make civ3 more epic? | The diplomat | 41 | 06 Apr 2001 |
| Screenshots tell me some secrets... | Adm.Naismith | 25 | 06 Apr 2001 |
| Yes!!! Civ 3 in 2001! Well, according to FGNOL and Infogrames... | fluxcapacitor | 16 | 06 Apr 2001 |
| A long-winded plea for eye-candy | Echinda | 2 | 06 Apr 2001 |
| Don't you know...? | Steve Clark | 4 | 06 Apr 2001 |
| Was Civ 2 Ever Finished? | Sparky | 5 | 05 Apr 2001 |
| I can relate | Father Beast | 8 | 05 Apr 2001 |
| A plea from the optically challenged | ajbera | 7 | 05 Apr 2001 |
| Do you think units should Auto-Upgrade? | Trachmir | 15 | 05 Apr 2001 |
| AI changing strategies? | Zeevico | 2 | 05 Apr 2001 |
| Culture and Government change | Father Beast | 5 | 04 Apr 2001 |
| Push the Envelope, Firaxis... | Slingshot | 7 | 04 Apr 2001 |
| Time Period | aebbeka | 2 | 03 Apr 2001 |
| Behaviour the AI must show | Il principe | 1 | 03 Apr 2001 |
| Preorders? | Lefty Scaevola | 5 | 03 Apr 2001 |
| Squares, not Xs | Lefty Scaevola | 1 | 03 Apr 2001 |
| Unites | Lawrence of Arabia | 7 | 02 Apr 2001 |
| My greatest fear for CIV3 | Nemesis of the North | 9 | 02 Apr 2001 |
| Whacked up idea | Jer8m8 | 2 | 02 Apr 2001 |
| It doesn't matter if Activision screw up.. but.. | ContradictioN | 6 | 01 Apr 2001 |
| Revolutions | Shadowstrike | 42 | 01 Apr 2001 |
| What would you do to get Civ3 Now? | Shadowstrike | 9 | 01 Apr 2001 |
| Question for Firixas | markusf | 8 | 31 Mar 2001 |
| The Globe in Seven Hexes | Ribannah | 5 | 29 Mar 2001 |
| Government stability and revolutions | colossus | 9 | 29 Mar 2001 |
| Hexes are more fun! | Tutankamun | 25 | 29 Mar 2001 |
| Dont know if that is of use: The CIA Factbook | Atahualpa | 4 | 29 Mar 2001 |
| Terrain ideas | Optimizer | 14 | 29 Mar 2001 |
| Europa Universalis!!! | Volospin | 1 | 28 Mar 2001 |
| Oil as resource ? | Tjoepie | 3 | 28 Mar 2001 |
| I dreampt about Civ3 last night | Zanzin | 10 | 27 Mar 2001 |
| The Horizon is Three Miles Out Darnit! x!;) | Lancer | 4 | 27 Mar 2001 |
| Do we have to whine to get an update? | fatboy76 | 18 | 27 Mar 2001 |
| Nontotal Control? | Norinel | 3 | 27 Mar 2001 |
| Civilopedia needs a change? | Norinel | 4 | 26 Mar 2001 |
| Should Civ3 allow for an "allied victory"? | Ilkuul | 12 | 26 Mar 2001 |
| Interview with Sid | Nikolai | 32 | 26 Mar 2001 |
| I know . . . already said . . . but | Chronus | 4 | 25 Mar 2001 |
| Communications advantage. | Pingu: | 4 | 24 Mar 2001 |
| A few things about civeconomy vs reality | Stuff2 | 5 | 24 Mar 2001 |
| Real turns | Lord Maxwell | 10 | 24 Mar 2001 |
| Starting condition revisited | colossus | 11 | 23 Mar 2001 |
| Appearance... | GaryGuanine | 8 | 22 Mar 2001 |
| Making Trade Essential...One Energy + One Metal + One Manufacturing Point =... | Lancer | 164 | 22 Mar 2001 |
| A new specialist: soldier | Adm.Naismith | 39 | 21 Mar 2001 |
| Naval warfare | Lord Maxwell | 22 | 21 Mar 2001 |
| User-Defined Varibles? | Shadowstrike | 5 | 21 Mar 2001 |
| The Awe inspiring palace/throneroom | Mr.Do | 5 | 20 Mar 2001 |
| How about making the AI fight fair? | Father Beast | 9 | 20 Mar 2001 |
| c#158: THREE POLLS FOR CIV THREE | MarkG | 7 | 19 Mar 2001 |
| Change Production Penalties | John-SJ | 7 | 19 Mar 2001 |
| Crossing mountain ranges and rivers | Woodmen Chief | 33 | 19 Mar 2001 |
| c#157: CIV3 MEETS CHAMPIONSHIP MANAGER! | MarkG | 13 | 17 Mar 2001 |
| Poll: City radius | Tiberius | 59 | 16 Mar 2001 |
| Civ3 on IRC | DarkSideoftheMoon | 3 | 15 Mar 2001 |
| Slavery | Shadowstrike | 24 | 14 Mar 2001 |
| 3DMark2K1/next-gen graphics cards & Civ3... | fluxcapacitor | 1 | 14 Mar 2001 |
| Unit support | Sabre2th | 51 | 14 Mar 2001 |
| Dear Santa Firaxis.. | Jon79 | 15 | 14 Mar 2001 |
| I am no longer your moderator... | yin26 | 94 | 14 Mar 2001 |
| I want Staling back | kolpo | 23 | 14 Mar 2001 |
| Civ3 for sale on chips & bits! | DaveV | 3 | 14 Mar 2001 |
| Has Anyone Mentioned This? | DaShi | 15 | 14 Mar 2001 |
| EU and Civ3 | Steve Clark | 9 | 13 Mar 2001 |
| Customizable Wonders | tmarcl | 10 | 13 Mar 2001 |
| Refusing hut offer | colossus | 17 | 13 Mar 2001 |
| Non U.S,Canada Release date | The Viceroy | 10 | 12 Mar 2001 |
| Artificial Intelligence Would be Nice . . . . . | MrFun | 8 | 11 Mar 2001 |
| SMAC(X) Patch History and Civ3 | yin26 | 6 | 11 Mar 2001 |
| Role of personalitys/leaders | Pythagoras | 13 | 10 Mar 2001 |
| How the Official Civ3 SHOULD be! | Imran Siddiqui | 12 | 10 Mar 2001 |
| VERSION 2: The Myth of a Bugless Civ3 | yin26 | 24 | 09 Mar 2001 |
| Translations and patches: bad marriage | Adm.Naismith | 4 | 09 Mar 2001 |
| new civ 3 site (update) | alex639 | 5 | 09 Mar 2001 |
| Minorities | RAF | 9 | 08 Mar 2001 |
| A culture event choose model | kolpo | 7 | 08 Mar 2001 |
| I don't know if this has been mentioned: Civ - limited units | XIWVWIX | 15 | 07 Mar 2001 |
| Diplomats, Spies, & Obtaining Maps | Bender | 5 | 07 Mar 2001 |
| The Myth of a Bugless Civ3 | yin26 | 56 | 06 Mar 2001 |
| POLL: No Unit Workshop in Civ3 | MarkG | 67 | 06 Mar 2001 |
| Has there been any word from Firaxis on... | Nemo | 2 | 06 Mar 2001 |
| Lincoln and Mao | Father Beast | 6 | 06 Mar 2001 |
| Music in Civ3 | Zanzin | 8 | 06 Mar 2001 |
| Refugees, Immigrants, Governments | the_orange1 | 20 | 06 Mar 2001 |
| More Government Discussion | JosefGiven | 14 | 05 Mar 2001 |
| Will there ever be a MMOCRP? | jglidewell | 2 | 05 Mar 2001 |
| Unique civs | me_irate | 7 | 05 Mar 2001 |
| All hail the great Turywenzo! | Stefu | 9 | 05 Mar 2001 |
| Trade and El Sid | Swede | 2 | 05 Mar 2001 |
| Combat Resolution Revisited | Urban Ranger | 8 | 04 Mar 2001 |
| Civ III Site has been updated | Dan Magaha FIRAXIS | 53 | 04 Mar 2001 |
| Documentation | Roman | 7 | 04 Mar 2001 |
| Post Good Civ3 Web Sites Here! | yin26 | 10 | 04 Mar 2001 |
| Let's Make Our Own Game | quinns | 33 | 04 Mar 2001 |
| Adviser Movies In Civ3? | alex639 | 27 | 04 Mar 2001 |
| Civ 3 ideas | electronic_nightmare | 3 | 03 Mar 2001 |
| "Unit Workshop" Module List | Youngsun | 95 | 03 Mar 2001 |
| firaxis site | Maxxes | 17 | 02 Mar 2001 |
| Poll: Who thinks yin26 needs some lessons? | ContradictioN | 3 | 02 Mar 2001 |
| New Civ3 Web Site | alex639 | 5 | 02 Mar 2001 |
| Civ 3 "suggestions" | markusf | 4 | 02 Mar 2001 |
| Resources!!! | Boleslav | 5 | 02 Mar 2001 |
| What version is Civ 3 up to? | Zanzin | 4 | 02 Mar 2001 |
| Modified movement for units... | Trachmir | 9 | 01 Mar 2001 |
| replay at end of game: export to flash! | MarkG | 16 | 01 Mar 2001 |
| I'd just like to say... | DJ | 2 | 01 Mar 2001 |
| Climate Changes | Odin | 23 | 01 Mar 2001 |
| City Screen, hot or not? | Demolition | 23 | 01 Mar 2001 |
| official Civ III site updated!!! | fluxcapacitor | 2 | 01 Mar 2001 |
| Civ3 Futer Improvments | alex639 | 21 | 01 Mar 2001 |
| Discussion on Existing Wonders | colossus | 24 | 01 Mar 2001 |
| Diplomat/Spy | colossus | 6 | 01 Mar 2001 |
| Themed unit looks based on Civ/Lattitude | Pingu: | 15 | 28 Feb 2001 |
| Years or Times to begin | RAF | 5 | 28 Feb 2001 |
| civ3 preview: Panzer Tanks?? | Father Beast | 6 | 28 Feb 2001 |
| POLL 291,732,940,460: Live in the Past, or Live in the Past? | Slingshot | 16 | 28 Feb 2001 |
| Site update tommorow!!! | Roman | 2 | 28 Feb 2001 |
| Unit Morale? A MUST! | yin26 | 12 | 28 Feb 2001 |
| satelites? | Admiral | 8 | 27 Feb 2001 |
| Settlers/Engineers vs. Public Works | Odin | 32 | 27 Feb 2001 |
| Government | RAF | 3 | 27 Feb 2001 |
| Politics | RAF | 6 | 27 Feb 2001 |
| Printout of Trade Routes/Commodities | MacUser | 9 | 26 Feb 2001 |
| Standardized Time Movement | vanishpoint | 11 | 26 Feb 2001 |
| Revolts | RAF | 2 | 26 Feb 2001 |
| Resolving Combat in Civ3...Do it like CtP2? | yin26 | 10 | 26 Feb 2001 |
| Governments | Civtech25 | 8 | 26 Feb 2001 |
| When is the next Official Site Update? | bagdar | 50 | 25 Feb 2001 |
| Wonders -- Harrison's timepiece | vanishpoint | 4 | 24 Feb 2001 |
| Cities Independently Research Technology | DarkCloud | 16 | 24 Feb 2001 |
| Urban Citizens | Shadowstrike | 28 | 23 Feb 2001 |
| DiploDealing | DarkCloud | 16 | 23 Feb 2001 |
| A couple of ideas | tmarcl | 4 | 22 Feb 2001 |
| The GoTo By Railroad Command | Gastrifitis | 8 | 22 Feb 2001 |
| Hey Firaxis! | technophile | 32 | 22 Feb 2001 |
| A couple of ideas... | tmarcl | 6 | 22 Feb 2001 |
| Satellite cities | Stuff2 | 25 | 22 Feb 2001 |
| City layout (reposted from CGN) | orange | 12 | 22 Feb 2001 |
| Acronyms - Final Help Thread | Roman | 12 | 21 Feb 2001 |
| Tentative release date, Quarter 4 2001, what do you mean? | bagdar | 27 | 21 Feb 2001 |
| Question about Map formats? | OmniGod | 4 | 21 Feb 2001 |
| Quotes with advances | Evil Capitalist | 21 | 21 Feb 2001 |
| The most urgent question for Firaxis | Roman | 47 | 21 Feb 2001 |
| attn: DanQ/Firaxis... | fluxcapacitor | 24 | 20 Feb 2001 |
| Acronyms | Roman | 55 | 20 Feb 2001 |
| Why don't we get the flexible unit system ŕ la SMAC? | Chaos Warrior | 50 | 20 Feb 2001 |
| Negotiating with other civilizations........ | Dhalsim | 5 | 20 Feb 2001 |
| Another type of 'leaders' | Zeevico | 5 | 19 Feb 2001 |
| In response to Yin's hintings: public beta | Anunikoba | 2 | 19 Feb 2001 |
| Civ specific technologies | Kevin Ar18 | 1 | 18 Feb 2001 |
| Opinion on the throne room | phaydor | 36 | 17 Feb 2001 |
| Important military idea | BRENNANonTHEmoor | 12 | 17 Feb 2001 |
| Divining | DarkCloud | 16 | 17 Feb 2001 |
| Paperclips | Roman | 9 | 17 Feb 2001 |
| Time for new polls... | Theben | 18 | 17 Feb 2001 |
| Should there be catastrophes? | jglidewell | 4 | 17 Feb 2001 |
| Column #153; By MrFun | DanQ | 33 | 16 Feb 2001 |
