Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Civ3-General/Suggestions
  Civ3 site is here!!!!!!!!!! (Page 1)

Post New Topic  Post A ReplyPost A Reply In A New Window

This topic is 2 pages long:   1  2  profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Civ3 site is here!!!!!!!!!! Format for Better Printing
The diplomat
Warlord
muncie,IN USA
Sep 1999
posted January 08, 2001 13:12   Click Here to See the Profile for The diplomatClick Here to Email The diplomat  send a private message to The diplomat
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
www.firaxis.com/civ3

Yupppiiiiieeee!!!!

Patriqvium
Prince
Zen!
Dec 1999
posted January 08, 2001 13:35   Click Here to See the Profile for PatriqviumClick Here to Email Patriqvium  send a private message to Patriqvium Visit Patriqvium's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
-insert the sound of a falling chair here-

!

Fiera
Prince
From Hispania (like Maximus)
Mar 2000
posted January 08, 2001 13:39   Click Here to See the Profile for FieraClick Here to Email Fiera  send a private message to FieraSend a Message to UIN: 92988052 Visit Fiera's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Yes, it's true! Viva Firaxis!

I'm checking it right now...

------------------
Rather be first in a village than second at Rome

The diplomat
Warlord
muncie,IN USA
Sep 1999
posted January 08, 2001 13:49   Click Here to See the Profile for The diplomatClick Here to Email The diplomat  send a private message to The diplomat
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Now that I have caught my breath.

THANK YOU FIRAXIS!

The site is great. The units look absolutely SUPERB!! The graphics will be amazing in civ3 if these units animations are any indication.

The site has a few tidbits on combat. It looks extremelly promising. I can't wait to find out about the rest of the game.

It also looks like civ3 will have much more diversity in units. There are a panzer tank and a abram tank, also a F-15 and a MIG unit. This is excellent!

Also, in the community section, you can ask questions about the game.

Now I am going back to the site. see ya later...

------------------
No permanent enemies, no permanent friends.

Frugal_Gourmet
Chieftain
Dallas, TX, USA
b.02-15-99
posted January 08, 2001 13:59   Click Here to See the Profile for Frugal_GourmetClick Here to Email Frugal_Gourmet  send a private message to Frugal_Gourmet
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
(Pure conjecture)

I think it would overcomplicate the game and be very un-Sid Meier-like to have multiple versions of the same basic unit (i.e. F-15's/Mig's, Panzers/Abrahms).

Thus, I propose one of three things is going to occur.

1) They're going to ultimately use only one of these graphics for a final version (most likely).

2) The units stats will remain the same statistically (jet fighter/tank), but a different graphic may be used as the civilization becomes more advanced.

3) The unit stats will remain the same statistically, but a different graphic may be used depending on the civilization (tileset) utilizied (i.e. different civs already have different looking cities).

Once again, pure conjecture.

[This message has been edited by Frugal_Gourmet (edited January 08, 2001).]

Builder
King
of Israel
Jul 2000
posted January 08, 2001 14:18   Click Here to See the Profile for BuilderClick Here to Email Builder  send a private message to BuilderSend a Message to UIN: 29442827
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
oops...

it showed an error when I tried to enter in the first couple times so I sent 3 letteres to the webmaster and then pressed the refresh button and it worked...

Stefu
Emperor
Schemperor
b.02-15-99
posted January 08, 2001 14:21   Click Here to See the Profile for StefuClick Here to Email Stefu  send a private message to Stefu Visit Stefu's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Drooldrooldrooldrooldrool...

BTW, what the hell does that ace-swinging guy have between his legs?

Dan Magaha FIRAXIS
Firaxis Web Wizard
The Metropolis known as Hunt Valley
Mar 2000
posted January 08, 2001 14:33   Click Here to See the Profile for Dan Magaha FIRAXISClick Here to Email Dan Magaha FIRAXIS  send a private message to Dan Magaha FIRAXIS Visit Dan Magaha FIRAXIS's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Sorry about the errors, hopefully that's been ironed out now.

Dan
Firaxis Games, Inc.

kcbob
King
Kansas City, MO USA
Dec 1999
posted January 08, 2001 14:45   Click Here to See the Profile for kcbobClick Here to Email kcbob  send a private message to kcbob
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I have the same problem Stefu has. There's a big puddle of drool at my feet now!!!

------------------
Frodo lives!