| Questions from a newbie | The Big W | 9 | 16 Feb 2001 |
| The Big,Big,Big List of Wonders | DarkCloud | 85 | 16 Feb 2001 |
| Games - Sequels on the Horizon | ChrisShaffer | 2 | 16 Feb 2001 |
| Music | St Leo | 18 | 15 Feb 2001 |
| Can someone explain... | Krippled | 3 | 15 Feb 2001 |
| 14 POLL: "unique benefits depending on the Civilization you choose" | MarkG | 130 | 15 Feb 2001 |
| Installations | David James | 9 | 14 Feb 2001 |
| Save hp and firepower in Civ 3!!! | cyclotron7 | 39 | 14 Feb 2001 |
| Imperialism | New Yorker | 12 | 14 Feb 2001 |
| Paying for Terraforming | Shadowstrike | 14 | 14 Feb 2001 |
| Nukes and EMP | Trachmir | 11 | 13 Feb 2001 |
| Depleted Uranium | Shadowstrike | 14 | 13 Feb 2001 |
| combat | m_m_x | 10 | 13 Feb 2001 |
| Kelley Gilmore, Virus? | ContradictioN | 3 | 13 Feb 2001 |
| This made me laugh! | Slingshot | 2 | 12 Feb 2001 |
| Internet Mass-play | Krippled | 10 | 12 Feb 2001 |
| Column #152; By Raingoon | DanQ | 13 | 12 Feb 2001 |
| Starting units | colossus | 17 | 11 Feb 2001 |
| Global Cooling | airdrik | 28 | 11 Feb 2001 |
| Irrigation Rules | Sitting Bull | 17 | 11 Feb 2001 |
| Future tech...(same boring ol topic) | AzNtoccata | 27 | 11 Feb 2001 |
| Smaller City radius?? | Bubba | 16 | 11 Feb 2001 |
| Ordinances: a simple idea to improve government in Civ3 (aka plz read firaxis) | korn469 | 29 | 10 Feb 2001 |
| Opinion on Space feature for Civ 3 | phaydor | 44 | 10 Feb 2001 |
| AI and the game | Roman | 20 | 10 Feb 2001 |
| Fine-Tune, Tweak, Polish: A Prayer for Civ3 | yin26 | 22 | 10 Feb 2001 |
| Positive Ctp 2 lesson | Roman | 16 | 10 Feb 2001 |
| Extend the Age of Sail | Lancer | 22 | 08 Feb 2001 |
| throne room | The diplomat | 10 | 08 Feb 2001 |
| if we have to live with it then lets make some suggestions | young newbie forever | 13 | 08 Feb 2001 |
| The Future | New Yorker | 40 | 07 Feb 2001 |
| In order to buy the game I want multiple maps. | sleeperservice | 9 | 07 Feb 2001 |
| Unique government units | Zeevico | 2 | 07 Feb 2001 |
| Let the people know | BRENNANonTHEmoor | 2 | 07 Feb 2001 |
| Acquiring Technology | -- but not Snapcase | 3 | 07 Feb 2001 |
| Unit History Questions... | AzNtoccata | 6 | 07 Feb 2001 |
| Unbalanced - General Population vs Millitary | jglidewell | 7 | 07 Feb 2001 |
| Music in Civ III | JosefGiven | 7 | 06 Feb 2001 |
| Unit revolt | Mihai | 13 | 06 Feb 2001 |
| Borders | The Patriot | 27 | 06 Feb 2001 |
| The official verdict: NO "unit workshop" in civ3! | Theben | 35 | 06 Feb 2001 |
| The Covert Action Rule: Or What We Can Guess About Civ3 | yin26 | 17 | 06 Feb 2001 |
| Be Careful . . . | MrFun | 4 | 05 Feb 2001 |
| Regions, States, etc. | Diablo, Bro. of Mephisto | 10 | 05 Feb 2001 |
| Maps and historically accurate | BRENNANonTHEmoor | 15 | 05 Feb 2001 |
| Barracks Create Veterans? | Lancer | 20 | 05 Feb 2001 |
| This topic is likely to be closed or moved soon | Ralf | 26 | 05 Feb 2001 |
| More Ages | New Yorker | 33 | 05 Feb 2001 |
| Prisoners of war? | Bush | 13 | 04 Feb 2001 |
| Trade And Production | markusf | 4 | 04 Feb 2001 |
| The phalanx and the legion | Zeevico | 8 | 04 Feb 2001 |
| News Representation | ContradictioN | 2 | 04 Feb 2001 |
| your unit choices | New Yorker | 2 | 03 Feb 2001 |
| An example of how "unique benefits" can go wrong | Ralf | 30 | 03 Feb 2001 |
| Poll: like civ2 or like SMAC ? | kolpo | 19 | 03 Feb 2001 |
| ending of the war. | BRENNANonTHEmoor | 4 | 03 Feb 2001 |
| it's decided: civ3 will have customized units | MarkG | 29 | 03 Feb 2001 |
| Smac ? | BRENNANonTHEmoor | 5 | 03 Feb 2001 |
| I cant wait | BRENNANonTHEmoor | 5 | 03 Feb 2001 |
| No more Terraform! | colossus | 7 | 03 Feb 2001 |
| What's wrong with you people?!? | JDI_Falcon | 33 | 03 Feb 2001 |
| ***TECH TREE***: General Discussion | yin26 | 82 | 02 Feb 2001 |
| 2-Player Civ | DarkCloud | 10 | 02 Feb 2001 |
| Multiplayer Civ3: How important is it to you? | yin26 | 26 | 02 Feb 2001 |
| An army to be proud of | Socialist Dictator | 20 | 02 Feb 2001 |
| covert ops | kochman626 | 1 | 01 Feb 2001 |
| Dinosaurs project halted! | Maxxes | 20 | 01 Feb 2001 |
| What I expect out of custom Civ3 scenarios | Steve Clark | 8 | 01 Feb 2001 |
| What They Did Right (Civ/Civ2/SMAC/TOT/CTP/CTP2) | EnochF | 41 | 01 Feb 2001 |
| Diplomacy: The Vitmore Book Club recommends... | Vitmore The Great | 15 | 01 Feb 2001 |
| Interface | plee | 5 | 01 Feb 2001 |
| Unit Variation, Anyone? | cyclotron7 | 5 | 31 Jan 2001 |
| No "pick the raisins from the cake" city-conquerings | Ralf | 12 | 31 Jan 2001 |
| i want demographic maps! | weird god | 25 | 30 Jan 2001 |
| ideas | pg | 12 | 30 Jan 2001 |
| economy | kochman626 | 2 | 30 Jan 2001 |
| New? Idea | Jer8m8 | 12 | 30 Jan 2001 |
| criminals | Jer8m8 | 13 | 30 Jan 2001 |
| Terrain DOES matter | ajli@home | 9 | 30 Jan 2001 |
| How can custom Civ3 units be better than Civ2? | Steve Clark | 18 | 29 Jan 2001 |
| Changing Goverrnments | deity | 41 | 29 Jan 2001 |
| Firaxis' Civ3 Site: Your Suggestions | yin26 | 19 | 28 Jan 2001 |
| Micromanagement spaceship | Jer8m8 | 1 | 28 Jan 2001 |
| Spaces | Jer8m8 | 5 | 27 Jan 2001 |
| Ideas about strategical diplomacy | Ralf | 18 | 27 Jan 2001 |
| Let the good times roll on | New Yorker | 9 | 27 Jan 2001 |
| Independance | ajli@home | 15 | 26 Jan 2001 |
| Definition: Second-System Effect | St Leo | 8 | 26 Jan 2001 |
| CIV3 Space Ship Limitation | markusf | 5 | 26 Jan 2001 |
| Some missing the boat- #1 improvement | dennis_caver | 12 | 26 Jan 2001 |
| Game personality... | Biddles | 2 | 26 Jan 2001 |
| Making spy info more useful | Echinda | 7 | 25 Jan 2001 |
| Multiplay only Civ3 | UltraSonix | 16 | 25 Jan 2001 |
| Completely new idea for city management | AzNtoccata | 18 | 25 Jan 2001 |
| Poll: Founding, Conquering or Developing Cities? | Ralf | 13 | 24 Jan 2001 |
| The Essentials | MrFun | 26 | 24 Jan 2001 |
| immigration, and emigration | Diablo, Bro. of Mephisto | 11 | 24 Jan 2001 |
| Release date + previews | AzNtoccata | 7 | 24 Jan 2001 |
| Great Idea for us scenario builders! | Diablo, Bro. of Mephisto | 41 | 24 Jan 2001 |
| First batch of "Ask the Civ Team" answers posted.. | Dan Magaha FIRAXIS | 20 | 24 Jan 2001 |
| Tribes v. 0.1 | DarkCloud | 43 | 23 Jan 2001 |
| Punishing for lots of cities? Ponder this.... | thor015 | 18 | 22 Jan 2001 |
| List of Cities | jdjbuffalo | 15 | 22 Jan 2001 |
| Real Planet vs Isometric Landscape, what do you think? | Atahualpa | 15 | 22 Jan 2001 |
| Ancient & Modern civs !! | Ade | 6 | 22 Jan 2001 |
| Stacked combat: will it be beyond the ai | Alexander's Horse | 6 | 22 Jan 2001 |
| Civ3 the Movie: It's Called "Thirteen Days" | raingoon | 9 | 21 Jan 2001 |
| Right Click on a City... | DarkCloud | 3 | 21 Jan 2001 |
| Tins | Bell | 30 | 21 Jan 2001 |
| The Map.... Again | Sir Shiva | 123 | 20 Jan 2001 |
| It's Official: Why Civ 3 is No Civ 2.5 | raingoon | 11 | 20 Jan 2001 |
| Trade model ideas | Cannes | 11 | 20 Jan 2001 |
| So what do you think, yin? | Metamorph | 9 | 20 Jan 2001 |
| A Blast from the Past... | yin26 | 19 | 19 Jan 2001 |
| National takeover, 3D and heightdifferences!!! | Bush | 9 | 19 Jan 2001 |
| please DON´T change too much!! - PETITION | weird god | 38 | 19 Jan 2001 |
| Newspaper Messages | bagdar | 7 | 19 Jan 2001 |
| Civ III Release Date Pool | Lee Johnson | 50 | 19 Jan 2001 |
| Complex underlying principles or obvious arithmetic ones? | Snapcase on Snapcase | 4 | 19 Jan 2001 |
| Military Leaders Are in Civ3, So... | EnochF | 6 | 19 Jan 2001 |
| Borrowing Money | DarkCloud | 9 | 18 Jan 2001 |
| non- historical scenarios | Brent | 13 | 18 Jan 2001 |
| Randomness to keep the game fresh. | Bluevoss | 17 | 18 Jan 2001 |
| Nukes! | Brent | 8 | 18 Jan 2001 |
| Civ3: Your Greatest Fear/Hope | yin26 | 48 | 18 Jan 2001 |
| Build Hit Points not Units | Theben | 9 | 18 Jan 2001 |
| Random Units & Leaders | New Yorker | 4 | 17 Jan 2001 |
| Three wishes | East Street Trader | 3 | 17 Jan 2001 |
| wonders realism and peaceful civs - some thoughts | lord of the mark | 6 | 17 Jan 2001 |
| Producing multiple units | Urban Ranger | 7 | 16 Jan 2001 |
| first civ3 units revealed! | The diplomat | 102 | 16 Jan 2001 |
| scale in time and space | Brent | 5 | 16 Jan 2001 |
| Combat versus The Other Guys | Brent | 4 | 16 Jan 2001 |
| Well, can I at least SIMULATE a market economy? | Dom Pedro II | 13 | 16 Jan 2001 |
| Auto-Buying | technophile | 5 | 16 Jan 2001 |
| Gradual improvement | Grrr | 6 | 16 Jan 2001 |
| History book as an ending of the game | Youngsun | 40 | 15 Jan 2001 |
| Civ3 needs more complicated military | ajli@home | 7 | 15 Jan 2001 |
| Trade | AzNtoccata | 6 | 15 Jan 2001 |
| Solving the problems of trading AND city management | AzNtoccata | 3 | 15 Jan 2001 |
| What TileImps Should be included? | Matthew Hayden | 20 | 15 Jan 2001 |
| I was just thinking about resources... | ajli@home | 2 | 15 Jan 2001 |
| Scenarios? | Matthew Hayden | 25 | 14 Jan 2001 |
| Diplomacy | New Yorker | 3 | 14 Jan 2001 |
| Generals and other suggestion | Zeevico | 2 | 14 Jan 2001 |
| scenario terrain | Brent | 2 | 14 Jan 2001 |
| Civ3 site is here!!!!!!!!!! | The diplomat | 80 | 14 Jan 2001 |
| Election to the U.N. | DarkCloud | 24 | 14 Jan 2001 |
| Terrain appearance in Civ3 | Sitting Bull | 2 | 14 Jan 2001 |
| Combat | AzNtoccata | 5 | 14 Jan 2001 |
| Black Market | DarkCloud | 3 | 14 Jan 2001 |
| Terrain model for Civilization III | Andz83 | 41 | 14 Jan 2001 |
| Renewable Energies | krauter | 43 | 14 Jan 2001 |
| Free option: Parallell tech-tree advancements? | Ralf | 28 | 14 Jan 2001 |
| Aircraft | Jason Beaudoin | 11 | 14 Jan 2001 |
| religion and related topics | young newbie forever | 4 | 14 Jan 2001 |
| Level of development | slayer | 4 | 13 Jan 2001 |
| Terrain Specific Civs | UltraSonix | 14 | 13 Jan 2001 |
| Greedy tech-trading AI thumb-rules needed | Ralf | 6 | 13 Jan 2001 |
| Barbarians | New Yorker | 6 | 13 Jan 2001 |
| Unique Attributes | DarkCloud | 4 | 13 Jan 2001 |
| New Building Idea | airdrik | 7 | 13 Jan 2001 |
| Governments | New Yorker | 11 | 13 Jan 2001 |
| Unattainable Techs | Chronus | 6 | 13 Jan 2001 |
| I really, really wish I knew what Firaxis was doing wrong, right now, as we speak... | EnochF | 4 | 13 Jan 2001 |
| Governmental Centralisation vs. Personal Freedom | JosefGiven | 4 | 13 Jan 2001 |
| Misc. Ideas | Jer8m8 | 6 | 13 Jan 2001 |
| Magellan's Voyage (etc?) | Brent | 5 | 13 Jan 2001 |
| difficulty | Brent | 9 | 13 Jan 2001 |
| Animation | Jason Beaudoin | 8 | 13 Jan 2001 |
| imagine that... | m_m_x | 2 | 13 Jan 2001 |
| My growing concerns... | Dom Pedro II | 25 | 12 Jan 2001 |
| The Creation of Differences between Civs. | Imran Siddiqui | 42 | 12 Jan 2001 |
| 13th POLL: Editors for maps/ scenarios/ units/ graphics/ game texts? | MarkG | 9 | 12 Jan 2001 |
| Tourism in Civ III | Crusader16 | 4 | 12 Jan 2001 |
| Multi -> Pbem -> Hotseat -> Pbem | Anunikoba | 2 | 11 Jan 2001 |
| a century in the womb?! | Brent | 5 | 11 Jan 2001 |
| Religions, Societies & Philosophies | New Yorker | 2 | 11 Jan 2001 |
| Great thinkers are as important as great generals | Echinda | 11 | 11 Jan 2001 |
| The Battlemap | Sir Shiva | 28 | 11 Jan 2001 |
| Multiplayer concerns and wishes | Alexander's Horse | 9 | 11 Jan 2001 |
| Waterworks | Grrr | 6 | 10 Jan 2001 |
| OpenCiv3 Discussion thread | korn469 | 125 | 10 Jan 2001 |
| Let the nitpicking begin! (and rambling) | vbthequiet | 5 | 10 Jan 2001 |
| Combat system in Civ3, as according to official website | Stefu | 16 | 10 Jan 2001 |
| Rush Buy | Grrr | 16 | 10 Jan 2001 |
| Still no sign of unique civilizations | N_A | 19 | 09 Jan 2001 |
| Any plans to make versions for the PocketPC (iPaq, Jornada, etc...)? | kenfitz | 9 | 09 Jan 2001 |
| riflemen in three cornered hats | lord of the mark | 37 | 09 Jan 2001 |
| Unique Civ Benefits??? | Sirotnikov | 8 | 09 Jan 2001 |
| Unique civilizations | Windborne | 6 | 09 Jan 2001 |
| ***TECH TREE***: Read-Only | yin26 | 1 | 09 Jan 2001 |
| idea: show workers on map | The diplomat | 8 | 09 Jan 2001 |
| Merging Units | DarkCloud | 4 | 08 Jan 2001 |
| Should I Wait For Civ3? | Sprayber | 24 | 08 Jan 2001 |
| Schedule for Civ-3 site and game? What to expect? | Ralf | 6 | 08 Jan 2001 |
| Civ III website launched... | Frugal_Gourmet | 3 | 08 Jan 2001 |
| Toggle either geographical or political mini-map | Ralf | 5 | 08 Jan 2001 |
| About health and protective border tolls | Ralf | 17 | 08 Jan 2001 |
| "Corporations" | Youngsun | 55 | 08 Jan 2001 |
| A tech tree that loses branches? | Theben | 8 | 08 Jan 2001 |
| World parameters FreeCiv style | Lord Maxwell | 4 | 07 Jan 2001 |
| ADD model to CivIII | Jeje2 | 2 | 06 Jan 2001 |
| Whats the target market | lord of the mark | 3 | 06 Jan 2001 |
| Settler ability | Kristjan | 3 | 06 Jan 2001 |
| Five implementations of Generals and their foreseen problems | Snapcase on Snapcase | 5 | 06 Jan 2001 |
| Evolution | nmoss | 6 | 06 Jan 2001 |
| What do you want to see in the menu? | colossus | 4 | 06 Jan 2001 |
| Slavery | Grrr | 39 | 06 Jan 2001 |
| Future Tech | DarkCloud | 35 | 05 Jan 2001 |
| Engineers and Building cities | Zulu Elephant | 10 | 05 Jan 2001 |
| Diplomacy idea | Theoderik | 6 | 05 Jan 2001 |
| Help needed! Top 5 old topics according to YOU | Ralf | 1 | 05 Jan 2001 |
| Civ3 for Mac OS X/Unix flavors? | MacUser | 14 | 05 Jan 2001 |
| Cities | Wolfepac85 | 7 | 04 Jan 2001 |
| SMAC-Civ 3 connection | Jer8m8 | 21 | 04 Jan 2001 |
| Do not let the Settler build roads etc. and a few more ideas... | Davor | 4 | 04 Jan 2001 |
| Capturing Units | UltraSonix | 13 | 04 Jan 2001 |
| what about changing the landscape?? | thor015 | 13 | 04 Jan 2001 |
| The 'Terrain Workshop' | airdrik | 14 | 03 Jan 2001 |
| Cities, and your Capital. . . | Tim White | 5 | 02 Jan 2001 |
| Comprehensive revamp of trade and infrastructure | Sir Shiva | 39 | 02 Jan 2001 |
| Mass media | Par4 | 19 | 02 Jan 2001 |
| Nomadic Civilizations | Waku | 1 | 02 Jan 2001 |
| Financial Victory | Sir Shiva | 8 | 02 Jan 2001 |
| more advanced city growth | RollinThunda | 4 | 02 Jan 2001 |
| Trieme | colossus | 2 | 02 Jan 2001 |
| Civ 3 AI. | markusf | 2 | 01 Jan 2001 |
| sorry for anthor post... | Davor | 2 | 01 Jan 2001 |
| just wundering. | Davor | 3 | 01 Jan 2001 |
| Government Stability | orange | 6 | 01 Jan 2001 |
| Make Some Advances Harder To Research | UltraSonix | 12 | 31 Dec 2000 |
| Concept Wonders | DarkCloud | 15 | 31 Dec 2000 |
| The Economy | orange | 39 | 31 Dec 2000 |
| Cities in space | Cytral | 5 | 30 Dec 2000 |
| how they will work? | thor015 | 3 | 30 Dec 2000 |
| My Apologies to all Folks including YIN | Troll | 20 | 30 Dec 2000 |
| Different types of wonder | red_jon | 5 | 30 Dec 2000 |
| "The most thorough historical simulation anywhere." | Ralf | 5 | 30 Dec 2000 |
| More Techs with Social Support | DarkCloud | 2 | 29 Dec 2000 |
| Improvement Workshop | DarkCloud | 6 | 29 Dec 2000 |
| AI personality file | colossus | 12 | 29 Dec 2000 |
| Graphics | Taurus | 4 | 29 Dec 2000 |
| Let's shy away from Cosmetics.... | Dom Pedro II | 9 | 29 Dec 2000 |
| Poll idea: How much do you play multiplay? | Jeje2 | 4 | 29 Dec 2000 |
| New Wonder | jdlessl | 3 | 29 Dec 2000 |
| The Trade Model | Shadowstrike | 25 | 28 Dec 2000 |
| Poll: Top-10 most important changes | Diablo, Bro. of Mephisto | 19 | 28 Dec 2000 |
| Game-editor | Stuff2 | 6 | 28 Dec 2000 |
| Extra Improvement Slots | DarkCloud | 1 | 28 Dec 2000 |
| Tweakable Models? | Shadowstrike | 1 | 27 Dec 2000 |
| Do we need Wonders? | Tiberius | 32 | 27 Dec 2000 |
| my opinion | Davor | 5 | 27 Dec 2000 |
| I forgot to add | Davor | 2 | 27 Dec 2000 |
| Vote: Should the map-generator be scrapped? | Ralf | 18 | 27 Dec 2000 |
| Celebration and Christmas time | Adm.Naismith | 4 | 27 Dec 2000 |
| the ea-sports model | MarkG | 14 | 27 Dec 2000 |
| Some ideas from a new user | Koffe tyrann | 7 | 26 Dec 2000 |
| If Firaxis is kind enough... | colossus | 12 | 26 Dec 2000 |
| 12th POLL: How many civs in a game? | MarkG | 72 | 25 Dec 2000 |
| Qualities of Units | DarkCloud | 5 | 25 Dec 2000 |
| Ice | Jer8m8 | 12 | 24 Dec 2000 |
| slic in civ3? | MarkG | 10 | 24 Dec 2000 |
| Units | Diablo, Bro. of Mephisto | 27 | 24 Dec 2000 |
| Representation of Slavery | MidKnight Lament | 24 | 23 Dec 2000 |
| I forgot | Jer8m8 | 3 | 23 Dec 2000 |
| Yin you IDIOT | ContradictioN | 6 | 23 Dec 2000 |
| Winamp Plugin - Must See! | ContradictioN | 2 | 22 Dec 2000 |
| Ranged Combat | Diablo, Bro. of Mephisto | 23 | 22 Dec 2000 |
| Improvements as prerequisites | Jer8m8 | 2 | 22 Dec 2000 |
| Simultaneous Turns | Seeker | 10 | 21 Dec 2000 |
| Canals | Pangaea | 8 | 21 Dec 2000 |
| Make your own units! | Pangaea | 6 | 21 Dec 2000 |
| Economic/Industrial effects of advances | Didymus | 4 | 21 Dec 2000 |
| Clickomania! Learn the lesson, Firaxis! | Ralf | 17 | 21 Dec 2000 |
| Radar | Diablo, Bro. of Mephisto | 12 | 21 Dec 2000 |
| social effect of new discoveries | The diplomat | 11 | 21 Dec 2000 |
| Chassis Idea: Balloon; Improvement Idea: Balloon Defence. | Christantine The Great | 39 | 21 Dec 2000 |
| How good are your city walls? | Grumbold | 6 | 21 Dec 2000 |
| Miscellanous Suggestions from a Veteran Scenario Builder | Captain Nemo | 14 | 21 Dec 2000 |
| More control over units in tactical combat | FALVES | 6 | 21 Dec 2000 |
| E-Mail from FIRAXIS on the matter of the newly released civ3 units | Diablo, Bro. of Mephisto | 2 | 20 Dec 2000 |
| walls as TIs | Jer8m8 | 5 | 20 Dec 2000 |
| Entertainer - the unit | colossus | 9 | 20 Dec 2000 |
| Happiness Pool | DarkCloud | 28 | 20 Dec 2000 |
| Langoliers | beyowulf | 8 | 20 Dec 2000 |
| Civ III exists? | Pangaea | 8 | 20 Dec 2000 |
| Mercenaries | beyowulf | 5 | 20 Dec 2000 |
| Map viewing | Jer8m8 | 4 | 20 Dec 2000 |
| A third state between anarchy and order | Ralf | 16 | 20 Dec 2000 |
| researching things you don't want | Jer8m8 | 6 | 20 Dec 2000 |
| Borders | Diablo, Bro. of Mephisto | 16 | 20 Dec 2000 |
| War Council | Diablo, Bro. of Mephisto | 3 | 19 Dec 2000 |
| Africa 4000BC | ContradictioN | 2 | 19 Dec 2000 |
| Civ-2 also in Civ-3 - Is it only me? | Ralf | 23 | 19 Dec 2000 |
| Metallurgy canceled... OK, but why to everyone? | rremus | 10 | 19 Dec 2000 |
| River Travel | Grrr | 9 | 19 Dec 2000 |
| Enjoy Civ3 or Civ10? | Ferdi | 3 | 19 Dec 2000 |
| Max 2 topic-starts per day/person. Vote yes/no | Ralf | 21 | 18 Dec 2000 |
| Simulations | Curumbor Elendil | 4 | 18 Dec 2000 |
| Unit appearance | Grrr | 11 | 18 Dec 2000 |
| Hallo | eNo | 4 | 18 Dec 2000 |
| Dear Grrr and Diablo (and everyone): | yin26 | 13 | 18 Dec 2000 |
| I just playedReal Time Civ2 | markusf | 7 | 18 Dec 2000 |
| Your empire, the challenges that civ-3 should have | Diablo, Bro. of Mephisto | 13 | 18 Dec 2000 |
| Allies sharing wonder abilities | Grrr | 9 | 18 Dec 2000 |
| My complete technology tree | Ribannah | 43 | 18 Dec 2000 |
| Neutral Civs | Diablo, Bro. of Mephisto | 11 | 18 Dec 2000 |
| What about a "grief-factor" over killed units, in Civ-3? | Ralf | 13 | 18 Dec 2000 |
| Barbarians | Diablo, Bro. of Mephisto | 11 | 18 Dec 2000 |
| Civ III on CD-ROM? | Grrr | 11 | 18 Dec 2000 |
| Nuking Opponents | Grrr | 13 | 18 Dec 2000 |
| Tech List 0.1 | DarkCloud | 32 | 17 Dec 2000 |