Stefu
Emperor
Schemperor
b.02-15-99
posted January 08, 2001 14:51   Click Here to See the Profile for StefuClick Here to Email Stefu  send a private message to Stefu Visit Stefu's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Anyway, Dan, now that you are here, are there religions in Civ3? Cause if there aren't, my work and all work done by contributors to Religion list thread is going to be wasted...
hHydro
Chieftain
Vancouver, Canada,
Nov 2000
posted January 08, 2001 14:51   Click Here to See the Profile for hHydro   send a private message to hHydro
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by Frugal_Gourmet on 01-08-2001 01:59 PM
(Pure conjecture)

I think it would overcomplicate the game and be very un-Sid Meier-like to have multiple versions of the same basic unit (i.e. F-15's/Mig's, Panzers/Abrahms).

Thus, I propose one of three things is going to occur.


3) The unit stats will remain the same statistically, but a different graphic may be used depending on the civilization (tileset) utilizied (i.e. different civs already have different looking cities).

[This message has been edited by Frugal_Gourmet (edited January 08, 2001).]

I was thinking the same thing - Assuming that they're not recreating the unit workshop from SMAC, then the idea of having different looks for a given unit based on the civ that built it is sensible.

Did anybody else also catch the part in the FAQ where they say "In Civilization III you'll find ... unique benefits depending on the Civilization you choose ..."

Excellent! The one thing in SMAC I liked even better than the unit workshop was the 'Social Engineering' table, and the different benifits that each faction had. Including this type of feature will no doubt make the Civ's more fun to choose.

Excellent. Now if only there were some way to expect this game some time in 2001. Ah well.. quality takes time.

Frugal_Gourmet
Chieftain
Dallas, TX, USA
b.02-15-99
posted January 08, 2001 14:56   Click Here to See the Profile for Frugal_GourmetClick Here to Email Frugal_Gourmet  send a private message to Frugal_Gourmet
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Right on, buddy.

Knights in a Western European Civ would be Samurai in an Asian Civ would be something equivalent in a native American Civ, etc....

Just give a little flavor to different civilizations.

Or, they could give each Civ a unique unit/tech. a la Ages of Empires (i.e. Janissaries, Tarkans, Mangudai, Huskarls, Cataphracts, etc.)


Dan Magaha FIRAXIS
Firaxis Web Wizard
The Metropolis known as Hunt Valley
Mar 2000
posted January 08, 2001 14:57   Click Here to See the Profile for Dan Magaha FIRAXISClick Here to Email Dan Magaha FIRAXIS  send a private message to Dan Magaha FIRAXIS Visit Dan Magaha FIRAXIS's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by Stefu on 01-08-2001 02:51 PM
Anyway, Dan, now that you are here, are there religions in Civ3? Cause if there aren't, my work and all work done by contributors to Religion list thread is going to be wasted...

I'm not really sure if there are or not. Of course, even if I *did* know, I probably couldn't comment on that right now =)

I'll see what I can find out.


Dan
Firaxis Games, Inc.

The Kaiser
Chieftain
Stoke-on-Trent, England
Dec 1999
posted January 08, 2001 15:08   Click Here to See the Profile for The Kaiser   send a private message to The Kaiser
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I don't think they're different versions of the same unit. The F-15 is a Fighter/Bomber aircraft, but the Mig 29 is just a fighter. The Abram's is a advanced form of tank, one of these could take on 10 PanzerIII's and still win!.

These are seperate units, with very different capabilities. To suggest each Civ has it's own version of a unit doesn't make sense. Where's the Zulu equivalent of a Stealth Bomber? Also, such a game model would require a massive amount of artwork!

Frugal_Gourmet
Chieftain
Dallas, TX, USA
b.02-15-99
posted January 08, 2001 15:15   Click Here to See the Profile for Frugal_GourmetClick Here to Email Frugal_Gourmet  send a private message to Frugal_Gourmet
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Obviously these things only need to be added when units parallel one another historically. For flavor, surely.

And both the Mig and the F-15 are capable strike fighters which -- in a game like Civ -- would perform virtually the same role and appeared at the same time in history.

The Panzer/Abrams update makes me think #2 -- that the graphic may evolve as technology evolves. Otherwise, it would be horrendously beareaucratic and boring to develop a whole new slew of tanks 10 turns after your first collection was built.

Like I said, it would be very un-Sid-like to bog down the game with too many units. Either there will be a way of upgrading/updating units, units will have parallel graphics, or only one of these graphics will be chosen in the final cut.