| Is Firaxis Listening to us? | Jer8m8 | 7 | 17 Dec 2000 |
| How many units can stay on one tile? | Grrr | 10 | 17 Dec 2000 |
| Wonders | Diablo, Bro. of Mephisto | 10 | 17 Dec 2000 |
| 255 City Limit | drake | 19 | 17 Dec 2000 |
| Diplomacy Screen | DarkCloud | 9 | 16 Dec 2000 |
| Tech Leakage | QW1020 | 10 | 16 Dec 2000 |
| Tech Effect by Age | QW1020 | 6 | 16 Dec 2000 |
| Pollution | Grrr | 16 | 16 Dec 2000 |
| Personal wonders | Johan T | 5 | 15 Dec 2000 |
| Future of Civ 3 MP in Civ 2? | CornMaster | 2 | 15 Dec 2000 |
| 2000th Idea! | DarkCloud | 10 | 15 Dec 2000 |
| Advice for newbys, please read. | Diablo, Bro. of Mephisto | 16 | 15 Dec 2000 |
| Real Time Civilization? | DarkCloud | 67 | 15 Dec 2000 |
| 800-1000 turns in CTP-2 (confirmed). What about CIV-3? | Ralf | 15 | 15 Dec 2000 |
| E-mail from K Gilmore | fluxcapacitor | 4 | 14 Dec 2000 |
| I might have solution for 64 civs, not working on slow comps | Diablo, Bro. of Mephisto | 18 | 14 Dec 2000 |
| Population Density, ICS Physics-ish solution | FreeChina | 5 | 14 Dec 2000 |
| Unit evolution, a use of the veteran status ! | mini98ad | 18 | 14 Dec 2000 |
| Early start | Jer8m8 | 15 | 14 Dec 2000 |
| fix the 3D - bug | Stuff2 | 1 | 14 Dec 2000 |
| Agriculture Types | DarkCloud | 5 | 14 Dec 2000 |
| Feast and/or Famine | DarkCloud | 3 | 14 Dec 2000 |
| Trade=Production | DarkCloud | 2 | 13 Dec 2000 |
| warheads | m_m_x | 4 | 13 Dec 2000 |
| Capitals | DarkCloud | 2 | 13 Dec 2000 |
| Settler Growth | Grrr | 4 | 13 Dec 2000 |
| You? or President? | ContradictioN | 12 | 13 Dec 2000 |
| 2D or 3D Animated Maps | jrhughes98 | 42 | 13 Dec 2000 |
| Surprise and Ambush | airdrik | 6 | 13 Dec 2000 |
| building obsolete buildings | Vrank Prins | 16 | 13 Dec 2000 |
| Space Colonization, Mars, Venus, Saturn etc | CivilizationCanuck | 24 | 13 Dec 2000 |
| Units using citizens | Grrr | 9 | 13 Dec 2000 |
| Dan M, CTP2, Interface. | ContradictioN | 8 | 13 Dec 2000 |
| Rivers- between, not through, map squares | FreeChina | 20 | 13 Dec 2000 |
| Knowledgeyou don't understand | rremus | 37 | 13 Dec 2000 |
| The ultimate ICS thread: analysis and solutions | korn469 | 101 | 12 Dec 2000 |
| ICS Grrr's Idea | Grrr | 3 | 12 Dec 2000 |
| So, like, um, what's happening with Civ3? | Vanguard | 3 | 12 Dec 2000 |
| Column #142; By Raingoon | DanQ | 13 | 12 Dec 2000 |
| Will Civ III Accomodate Mac Owners? | Berzerker | 3 | 12 Dec 2000 |
| Female Civvers | Tical_2000 | 7 | 12 Dec 2000 |
| Corporations | Jer8m8 | 13 | 12 Dec 2000 |
| Reasonable use of terrain improvements | mini98ad | 19 | 12 Dec 2000 |
| Forgotten Techs? | Zulu Elephant | 5 | 12 Dec 2000 |
| Special improvements | Stuff2 | 6 | 12 Dec 2000 |
| Just a thought | Deity Dude | 6 | 12 Dec 2000 |
| Science Teams | DarkCloud | 5 | 12 Dec 2000 |
| Civ III and Beyond... | Christantine The Great | 15 | 12 Dec 2000 |
| Underground, Underwater cities and other ideas | piom | 5 | 11 Dec 2000 |
| Alliances. . .*Allied* victories | Diablo, Bro. of Mephisto | 24 | 11 Dec 2000 |
| Riots and Revolutions | Tim White | 7 | 11 Dec 2000 |
| 3D Graphics, do we really need ´em | mini98ad | 13 | 11 Dec 2000 |
| RISK-II style combat - simultaneous, still not real-time | Ralf | 23 | 11 Dec 2000 |
| Spontaneous Starts | DarkCloud | 13 | 11 Dec 2000 |
| Exploration=Science! | colossus | 6 | 11 Dec 2000 |
| population growth. | Stuff2 | 21 | 11 Dec 2000 |
| Prereq for techs: having available resources | airdrik | 14 | 11 Dec 2000 |
| What Game will you be playing while waiting for Civ3? | CivilizationCanuck | 41 | 11 Dec 2000 |
| A major flaw in ALL Civ games | Belart | 13 | 10 Dec 2000 |
| The Internet: A Wonder or a Tech Advance | Zero_Tolerance | 22 | 10 Dec 2000 |
| The Map...yes, I know this has been discussed before | Diablo, Bro. of Mephisto | 4 | 09 Dec 2000 |
| Globe-like world map. | Truman | 27 | 09 Dec 2000 |
| Units and the Unit Workshop | hHydro | 3 | 09 Dec 2000 |
| Why do we need civ3? | avonlea | 16 | 08 Dec 2000 |
| Units, whats your thoughts?? | Diablo, Bro. of Mephisto | 7 | 08 Dec 2000 |
| Monotheism | DarkCloud | 13 | 08 Dec 2000 |
| While i do want them to update the CIVIII websight... | Drakenred | 24 | 08 Dec 2000 |
| Technology ideas | Jer8m8 | 19 | 07 Dec 2000 |
| 1st, 2nd, and 3rd World Countries | Zero_Tolerance | 34 | 07 Dec 2000 |
| Public Works Or settlers/engineers??? | Dalai Lama | 12 | 07 Dec 2000 |
| Victory Condition: Unity | Christantine The Great | 18 | 06 Dec 2000 |
| The Diplomacy network | Diablo, Bro. of Mephisto | 3 | 06 Dec 2000 |
| Macintosh Civ 3? | iMac722 | 3 | 06 Dec 2000 |
| is the site up yet??????? | Diablo, Bro. of Mephisto | 2 | 06 Dec 2000 |
| Weather anyone? | E-elttil | 14 | 06 Dec 2000 |
| E-mail response from Dan Magaha: Stay tuned! | Ralf | 13 | 05 Dec 2000 |
| Bigger Map | shadowlessasasin | 5 | 05 Dec 2000 |
| The pitfalls of expanding city-areas in Civ-3 | Ralf | 27 | 05 Dec 2000 |
| 'Artificial' Intelligence | DarkCloud | 6 | 04 Dec 2000 |
| new poll? | MarkG | 18 | 04 Dec 2000 |
| Trade | Uncle Sparky | 14 | 03 Dec 2000 |
| A new SE proposal ! | The diplomat | 4 | 02 Dec 2000 |
| Best Idea Posters | DarkCloud | 45 | 02 Dec 2000 |
| Down With "Prepared Governments"! | Christantine The Great | 5 | 01 Dec 2000 |
| Diplomacy - spy operations | Harel | 22 | 01 Dec 2000 |
| New Governments | DarkCloud | 45 | 01 Dec 2000 |
| Include good ideas from CTP | jbs | 3 | 01 Dec 2000 |
| The new diplomacy summary | Harel | 3 | 30 Nov 2000 |
| Plague | DarkCloud | 16 | 30 Nov 2000 |
| Replayability | OrangeSfwr | 14 | 29 Nov 2000 |
| Wonder Movies | Evil Capitalist | 7 | 29 Nov 2000 |
| spies, railroads, nukes, world, final frontier... stuff | onepaul | 2 | 29 Nov 2000 |
| My Civ 3 General Suggestion for the day | Alexander's Horse | 7 | 29 Nov 2000 |
| More on econ, and diplomacy, less on warfare | shadowlessasasin | 22 | 29 Nov 2000 |
| A quick CivIII bit to put your minds at ease | Dan Magaha FIRAXIS | 126 | 28 Nov 2000 |
| Diplomacy - Atrocities | Harel | 23 | 28 Nov 2000 |
| Foudamental philosophy of an empire building game | shadowlessasasin | 26 | 28 Nov 2000 |
| Is this game ever going to get off the ground!?!? | dainbramaged13 | 12 | 27 Nov 2000 |
| new idea: utopia society | The diplomat | 7 | 27 Nov 2000 |
| To FIRAXIS: The Sweep of Time | Zero_Tolerance | 1 | 27 Nov 2000 |
| Government | shadowlessasasin | 11 | 27 Nov 2000 |
| Diplomacy at work | Tim White | 7 | 27 Nov 2000 |
| What's wrong with 99% of Diplomacy (IMO) | dearmad | 5 | 26 Nov 2000 |
| Advanced Tech Tree | DarkCloud | 3 | 26 Nov 2000 |
| Unit Recruitment | DarkCloud | 1 | 26 Nov 2000 |
| Military Advisor Screen | DarkCloud | 3 | 26 Nov 2000 |
| Civ-3 Windows-style interface with skins, anyone? | Ralf | 4 | 25 Nov 2000 |
| Down with "Minor Civs"! | Christantine The Great | 23 | 25 Nov 2000 |
| File Formats (Scenario discussion) | Snapcase on Snapcase | 2 | 25 Nov 2000 |
| City radius/boarder/colonization | shadowlessasasin | 3 | 25 Nov 2000 |
| windowed vs non windowed. | markusf | 28 | 25 Nov 2000 |
| Capturing Units | DarkCloud | 4 | 25 Nov 2000 |
| Customize civilizations | Goor4president | 4 | 25 Nov 2000 |
| Getting Lost | DarkCloud | 4 | 25 Nov 2000 |
| New Unit for Civ 3 Idea | CivilizationCanuck | 13 | 25 Nov 2000 |
| Does anyone KNOW anything bout Civ III? | Ubersandwich | 9 | 25 Nov 2000 |
| Air Warfare | DarkCloud | 4 | 24 Nov 2000 |
| Foundamental philosophy of an empire building game II | shadowlessasasin | 1 | 24 Nov 2000 |
| Top 10 of new tech | Ribannah | 45 | 24 Nov 2000 |
| Trading Units | DarkCloud | 2 | 24 Nov 2000 |
| Yet another Revolution Thread (Chose your own Adventure!)... | Christantine The Great | 6 | 24 Nov 2000 |
| Linking economics, alliances and warfare | Shogun Gunner | 3 | 24 Nov 2000 |
| More Government Choices | Odin | 2 | 23 Nov 2000 |
| Trading | shadowlessasasin | 1 | 23 Nov 2000 |
| map-designer wanted? | weird god | 4 | 22 Nov 2000 |
| Level of Realism in War | Seeker | 25 | 22 Nov 2000 |
| Catastrophes preventable by improvements | Ralf | 27 | 22 Nov 2000 |
| What does Civilization mean? | Certhas | 8 | 22 Nov 2000 |
| a couple my thoughts | Ridock The Savage | 13 | 22 Nov 2000 |
| Political Victory | JEEVES | 2 | 22 Nov 2000 |
| Whats the biz with Armies, Generals, Campaigns? | Caesar | 15 | 22 Nov 2000 |
| Hehe | CivilizationCanuck | 8 | 21 Nov 2000 |
| Ideas on how to implant the endless hords of ideas | SWPIGWANG The Second | 12 | 20 Nov 2000 |
| Another cryptic back-answer from Chris Pine | Ralf | 9 | 20 Nov 2000 |
| funding of city improvements | JEEVES | 4 | 20 Nov 2000 |
| Non-english and bad-spellers: click here | Ralf | 4 | 20 Nov 2000 |
| Massively Multiplayer CIV3 | Snapcase's Temporary DL | 26 | 20 Nov 2000 |
| DVD Civ CTP | paulmagusnet | 3 | 20 Nov 2000 |
| Wonders Of the World | Odin | 28 | 19 Nov 2000 |
| Clear the road! | rremus | 12 | 19 Nov 2000 |
| Dynamic Civs | Sir Shiva | 2 | 19 Nov 2000 |
| What does the AI know? | Dom Pedro II | 23 | 19 Nov 2000 |
| Nuclear War=Deserts | Christantine The Great | 3 | 18 Nov 2000 |
| What's their email? | Andz83 | 5 | 18 Nov 2000 |
| Releast date | joseph1944 | 9 | 18 Nov 2000 |
| Governments vs. Economic systems. | HsFB | 16 | 17 Nov 2000 |
| A Problem with Conquest | CivilizationCanuck | 5 | 17 Nov 2000 |
| MP3 Music in Civ3? | Zero_Tolerance | 16 | 17 Nov 2000 |
| Millitary Design Modules | DarkCloud | 45 | 17 Nov 2000 |
| Vehicle Chassis, Ship Chassis, Chassis Ideas | CivilizationCanuck | 14 | 17 Nov 2000 |
| "Improvements" that would stop you from buying the game. | Matthew | 39 | 17 Nov 2000 |
| people percents | airdrik | 9 | 15 Nov 2000 |
| Ok, I'm sorry, but WHERE IS IT?!? | Caesar | 23 | 13 Nov 2000 |
| Improvement-related empire size limits? | Ralf | 15 | 13 Nov 2000 |
| More Advances | KaiserIsak | 1 | 13 Nov 2000 |
| A special resource seed request | Ralf | 8 | 12 Nov 2000 |
| turns again | wernazuma | 13 | 12 Nov 2000 |
| Countries, culture and technology | VanHalen78 | 15 | 12 Nov 2000 |
| More places for Cities | airdrik | 7 | 11 Nov 2000 |
| Extraterrestial Civs | Zero_Tolerance | 23 | 11 Nov 2000 |
| Civers Edition vs. Standard Edition | Zero_Tolerance | 11 | 11 Nov 2000 |
| Improoved veteran status | airdrik | 9 | 10 Nov 2000 |
| To all Americans here!!! | Andz83 | 13 | 10 Nov 2000 |
| Where's all the farmers? | Hannibal3 | 33 | 10 Nov 2000 |
| City Parks and National Parks | DarkCloud | 12 | 09 Nov 2000 |
| The Theory of FUN | SWPIGWANG The Second | 24 | 09 Nov 2000 |
| United Nations and the Democratic Peace?? Inaccurate Modeling | CivNation | 93 | 09 Nov 2000 |
| Army Corps of Engineers | rremus | 11 | 08 Nov 2000 |
| Mantra for Civ3: Simple yet Complex | Steve Clark | 5 | 08 Nov 2000 |
| Game scoring | Stuff2 | 9 | 08 Nov 2000 |
| Commodities List | Dom Pedro II | 20 | 07 Nov 2000 |
| Secret Bases (from which to spread chaos) | Christantine The Great | 25 | 07 Nov 2000 |
| Space Ship | DarkCloud | 34 | 07 Nov 2000 |
| Governments, policy and structure part II - Demcratic/Republican | VanHalen78 | 14 | 07 Nov 2000 |
| CtP II: Canary in the Mine Shaft? | Dom Pedro II | 9 | 07 Nov 2000 |
| Help Downloading | Hammurabi II | 3 | 07 Nov 2000 |
| Government, revolutions, and structure and policy part 1 | VanHalen78 | 12 | 06 Nov 2000 |
| Unlinking personalities to A.I. civs | Shogun Gunner | 16 | 06 Nov 2000 |
| Global concerns | VanHalen78 | 3 | 06 Nov 2000 |
| Terror | Builder | 13 | 06 Nov 2000 |
| Simultaneous, Market-Based Trade | Seeker | 4 | 06 Nov 2000 |
| Vital Question for Oldies!!! Please read if been here a while | Tim White | 18 | 06 Nov 2000 |
| A faster scenario-editor could save the day | Ralf | 8 | 06 Nov 2000 |
| A software engineer´s answer to the 32+ civ issue | Ralf | 19 | 06 Nov 2000 |
| In the beginning: An article about Ancient Civilization | jrhughes98 | 36 | 06 Nov 2000 |
| Re: Speeding up the game with 100+ Civs | jrhughes98 | 40 | 06 Nov 2000 |
| Replay after the game. (ala Civ 1) | CornMaster | 19 | 06 Nov 2000 |
| Multiplayer in Civ 3? | Alex2001 | 2 | 05 Nov 2000 |
| City improvements | Evil Capitalist | 1 | 05 Nov 2000 |
| What kind of modus | KaiserIsak | 6 | 05 Nov 2000 |
| Releast date | joseph1944 | 3 | 05 Nov 2000 |
| beta testing | grapevine | 8 | 04 Nov 2000 |
| Production | Antonios | 2 | 04 Nov 2000 |
| Secret Internal Affairs | Sirotnikov | 10 | 02 Nov 2000 |
| Something I haven't heard yet!!! | CornMaster | 13 | 02 Nov 2000 |
| Joking poll: every dream has an end... | Adm.Naismith | 1 | 02 Nov 2000 |
| Submarine Warfare | jrhughes98 | 11 | 02 Nov 2000 |
| Some unwritten gamedeveoping rules of thumb | Ralf | 1 | 01 Nov 2000 |
| Leaders. . .please read you oldies. | Tim White | 10 | 01 Nov 2000 |
| Replay Mode | Berzerker | 11 | 01 Nov 2000 |
| Named Units? | Seeker | 10 | 01 Nov 2000 |
| Fifth Columnists | Evil Capitalist | 3 | 31 Oct 2000 |
| War & progress | rremus | 19 | 31 Oct 2000 |
| Strategy vs. Tactics | rremus | 14 | 31 Oct 2000 |
| Which Aspect of Improvement Is Most Crucial? | UltraSonix | 50 | 31 Oct 2000 |
| When will Civ3 end? | Caesar | 29 | 31 Oct 2000 |
| Civ Personalities | DarkCloud | 9 | 30 Oct 2000 |
| More civs, long turns? No way! | jrhughes98 | 1 | 30 Oct 2000 |
| Why are Nukes available to everyone? | rremus | 23 | 30 Oct 2000 |
| Ranks in the Military. . . | Tim White | 24 | 30 Oct 2000 |
| Post-Release Support | SorvinoBackhand | 4 | 30 Oct 2000 |
| First time achievements | rremus | 4 | 30 Oct 2000 |
| A Scenario Builder's Request | Dom Pedro II | 3 | 30 Oct 2000 |
| Get rid of the 21 squares...? | Anunikoba | 25 | 29 Oct 2000 |
| Nuclear Weapons | SorvinoBackhand | 13 | 29 Oct 2000 |
| Some "independant" thoughts | Ralf | 2 | 29 Oct 2000 |
| Sign up! Future CTP-2 reviewers needed! | Ralf | 2 | 29 Oct 2000 |
| Speeding up game with 100+ Civs | jrhughes98 | 8 | 28 Oct 2000 |
| spaced out | cygnus | 2 | 28 Oct 2000 |
| Greetings from the Moderator! | yin26 | 9 | 28 Oct 2000 |
| How to make going to war harder | Claudius | 2 | 28 Oct 2000 |
| Refugees | red_jon | 18 | 28 Oct 2000 |
| Council Notifications | jrhughes98 | 12 | 28 Oct 2000 |
| Radar Stations/Spy Stations | cityhelper | 10 | 28 Oct 2000 |
| Just figgured something out!!! | Tim White | 15 | 28 Oct 2000 |
| Native agression | Nikolai | 3 | 28 Oct 2000 |
| "Secretary of Defense" | jrhughes98 | 11 | 27 Oct 2000 |
| Poll: Strategy-game or a world-history simulator? | Ralf | 21 | 27 Oct 2000 |
| Huge Maps/More Civs | jrhughes98 | 2 | 27 Oct 2000 |
| diplomacy | civsmart | 3 | 27 Oct 2000 |
| How many players should civ3 support? | Stuff2 | 38 | 26 Oct 2000 |
| Stacking units | emren | 32 | 26 Oct 2000 |
| Cities in Disorder succeed from the Union | jrhughes98 | 8 | 26 Oct 2000 |
| Making maps before mapmaking? | red_jon | 14 | 26 Oct 2000 |
| Why Save The Camel: A game perspective. | Matthew | 11 | 26 Oct 2000 |
| Great Idea, Please Read! | Tim White | 13 | 26 Oct 2000 |
| The River, The Mountain, The Weather | Tim White | 10 | 25 Oct 2000 |
| Civ3 for... | jrhughes98 | 3 | 25 Oct 2000 |
| Levels of diplomacy | Evil Capitalist | 15 | 25 Oct 2000 |
| Look at all the posts! | Dom Pedro II | 7 | 25 Oct 2000 |
| Skirmish Vs. War | DoctorGonzo | 10 | 25 Oct 2000 |
| Religion | Tim White | 26 | 25 Oct 2000 |
| Return-mail from Chris Pine, lead programmer Civ-3 | Ralf | 18 | 25 Oct 2000 |
| This is thread about civilization in 10 -20 years | chatgr | 16 | 25 Oct 2000 |
| Provinces | Shadowstrike | 22 | 24 Oct 2000 |
| Combat. . . | Tim White | 8 | 24 Oct 2000 |
| National Borders. . . | Tim White | 9 | 24 Oct 2000 |
| Great Idea, Please Read! | Tim White | 3 | 24 Oct 2000 |
| MESSAGE FROM SID! (yes!) | MarkG | 60 | 24 Oct 2000 |
| Tech Tree | Tim White | 2 | 24 Oct 2000 |
| CivIII homepage again... | I c e d a n | 2 | 24 Oct 2000 |
| Units units units!!!! | Tim White | 11 | 24 Oct 2000 |
| List o' suggestions | Hypocrite | 1 | 24 Oct 2000 |
| Scenario Creation | jrhughes98 | 6 | 24 Oct 2000 |
| Currency trading... | Lestat | 5 | 24 Oct 2000 |
| Barbarians! | Tim White | 2 | 24 Oct 2000 |
| One small thing that may have been mentioned | Smash | 6 | 23 Oct 2000 |
| Tactic Upgradees | DarkCloud | 28 | 23 Oct 2000 |
| cannot get into de site, can anyone else? | I c e d a n | 6 | 23 Oct 2000 |
| Embassies | Kyller | 3 | 23 Oct 2000 |
| what do you want from civ3 site? | The diplomat | 10 | 23 Oct 2000 |
| Historical reasons to save the Camel. | Matthew | 4 | 23 Oct 2000 |
| seaport and airports | Stuff2 | 5 | 23 Oct 2000 |
| Army Transports | UltraSonix | 18 | 23 Oct 2000 |
| Introduction-please read | VanHalen78 | 4 | 23 Oct 2000 |
| Need money? Intermediate trade! | rremus | 15 | 23 Oct 2000 |
| How to improve Trade: Non-Camelicidal methods. | Matthew | 1 | 23 Oct 2000 |
| Unit Production | Dom Pedro II | 5 | 23 Oct 2000 |
| Save the camel !!!! | Matthew | 3 | 23 Oct 2000 |
| Coalition/ Emergency government | red_jon | 8 | 22 Oct 2000 |
| Commerce with armament | rremus | 19 | 22 Oct 2000 |
| FreeCiv-style Multiplayer Model | Kwang | 1 | 21 Oct 2000 |
| Taking over city | grapevine | 10 | 21 Oct 2000 |
| Two New Wonder (Semi-Serious) | beyowulf | 25 | 21 Oct 2000 |
| Espionage | Evil Capitalist | 7 | 20 Oct 2000 |
| How much longer until the site is up?!? | Caesar | 5 | 20 Oct 2000 |
| The art of destroying a game-upgrade | Ralf | 3 | 20 Oct 2000 |
| Irrigation, minning and roads | rremus | 18 | 20 Oct 2000 |
| City View | Shadowstrike | 15 | 20 Oct 2000 |
| opponent attitudes | Stuff2 | 6 | 20 Oct 2000 |
| unit workshop | Stuff2 | 7 | 20 Oct 2000 |
| The Map - Spherical Globe in 3D ... like Populous 3 | salvai | 13 | 19 Oct 2000 |
| Civ-3 is installed and you about to doubleclick that shortcut... | Ralf | 9 | 17 Oct 2000 |
| Editing graphics files | Dr.Oogkloot | 12 | 14 Oct 2000 |
| When is Civ3 scheduled to be released? | Helios | 6 | 14 Oct 2000 |
| Joint Spaceships and Alliance wins for multiplayer | Alexander's Horse | 8 | 14 Oct 2000 |
| Theory on Strategic Gameplay - KISS? or KIRS? | Pythagoras | 12 | 13 Oct 2000 |
| Show the world you're a Civ fan... | Sir Shiva | 9 | 13 Oct 2000 |
| United Nations | Christantine | 25 | 11 Oct 2000 |
| Is random maps a AI weakening factor? | Ralf | 13 | 10 Oct 2000 |
| Two Things I Want to Say | wernazuma | 6 | 08 Oct 2000 |
| Cities 0.1 | DarkCloud | 8 | 07 Oct 2000 |
| Land/Sea Mines | UltraSonix | 8 | 06 Oct 2000 |
| Here'z an e-mail I got from Firaxis... | fluxcapacitor | 2 | 06 Oct 2000 |
| Add the olympics??? your thoughts | BruceBrubaker | 4 | 05 Oct 2000 |
| pbem - game server | dattler | 1 | 05 Oct 2000 |
| New Seven Wonders Project & Poll | Adm.Naismith | 9 | 05 Oct 2000 |
| Please, take a vote! Pre-realese an concept map-editor | Ralf | 33 | 04 Oct 2000 |
| Rivers | Deathwalker | 2 | 04 Oct 2000 |
| Rivers | Deathwalker | 3 | 04 Oct 2000 |
| Strategic Oil Reserve | Roman | 22 | 03 Oct 2000 |
| AI questions | Chris Pine FIRAXIS | 85 | 03 Oct 2000 |
| Back to the Future - Civ 3. | Comrade Dan | 18 | 03 Oct 2000 |
| A novel idea - Icebergs | UltraSonix | 27 | 03 Oct 2000 |
| About slowly changing time/era-related premises | Ralf | 2 | 01 Oct 2000 |
| Mining Gold and Heroes are Vital | I c e d a n | 15 | 01 Oct 2000 |
| OpenCiv3 changes name to Guns, Germs & Steel: Tools of Conquest - developers wanted | The Joker | 14 | 01 Oct 2000 |
| The Sid Meier Legacy Article (20+ page!) | Thunderfall | 6 | 30 Sep 2000 |
| rivers & estuary's & seastraits & bridgebuilding | Vrank Prins | 11 | 30 Sep 2000 |
| "Custom" option for AI civs | Dr.Oogkloot | 7 | 29 Sep 2000 |
| Restarting Civs : More Realism | DrFell | 3 | 29 Sep 2000 |
| Occupations of citizens | wernazuma | 18 | 29 Sep 2000 |
| West Point, ROTC and other wonders | Lonestar | 15 | 27 Sep 2000 |
| The Olympic games wonder | Adm.Naismith | 19 | 25 Sep 2000 |
| Finding Resources\Placing Cities | Nick-oh | 15 | 25 Sep 2000 |
| Demi wonders | Evil Capitalist | 13 | 25 Sep 2000 |
| obtaining tech from others | cpp | 17 | 24 Sep 2000 |
| Advanced Tactical Warfare | Sir Shiva | 20 | 23 Sep 2000 |
| 'Dud' Wonders | Evil Capitalist | 20 | 22 Sep 2000 |
| Deserters | Shadowstrike | 2 | 22 Sep 2000 |
| What's your platform? | Hannibal3 | 7 | 22 Sep 2000 |
| game progression suggestion | QuEsTiOnEr | 8 | 22 Sep 2000 |
| A better diplomacy | Hannibal3 | 1 | 21 Sep 2000 |
| Zones of Control | Gord McLeod | 15 | 21 Sep 2000 |
| Let's talk techs... | Hannibal3 | 10 | 21 Sep 2000 |
| Stacked Combat: Attacker/Defender Retreat | Alexander's Horse | 3 | 19 Sep 2000 |
| Natural Borders | Hannibal3 | 9 | 19 Sep 2000 |
| Feats of Wonder (a CTP2 idea) | UltraSonix | 6 | 18 Sep 2000 |
| Should civ3 look like this? | The diplomat | 8 | 16 Sep 2000 |
| Civ Differences | DarkCloud | 7 | 16 Sep 2000 |
| Goto Home City... | Chris Pine FIRAXIS | 53 | 15 Sep 2000 |
| The concept of Slavery (also: hut-popping) | Ribannah | 5 | 14 Sep 2000 |
| How about a Journal? | Sirotnikov | 14 | 14 Sep 2000 |
| Too Many Cities? | DarkCloud | 9 | 13 Sep 2000 |
| An AI Question | Christantine The Great | 7 | 13 Sep 2000 |
| Civ3:Suggestion2 - World Creator Utility | madmatt11 | 3 | 13 Sep 2000 |
| Trade Units | DarkCloud | 4 | 13 Sep 2000 |
| Firaxis - eliminate heads working in tiles ! | The diplomat | 9 | 13 Sep 2000 |
| Civ3 - Suggestion 1: United Nations | madmatt11 | 5 | 12 Sep 2000 |
| Major End game inbalance. | markusf | 8 | 12 Sep 2000 |
| Firaxis: When do you think we'll start to see some screen shots? Or Concept Art? | connorkimbro | 20 | 12 Sep 2000 |
| Borrow from other games.... | Seeker | 14 | 11 Sep 2000 |
| Idea Trends | DarkCloud | 2 | 09 Sep 2000 |
| Just saying Hi ! | Lytinwheedle | 5 | 09 Sep 2000 |
| Damage from "unfriendly" land-types? | Temudschin Dschingis Khan | 9 | 09 Sep 2000 |
| Automatic Polar Caps | Dr.Oogkloot | 12 | 08 Sep 2000 |
| Three-Party System in Democracy | Krusty | 4 | 08 Sep 2000 |
| List of Civilizations | wernazuma | 108 | 08 Sep 2000 |
| Rotate-able Map | Alexander's Horse | 15 | 07 Sep 2000 |
| Mutually assured distruction | rremus | 3 | 06 Sep 2000 |
| We already have CIV3... | PrinceBimz | 22 | 05 Sep 2000 |
| Fortifications | Evil Capitalist | 8 | 04 Sep 2000 |
| Trade=Tech-Research | Christantine The Great | 9 | 03 Sep 2000 |
| Ministries | wernazuma | 6 | 03 Sep 2000 |
| Just saying "Hi"! | yin26 | 4 | 02 Sep 2000 |
| New River Idea | Deathwalker | 6 | 02 Sep 2000 |
| Your First Civ Memory (Stories to Warm Our Hearts) | yin26 | 39 | 02 Sep 2000 |
| Suggestion | Gareth Edmunson | 14 | 01 Sep 2000 |
| A newer more greedier Civ... | Hannibal3 | 8 | 01 Sep 2000 |
| Q: Smacx has "refugees??" - how about CivIII? | Jeje2 | 2 | 01 Sep 2000 |
| Lack of updates... no news? | Private Viper | 8 | 31 Aug 2000 |
| new type of tribe | krakenkiller | 20 | 29 Aug 2000 |
| I found another error with the game, anyone notice this before? | OrangeSfwr | 4 | 29 Aug 2000 |
| The Sinking of the Kursk and other disasters... | Lonestar | 5 | 29 Aug 2000 |
| When is this game coming out? | Alexander's Horse | 21 | 28 Aug 2000 |
| Favorite Tribe to play as... | OrangeSfwr | 40 | 27 Aug 2000 |
| prereq's | markusf | 4 | 26 Aug 2000 |
| Bitter wars, bitter enemies... | Lonestar | 8 | 26 Aug 2000 |
| A treiste on traits | DarkCloud | 6 | 26 Aug 2000 |
| More ancient turns | Stuff2 | 20 | 25 Aug 2000 |
| Another "ban ICS" thread | Marcel I | 1 | 25 Aug 2000 |
| Supply for military units | Rashid | 8 | 24 Aug 2000 |
| Life After Death | Christantine The Great | 24 | 23 Aug 2000 |
| HOLD ON EVERYONE! Great Graphics Idea. | Shecky | 15 | 23 Aug 2000 |
| famine should create unhappiness | The diplomat | 4 | 23 Aug 2000 |
| Native peoples | Shadowstrike | 10 | 22 Aug 2000 |
| MasterCard adds you can do with the Civs | phunny pharmer | 10 | 21 Aug 2000 |
| ICS problem - a solutionmodel | Jeje2 | 13 | 20 Aug 2000 |
| Tribe Colors Idea | DarkCloud | 3 | 20 Aug 2000 |
| Buildings outside cities | Ribannah | 4 | 19 Aug 2000 |
| Military units - too much micromanegment | Stuff2 | 17 | 18 Aug 2000 |
| New Types of Trade | Civmew2 | 9 | 17 Aug 2000 |
| New Commands | DarkCloud | 7 | 17 Aug 2000 |
| Diplomacy | Vitmore The Great | 30 | 16 Aug 2000 |
| Off-Map Civilisations | Mad Lord Snapcase | 3 | 16 Aug 2000 |
| Army Size | Deathwalker | 13 | 16 Aug 2000 |
| City Specific "Build List" | Nikethemutt | 9 | 16 Aug 2000 |
| Scenario editor - What does it need? | Father Beast | 15 | 16 Aug 2000 |
| We Need Longer City Names! | Dr.Oogkloot | 19 | 14 Aug 2000 |
| scenarios, scenarios, scenarios!!!!!!!! | Lonestar | 7 | 14 Aug 2000 |
| Anything happening on the weather front? | Alexander's Horse | 40 | 14 Aug 2000 |
| important city concepts | The diplomat | 10 | 13 Aug 2000 |
| Yet Another Unit Idea... | Seeker | 18 | 12 Aug 2000 |
| Great New Idea! | Sem | 10 | 12 Aug 2000 |
| Fortifications: Digging In | DarkCloud | 10 | 12 Aug 2000 |
| Civ Customized Units? | Cavalry | 16 | 12 Aug 2000 |
| Starting Over | Urban Ranger | 9 | 11 Aug 2000 |
| Military design. | Blomman | 16 | 11 Aug 2000 |
| civ 3 needs superwonders to change tech tree | chatgr | 3 | 11 Aug 2000 |
| Strange Encounters of the Pathetic AI kind | Christantine The Great | 11 | 11 Aug 2000 |
| More action | Stuff2 | 23 | 11 Aug 2000 |
| The Communist Problem | Christantine The Great | 47 | 10 Aug 2000 |
| Make different Armor types? | Civmew2 | 8 | 09 Aug 2000 |
| Once in a lifetime opportunity to take part in making a great computer game! | amjayee | 14 | 05 Aug 2000 |
| A Trade Model -- Give this a look | Napoleon I | 7 | 04 Aug 2000 |
| A Civ III Unit Workshop Model | Christantine The Great | 9 | 04 Aug 2000 |
| A trade model 0.0 | Stuff2 | 3 | 04 Aug 2000 |
| Supplies | Blomman | 13 | 03 Aug 2000 |
| Harmful terrain | Mxyzplk | 2 | 02 Aug 2000 |
| Should civ attitudes affect trade? | phunny pharmer | 29 | 01 Aug 2000 |
| Country Side and Towns | CornMaster | 11 | 30 Jul 2000 |
| Nomads | Christantine | 25 | 30 Jul 2000 |
| For God's sake, man, people are dying here. | Spider | 10 | 29 Jul 2000 |
| Why Such in a Rush? | Gameopolis | 7 | 28 Jul 2000 |
| Four Years of Fun contest update | Dan Magaha FIRAXIS | 5 | 28 Jul 2000 |
| Nukes (The title alone will attract you to this topic) | Vitmore The Great | 15 | 27 Jul 2000 |
| The Civ 3 High Council? | Comrade Dan | 26 | 27 Jul 2000 |
| NO Change fo the sake of Change! | Alexander's Horse | 18 | 27 Jul 2000 |
| Petition to have Jeff Briggs do the music | Hasdrubal | 9 | 27 Jul 2000 |
| Uranium for nukes | UltraSonix | 15 | 26 Jul 2000 |
| Column #125; By Father Beast | DanQ | 5 | 26 Jul 2000 |
| Dumb AI | MrCat | 15 | 26 Jul 2000 |
| What should we expect in the way of technological requirments? | Apathetic Dreamer | 9 | 26 Jul 2000 |
| New Economy Model | heardie | 1 | 25 Jul 2000 |
| Missile Defence Shield | UltraSonix | 11 | 24 Jul 2000 |
| SI: A working system for including your people in the management of your civilization | The Joker | 26 | 24 Jul 2000 |
| Governments | Christantine The Great | 35 | 23 Jul 2000 |
| New "links" thread? | Theben | 8 | 23 Jul 2000 |
| Multiplayer Tweaks | CornMaster | 3 | 21 Jul 2000 |
| Column #124; By Tim Bromige | DanQ | 21 | 21 Jul 2000 |
| Firaxis' 4 Years of Fun | Gameopolis | 17 | 21 Jul 2000 |
| A Riddle : I play civ , Who am I ? | Dalgetti | 17 | 19 Jul 2000 |
| Balance of Scale | Steve Clark | 4 | 18 Jul 2000 |
| Taking the game to the (il)logical conclusion | phunny pharmer | 13 | 18 Jul 2000 |
| About caravans | FrantzX | 14 | 18 Jul 2000 |
| Civ 3: New Game . New Rules & New Feelings? | Dalgetti | 41 | 17 Jul 2000 |
| More on Civs... More Specifity | Sir Shiva | 33 | 17 Jul 2000 |
| Civ 3 Needs Much Better AI - would help with Micromanagement too... | Mark_Everson | 21 | 17 Jul 2000 |
| City and unit limits | Comrade Dan | 6 | 17 Jul 2000 |
| The Civilization feeling | OrangeSfwr | 34 | 16 Jul 2000 |
| Make world trade important | Grier | 13 | 16 Jul 2000 |
| More use of damage points | Adm.Naismith | 7 | 14 Jul 2000 |
| How to improve the city model? | The diplomat | 7 | 14 Jul 2000 |
| Religions as AI-controlled powers | Eric Schluessel | 3 | 14 Jul 2000 |
| How do you want the "rise and fall of empires" idea implemented in Civ-3? | Ralf | 39 | 14 Jul 2000 |
| Rush building: cheap or effective | phunny pharmer | 21 | 12 Jul 2000 |
| Problems with new world exploration | Michael Dnes | 8 | 11 Jul 2000 |
| simultaneous build orders! | The diplomat | 12 | 11 Jul 2000 |
| A New Production Model | Lord Magnus | 1 | 10 Jul 2000 |
| Chris Pine FIRAXIS - its high time for you to post another thread! | Ralf | 3 | 10 Jul 2000 |
| Break away groups | Deathwalker | 3 | 10 Jul 2000 |
| FOR FIRAXIS - Gameplay speed | Sparky | 10 | 10 Jul 2000 |
| Just some observations and suggestions.... | croxis | 9 | 10 Jul 2000 |
| repeatable randomness | tobyr | 6 | 08 Jul 2000 |
| Civ Junkees | Gameopolis | 6 | 07 Jul 2000 |
| Empire size and density | jdlessl | 10 | 05 Jul 2000 |
| How to portray the rise and fall of great powers in Civ3 | The Joker | 11 | 04 Jul 2000 |
| Column #120; By TheLimey | DanQ | 4 | 01 Jul 2000 |
| Get Rid of City Improvements! | St Leo | 17 | 30 Jun 2000 |
| Improvement maintance? | Stuff2 | 6 | 30 Jun 2000 |
| Multiple Negotiations | Dracon | 7 | 29 Jun 2000 |
| 3-D, Will it Ruin Civ3? | Gameopolis | 63 | 29 Jun 2000 |
| New poll: Number of civs | MarkG | 73 | 28 Jun 2000 |
| Scenarios that should come with the package? | Dracon | 23 | 26 Jun 2000 |
| economic growth | The diplomat | 8 | 26 Jun 2000 |
| Colonisation | UltraSonix | 17 | 22 Jun 2000 |
| Number of Civs | Deathwalker | 3 | 21 Jun 2000 |
| A new resource / pop model | ember | 2 | 20 Jun 2000 |
| Airplanes!! | Par4 | 5 | 20 Jun 2000 |
| Kiraq's ideas | Par4 | 1 | 20 Jun 2000 |
| Trade Routes | Gameopolis | 2 | 20 Jun 2000 |
| Sid Meier's Civilization III? | Par4 | 9 | 19 Jun 2000 |
| Civ3 ideas in Civ2 | Steve Clark | 1 | 19 Jun 2000 |
| Unrealistc settler-mania: New expansion rules needed! | Ralf | 3 | 18 Jun 2000 |
| Cool AI's | Lor Ty | 21 | 17 Jun 2000 |
| Bases/outposts | Deathwalker | 7 | 17 Jun 2000 |
| Underground Resistance Movement | UltraSonix | 6 | 17 Jun 2000 |
| Yin26 is that 1 thread a day thing in the OT applied to all of apolyton??N/T | Par4 | 6 | 16 Jun 2000 |
| Sorry S. Kroeze | Andz83 | 18 | 16 Jun 2000 |
| Remember its Civ3 not Civ2.5 | Par4 | 14 | 16 Jun 2000 |
| Fanatics/Partisans | OrangeSfwr | 13 | 16 Jun 2000 |
| A General/Admiral Unit | Deathwalker | 3 | 15 Jun 2000 |
| Alternitives to Fortify and Hold | phunny pharmer | 7 | 15 Jun 2000 |
| Code of Laws & Political model | STING | 4 | 15 Jun 2000 |
| Alliance | OrangeSfwr | 34 | 15 Jun 2000 |
| Breakthrough Idea for Private vs. State ownership | OrangeSfwr | 17 | 15 Jun 2000 |
| Provinces - political units | Stuff2 | 7 | 15 Jun 2000 |
| Global mood | Kyle | 9 | 14 Jun 2000 |
| One more time: multiple production in one city | Andz83 | 25 | 14 Jun 2000 |
| Cities Ceding From Your Empire | UltraSonix | 3 | 14 Jun 2000 |
| fix civ2's tech tree | The diplomat | 36 | 14 Jun 2000 |
| Civ 3 Exclusive!! | heardie | 3 | 14 Jun 2000 |
| A Civ4 idea | Spekter@Home | 7 | 14 Jun 2000 |
| Qué usted está diciendo? | OrangeSfwr | 19 | 14 Jun 2000 |
| Civ 2 suggestions | Stefu | 4 | 14 Jun 2000 |
| AIrrigation | OrangeSfwr | 6 | 12 Jun 2000 |
| Anyone ever experience this? | OrangeSfwr | 10 | 12 Jun 2000 |
| Firaxis and "The List" | Archangel | 13 | 12 Jun 2000 |
| Food Production and Related Question | Urban Ranger | 5 | 11 Jun 2000 |
| In game Customizability | Dracon | 3 | 11 Jun 2000 |
| Space-based SDI | Kyle | 9 | 10 Jun 2000 |
| Space Age | agent4043 | 25 | 10 Jun 2000 |
| The city square | Andz83 | 6 | 10 Jun 2000 |
| REBUILDING THE ORACLE is No Easy Task! | Gameopolis | 2 | 10 Jun 2000 |
| Free Designable Resource Engine | Andz83 | 6 | 10 Jun 2000 |
| Shore Batteries | Kyle | 11 | 10 Jun 2000 |
| Automated Civilian/Customizable Government/Education/Nation Goals | N_A | 8 | 10 Jun 2000 |
| "Stupid Poll" Now has Changed! | Gameopolis | 3 | 10 Jun 2000 |
| Customizable dialog boxes--or add many new dialogs | Aurelius | 3 | 10 Jun 2000 |
| Maybe this question has been asked before but... | Empress | 22 | 09 Jun 2000 |
| Highly customizable comabatants/variants/conscription/recuiting/combat/etc. | N_A | 5 | 09 Jun 2000 |
| This is probably a Stupid Poll | Gameopolis | 6 | 09 Jun 2000 |
| The 3d best thing Civ never had (worked out) | M@ni@c | 14 | 09 Jun 2000 |
| How many civs will you be allowed to have in a game? | Akron | 22 | 09 Jun 2000 |
| putting civilians in buildings | phunny pharmer | 9 | 09 Jun 2000 |
| Target release? | aburtt | 11 | 09 Jun 2000 |
| Savegame naming conventions | Jeffrey Morris FIRAXIS | 43 | 09 Jun 2000 |
| Civ III Engine Proposal | L o k i | 101 | 09 Jun 2000 |
| Opening cinematic | Par4 | 34 | 08 Jun 2000 |
| The new WoW section | OrangeSfwr | 34 | 07 Jun 2000 |
| Actual 3-D Buildings, Units, ETC... | Gameopolis | 2 | 07 Jun 2000 |
| Savegame naming conventions | markusf | 1 | 07 Jun 2000 |
| Distributions | Spekter@Home | 9 | 07 Jun 2000 |
| Lets Not Get Carried Away Now! | Gameopolis | 10 | 06 Jun 2000 |
| Ideas that i have. | Gameopolis | 2 | 06 Jun 2000 |
| IDEAS- Scenarios-Terrain-SNEEK ATTACKS | Gameopolis | 3 | 05 Jun 2000 |
| Disease | Biddles | 12 | 05 Jun 2000 |
| 0 size cities. | Biddles | 16 | 05 Jun 2000 |
| Strategic Bombing | Ken Bregott | 10 | 05 Jun 2000 |
| Nwe Terrain Stuff | UltraSonix | 9 | 05 Jun 2000 |
| Historical or fantasy CIV3 | Tiberius | 27 | 04 Jun 2000 |
| Rainforests and Pollution | UltraSonix | 13 | 04 Jun 2000 |
| The perfect solution! | Guildmaster | 3 | 04 Jun 2000 |
| The 3rd best thing that Civ never had: The x10 system | The Joker | 21 | 03 Jun 2000 |
| city municipal systems/improvement production | Par4 | 13 | 03 Jun 2000 |
| Dedicated Server Mode | Gjost | 13 | 03 Jun 2000 |
| Buildings | L o k i | 23 | 03 Jun 2000 |
| Migration | Akron | 28 | 01 Jun 2000 |
| Tourism | Tiberius | 3 | 01 Jun 2000 |
| Government type that influences production | Andz83 | 130 | 31 May 2000 |
| Cruise Missiles | danielc | 32 | 30 May 2000 |
| Limited number of saves per game? | Private Viper | 11 | 30 May 2000 |
| FMV - Bink | L o k i | 4 | 29 May 2000 |
| My kind of legions! | Crustacian | 22 | 29 May 2000 |
| One settler | OrangeSfwr | 18 | 29 May 2000 |
| Climate, topography & disease improvements | vanishpoint | 17 | 29 May 2000 |
| Open Civ Trade/Unit Support. | markusf | 2 | 29 May 2000 |
| Disease | Biddles | 1 | 29 May 2000 |
| What's wrong with unrealism? | Father Beast | 2 | 29 May 2000 |
| Unit support - handled globally or by city | Private Viper | 8 | 29 May 2000 |
| Black market | vanishpoint | 10 | 29 May 2000 |
| Scenario Design in Civ3 | JPetroski | 6 | 27 May 2000 |
| New tech concept | Venger | 23 | 27 May 2000 |
| Religion | ghazghkull | 4 | 26 May 2000 |
| Terrain and what it should do | Christantine | 4 | 25 May 2000 |
| Random Disasters | yin26 | 13 | 25 May 2000 |
| Communism in Civ3 -- Ideas | PrinceOfWeasels | 20 | 25 May 2000 |
| Civ III Units Workshop | Adm.Naismith | 50 | 25 May 2000 |
| National borders - away from cities. | THE PITTS | 32 | 25 May 2000 |
| Dino's and Civ's | civiii.dk | 10 | 24 May 2000 |
| The new tech tree thread | Harel | 6 | 24 May 2000 |
| Ideas... | Kyle | 6 | 24 May 2000 |
| civ3 and the problem of the vietnam war | korn469 | 23 | 24 May 2000 |
| Lessons to learn from MoM | Hugo Rune | 17 | 23 May 2000 |
| A Unit Rooster that Works | Urban Ranger | 3 | 23 May 2000 |
| Some Events.txt ideas | Dracon | 5 | 23 May 2000 |
| Your OWN music in CivIII | WarVoid | 5 | 23 May 2000 |
| Standing Orders | Urban Ranger | 5 | 23 May 2000 |
| Battle | general_charles | 41 | 22 May 2000 |
| Generals | Biddles | 4 | 22 May 2000 |
| Behind the scenes at Firaxis | Ubergeek | 18 | 22 May 2000 |
| ***TECH TREE***: Wonders of the Industrial Age | yin26 | 4 | 21 May 2000 |
| ??Pax "Civ Name in Latin"?? | Christantine | 14 | 20 May 2000 |
| No slavery in CIV III | CWM | 57 | 20 May 2000 |
| Preorder Civ3 | Thunderfall | 5 | 19 May 2000 |
| Idea for a Wonder of the World | Christantine | 28 | 19 May 2000 |
| New Religion Ideas - Well if its still possible to make suggestions. | beyowulf | 60 | 19 May 2000 |
| Picking Unit Skills | Zulu Elephant | 2 | 18 May 2000 |
| Missing wonders | Venger | 16 | 18 May 2000 |
| Suggestions for upgrades?? | civiii.dk | 8 | 17 May 2000 |
| Units and Democracy | OrangeSfwr | 37 | 16 May 2000 |
| a Military Unit Model | Dalgetti | 1 | 16 May 2000 |
| Civ3, Apolyton and Unwashed Villagers | Stefu | 5 | 16 May 2000 |
| Borders | BeeBee | 38 | 16 May 2000 |
| Events in CivIII? | Dracon | 9 | 15 May 2000 |
| Villages/Towns/Conurbations | Grier | 15 | 15 May 2000 |
| Nice Touches | raingoon | 22 | 14 May 2000 |
| new in ctp2: urban planner. an idea for civ3? | MarkG | 3 | 13 May 2000 |
| Projects | Stuff2 | 4 | 13 May 2000 |
| Possible First News | Joe Bourque | 2 | 13 May 2000 |
| Jump turns | Stuff2 | 1 | 13 May 2000 |
| ***TECH TREE***: Volunteer Needed! | yin26 | 16 | 13 May 2000 |
| New Brian Reynolds Interview | MarkG | 8 | 13 May 2000 |
| nuclear threat | m_m_x | 36 | 12 May 2000 |
| Military operations | Stuff2 | 16 | 12 May 2000 |
| Revolutions(and the start of new empires) | DanM | 32 | 12 May 2000 |
| What Does Everyone Think About "Test Of Time" Style Multiple Maps for Civ3 | Zulu Elephant | 7 | 12 May 2000 |
| Wonder Bribing | SilverDragon | 2 | 11 May 2000 |
| www.civ3.com (What the heck............) | Aussie | 10 | 11 May 2000 |
| Railroad / Magtube | Jeje2 | 4 | 11 May 2000 |
| Roads,highways,railroads | Stuff2 | 1 | 10 May 2000 |
| Heirs | Malignantx | 2 | 09 May 2000 |
| What about Mars? | Yuvo | 28 | 09 May 2000 |
| Tech Tree Swap | Laszlo | 2 | 09 May 2000 |
| EC3 list reaches Civ3 team... | MarkG | 12 | 09 May 2000 |
| Fight to the death | Urban Ranger | 8 | 08 May 2000 |
| Civil Wars in CivIII | Gen. Thomas Jackson | 29 | 08 May 2000 |
| The missile system | general_charles | 5 | 08 May 2000 |
| Diplomats(who needs them)and Spies(what's up with these units) | DanM | 6 | 07 May 2000 |
| maps | OrangeSfwr | 13 | 07 May 2000 |
| Hello | Par4 | 2 | 07 May 2000 |
| Page is UP! | civiii.dk | 6 | 07 May 2000 |
| Column #96; WHY SE DOES NOT BELONG IN CIV3 | MarkG | 29 | 07 May 2000 |
| Psychology | Biddles | 5 | 06 May 2000 |
| thank you Theben | MarkG | 3 | 05 May 2000 |
| civ3 section now powered with a search engine | MarkG | 12 | 05 May 2000 |
| No more temples to build in modern ages ! | BeeBee | 33 | 05 May 2000 |
| Firaxis R U LISTENING? | markusf | 14 | 04 May 2000 |
| New Nations | Earthling7 | 5 | 03 May 2000 |
| early build of civ 3 version 0.002 | Father Beast | 2 | 03 May 2000 |
| Column #113; By Father Beast | DanQ | 8 | 03 May 2000 |
| Arms Race. | Biddles | 4 | 03 May 2000 |
| Updating Armies | Andz83 | 32 | 03 May 2000 |
| Ship travel in rivers | OrangeSfwr | 10 | 02 May 2000 |
| The all time greatest idea: Replay movies... | Kaak | 13 | 02 May 2000 |
| A question for Firaxis... | Earthling7 | 2 | 02 May 2000 |
| Civ3 Music Score | WarVoid | 4 | 02 May 2000 |
| Cold war and better alliances | Otso Vuorio | 23 | 02 May 2000 |
| Ice Age and changing terrains in Civilization 3 | Otso Vuorio | 12 | 02 May 2000 |
| Column #112: Civ3 Expansion Or New Game? | DanQ | 6 | 01 May 2000 |
| Player decides how many civs should play | WarVoid | 12 | 01 May 2000 |
| AI Gangups | SilverDragon | 4 | 01 May 2000 |
| A round world | Stuff2 | 9 | 01 May 2000 |
| National flags in civ3 | WarVoid | 15 | 01 May 2000 |
| The Dark Ages | Gord McLeod | 21 | 30 Apr 2000 |
| "real" pop city model | The diplomat | 7 | 30 Apr 2000 |
| Individual timeline | mwaf | 1 | 30 Apr 2000 |
| Is it still useful to post new ideas? | BeeBee | 15 | 30 Apr 2000 |
| Heroes and Other Easter Eggs | Derek | 14 | 30 Apr 2000 |
| Experiencing each time period(and making it last longer) | DanM | 22 | 30 Apr 2000 |
| sidZaourus | m_m_x | 4 | 29 Apr 2000 |
| Nationalism in civ | BeeBee | 9 | 29 Apr 2000 |
| Suggestions... | Famyn | 1 | 29 Apr 2000 |
| Phalanx defeats Tank! What can be done! | OrangeSfwr | 21 | 28 Apr 2000 |
| i'm afraid to come here. | Cthol | 3 | 28 Apr 2000 |
| Managing 40 Cities | Slingshot | 18 | 28 Apr 2000 |
| better AI . reality problem | Dalgetti | 4 | 27 Apr 2000 |
| different ages, different battles | general_charles | 5 | 27 Apr 2000 |
| More Civilizations | DanM | 4 | 27 Apr 2000 |
| What's that EC3-list all about ?? | BeeBee | 4 | 26 Apr 2000 |
| City Improvments | MacLeod | 1 | 25 Apr 2000 |
| Resources change over time | WarVoid | 4 | 25 Apr 2000 |
| Panzer General-esque System | Seeker | 11 | 25 Apr 2000 |
| And how about this one?? | caglenn | 7 | 24 Apr 2000 |
| Poll: Civ-3 intro/background-music | Ralf | 8 | 24 Apr 2000 |
| how about this nice html code in our boring forum? | m_m_x | 6 | 24 Apr 2000 |
| Micromanagment OR NOT?? | Ferdi | 51 | 22 Apr 2000 |
| Will we get more info about civ3 by E3? | BeeBee | 4 | 22 Apr 2000 |
| Has this already been suggested?... | caglenn | 7 | 22 Apr 2000 |
| Ideas to a new civ3 page? | civiii.dk | 3 | 22 Apr 2000 |
| Tweaks | Earthling7 | 7 | 20 Apr 2000 |
| Science - Breakthroughs | Yuvo | 3 | 20 Apr 2000 |
| Elections in CIV3 | ivorgrubisic | 9 | 20 Apr 2000 |
| No more nuclear unrealism plz ! | BeeBee | 8 | 20 Apr 2000 |
| We need air transports!!! | ivorgrubisic | 9 | 20 Apr 2000 |
| Colonies, Protectorates, Minor nations.. | Sir Shiva | 10 | 20 Apr 2000 |
| Civil Wars | WarVoid | 4 | 20 Apr 2000 |
| Civilizations | danielc | 69 | 20 Apr 2000 |
| How much longer 'till that marketplace will be built? | OrangeSfwr | 29 | 20 Apr 2000 |
| Had a Civ3-Dream the last night! | Andz83 | 8 | 19 Apr 2000 |
| civ3 to include a full set of nationalities | AustralianJeremy | 68 | 18 Apr 2000 |
| Managing 400 units | Slingshot | 8 | 18 Apr 2000 |
| Animated Units Graphic Editor | WarVoid | 2 | 17 Apr 2000 |
| A Fully 3D, RTS Version of Civilization | Slingshot | 37 | 17 Apr 2000 |
| Colonization Pop Model | Joe Bourque | 4 | 17 Apr 2000 |
| The “lost interest in continuing playing, then halfway trough the game” phenomena | Ralf | 21 | 16 Apr 2000 |
| Scenario Editor | WarVoid | 1 | 15 Apr 2000 |
| The future is WONDERful | Earthling7 | 8 | 15 Apr 2000 |
| Do NOT have hexagons. | Sirotnikov | 6 | 15 Apr 2000 |
| Espionage Screen | MidKnight Lament | 43 | 14 Apr 2000 |
| Tech Discovery | Rasputin00 | 13 | 14 Apr 2000 |
| Speech interface | UndoRetry | 7 | 14 Apr 2000 |
| Column #109; By Harel | DanQ | 8 | 13 Apr 2000 |
| next generation turn-based strategy | The diplomat | 20 | 13 Apr 2000 |
| New Firaxis Team Members! | Hugo Rune | 4 | 13 Apr 2000 |
| Campaigns in Civ3 | Thunderfall | 10 | 13 Apr 2000 |
| Units and Democracy | OrangeSfwr | 1 | 12 Apr 2000 |
| Alliances | Rasputin00 | 17 | 12 Apr 2000 |
| This is what the map should look like... | Sir Shiva | 18 | 12 Apr 2000 |
| Ongoing problem since CIV2 | FrantzX | 4 | 12 Apr 2000 |
| About nationalities | Stefu | 20 | 11 Apr 2000 |
| Historical Scenarios: better idea... | Andz83 | 2 | 11 Apr 2000 |
| an idea for democracy | The diplomat | 2 | 11 Apr 2000 |
| Ditch Cities! | FreeChina | 12 | 11 Apr 2000 |
| Hello to ya all | civiii.dk | 2 | 11 Apr 2000 |
| Ideas for civ 3 | Eagle Scream | 7 | 10 Apr 2000 |
| A few thoughts about science output and computer’s AI. | IVANMV | 8 | 08 Apr 2000 |
| Suggestions for the Team, Please Read | PolarisGL | 5 | 08 Apr 2000 |
| Abandoned terrain improvement | colossus | 5 | 08 Apr 2000 |
| How about reinforcements?!?! | Klunk | 2 | 07 Apr 2000 |
| Terrain squares should have flags | tobyr | 3 | 07 Apr 2000 |
| PLEASE make the civ3 keyboard laptop-friendly | tobyr | 3 | 06 Apr 2000 |
| Events should have a concept of 'current location" | tobyr | 1 | 06 Apr 2000 |
| Events should have a concept of "current unit" | tobyr | 1 | 06 Apr 2000 |
| Event triggers | tobyr | 1 | 06 Apr 2000 |
| Ideas to Change Population | tniem | 4 | 06 Apr 2000 |
| A New, 3D Interface | Slingshot | 36 | 05 Apr 2000 |
| Political parties | Stefu | 5 | 05 Apr 2000 |
| City Production | OrangeSfwr | 3 | 05 Apr 2000 |
| Extra-political Entities | Sir Shiva | 6 | 05 Apr 2000 |
| damn FOOD managment! | onepaul | 7 | 05 Apr 2000 |
| Infrastructure | Stuff2 | 9 | 05 Apr 2000 |
| New commodity system | Stefu | 7 | 04 Apr 2000 |
| Migration | Sir Shiva | 13 | 04 Apr 2000 |
| Governor | Stuff2 | 6 | 04 Apr 2000 |
| The warfare interface | Stuff2 | 13 | 04 Apr 2000 |
| VOTE: Gamespot pole - best strategy game ever | Sirotnikov | 8 | 04 Apr 2000 |
| Seems like the Civ3 Lead-Designer is a hot chair | Atahualpa | 7 | 04 Apr 2000 |
| Column #106; By Sirotnikov | DanQ | 11 | 03 Apr 2000 |
| Weapons and maps | hazewood | 5 | 03 Apr 2000 |
| Randomize that tech tree! | My Wife Hates CIV | 4 | 03 Apr 2000 |
| Arm Sales | Dida | 7 | 03 Apr 2000 |
| ***TECH TREE***: Wonders of the Ancient World | yin26 | 15 | 02 Apr 2000 |
| Better Air Warfare | Sir Shiva | 4 | 01 Apr 2000 |
| Damage/prisoners | Stefu | 6 | 31 Mar 2000 |
| Why is it so easy....? | OrangeSfwr | 6 | 30 Mar 2000 |
| Civilization Fanatics Center update | Thunderfall | 1 | 30 Mar 2000 |
| Save the camel !!!! | Matthew | 28 | 29 Mar 2000 |
| Civ3 Units | Thunderfall | 21 | 29 Mar 2000 |
| Splinter Civ | colossus | 3 | 28 Mar 2000 |
| Cross Plattform Civ3 | illiria | 1 | 28 Mar 2000 |
| Mapping hidden resources | Stuff2 | 7 | 27 Mar 2000 |
| Pardon my absolute ignorance... | Probbka | 5 | 26 Mar 2000 |
| My suggestions | Bastian | 1 | 26 Mar 2000 |
| Forming automation | Christopher | 3 | 26 Mar 2000 |
| The three i's: Innovation, innovation, innovation! | Phutnote | 3 | 26 Mar 2000 |
| Tim Train interview on gamcenter | MarkG | 1 | 25 Mar 2000 |
| *** Unconventional Warfare *** | Sirotnikov | 3 | 25 Mar 2000 |
| FIRAXIANS on CIVILIZATION 3 | MarkG | 2 | 24 Mar 2000 |
| Tradewindow. | Stuff2 | 1 | 23 Mar 2000 |
| Implementing some ideas from Koei's Genghis Khan | Stefu | 2 | 23 Mar 2000 |
| Fixed tribute | Stefu | 1 | 23 Mar 2000 |
| Settler/Engineer control | Campo | 5 | 23 Mar 2000 |
| ***TECH TREE***: Wonders of the Modern Age | yin26 | 1 | 22 Mar 2000 |
| One big bundle o' ideas | Stefu | 1 | 20 Mar 2000 |
| Unconventional Warfare in Civ III | MidKnight Lament | 35 | 19 Mar 2000 |
| CIVilians: The next best thing Civ never had | raingoon | 15 | 19 Mar 2000 |
| After Playing an Early Build of Civ 3 | raingoon | 23 | 19 Mar 2000 |
| Redundant techs and random dead ends... | Slingshot | 24 | 18 Mar 2000 |
| I wish I could put this in a more relevant place but its important | L o k i | 22 | 18 Mar 2000 |
| Unit Facing/ Formation | Hannes | 6 | 18 Mar 2000 |
| What gives? | Urban Ranger | 2 | 17 Mar 2000 |
| The avarage lifestile | Stuff2 | 3 | 17 Mar 2000 |
| Back to the Basics | Thunderfall | 1 | 17 Mar 2000 |
| Firaxis Hiring -- Multiplayer Server? | DanS | 2 | 16 Mar 2000 |
| ***TECH TREE(well, not really)***: Civilizations | Yuvo | 5 | 16 Mar 2000 |
| How would you define the civ genre? | The diplomat | 2 | 15 Mar 2000 |
| A few thoughts about natural resources and trade. | IVANMV | 4 | 15 Mar 2000 |
| New Tile Improvements | Sir Shiva | 4 | 15 Mar 2000 |
| Stations and Ports | Sir Shiva | 3 | 15 Mar 2000 |
| MEDIA and National TERRORISM | NQUOTES | 8 | 14 Mar 2000 |
| ***TECH TREE***: Wonders of the Renaissance | yin26 | 2 | 14 Mar 2000 |
| *** URGENT! *** Tech Tree 2 | yin26 | 34 | 14 Mar 2000 |
| New Idea - Transports | Sir Shiva | 5 | 13 Mar 2000 |
| Why Firaxis should release builds to Apolytoners | Slingshot | 7 | 13 Mar 2000 |
| Column #100: "Brian Is Gone, But Civ3 Is Still Going Strong" | raingoon | 7 | 09 Mar 2000 |
| CIV III as an RTS !? | Hero Caesar | 2 | 02 Feb 2000 |
| Linux Petition | dxiao | 16 | 23 Dec 1999 |
| What is your #1 wish for Civ 3? | Kramdon | 2 | 03 Sep 1999 |
| 002274 | — | 1 | — |
| 002275 | — | 1 | — |
| 002336 | — | 1 | — |