[This message has been edited by Frugal_Gourmet (edited January 08, 2001).]

hHydro
Chieftain
Vancouver, Canada,
Nov 2000
posted January 08, 2001 15:33   Click Here to See the Profile for hHydro   send a private message to hHydro
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Yeah.. I obviously wouldn't suggest that there's a different design for each civ. Just as there were several architecture types in Civ2, such as oriental, greek, and european, there would only need to be several flavors as each unit. Otherwise (as someone else wrote - I forget who) you end up with an unlikely situation like in CTP2 where you are fighting battles in Europe with armies comprised of Confederate Cavalry, Oriental Samurai, and European Musketeers.

In later ages though, as the distances between civilizations become smaller, the differences between units need not be so great, (or need not exist at all).

ie: In 18th/19thc, maybe there are different city types and different 'versions' of riflemen for European and American Civs, however by the modern age, the buildings can all look similiar, and the 'fighter plane' units might also be the same.

After all.. Nowadays, armies look pretty similar the world around. Not ENTIRELY, but enough for game terms.

lord of the mark
Chieftain
USA
Dec 2000
posted January 08, 2001 16:37   Click Here to See the Profile for lord of the mark   send a private message to lord of the mark
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Looks good to me.

They seem to be aiming to do the right thing - keep the best of civ1/2 gameplay, selectively add features, especially using SMAC as source, but going at least a bit beyond, and improving graphics (and presumably AI)

Not a Simnation, but not Civ2.5 either.

Oh, and an emphasis on customisability.


I will say nothing about the graphics, in keeping with my earlier promise. All I WILL say is that it is a wise marketing move to shoot for excellent graphics - this is a mass market game, with appeal to the owners of the 4 million copies of civ out there, as well as other who have never played civ. Excellent grpahics will help set it apart from all other TBS games, and hopefully draw people to the genre.

eNo
Settler
Canada
Dec 2000
posted January 08, 2001 16:54   Click Here to See the Profile for eNo   send a private message to eNo
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
The unit animations look good. And it's about the right size for the map too. There's another point for the argument that the shots released earlier were in game graphics. I hope I'll be able to turn off the animations though. I don't want to sit through all the animations of every battle during 3 hour game sessions.
lord of the mark
Chieftain
USA
Dec 2000
posted January 08, 2001 17:05   Click Here to See the Profile for lord of the mark   send a private message to lord of the mark
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by eNo on 01-08-2001 04:54 PM
The unit animations look good. And it's about the right size for the map too. There's another point for the argument that the shots released earlier were in game graphics. I hope I'll be able to turn off the animations though. I don't want to sit through all the animations of every battle during 3 hour game sessions.

Civ:TOT allows you to turn off animations, which really helps on a slower system - otherwise things start to really creep in late game (on a Pentium II!)
I assume it will still be possible to turn off animations on Civ3.

BTW, Civ:TOT also had animated terrain (spouting whales and such like). I wonder if Civ3 will have that?

tniem
Warlord
Grand Rapids
Apr 2000
posted January 08, 2001 17:05   Click Here to See the Profile for tniemClick Here to Email tniem  send a private message to tniem Visit tniem's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Thank you Firaxis!

Now lets hope for update more periodically then the ones that Dinos got

The animation looks nice, a lot like a RTS game. Which means Firaxis is doing the right thing. They realize they must have the graphics to compete with the popular RTS. It looks like this early art will compete.

Keep up the good work!

Steve Clark
Prince
Colorado Springs, CO
Oct 1999
posted January 08, 2001 17:48   Click Here to See the Profile for Steve Clark   send a private message to Steve Clark
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Yeah, can you imagine having a force of 16 Phalanxes and 12 catapults, all animating its way to Rome...let's see...that 28 * 250KB = 7MB just for 28 units!!! I can see the minimum requirements now... Pentium V with 1.2GB RAM and a GeForce 8.
fluxcapacitor
Settler
Orange CA USA
Sep 2000
posted January 08, 2001 18:19   Click Here to See the Profile for fluxcapacitor   send a private message to fluxcapacitorSend a Message to UIN: 101573806 Visit fluxcapacitor's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Wow, someone up in this thread said sumpthin' like, "If only there was some way to expect it in 2001..." Do you guys really think that it might slip [if it's not already planned for next year] to next year? If so, That SUCKS!! I love the Civ series as much as anyone as will wait if that's what they do, but **** that's gonna blow if it doesn't make this year!!!
heardie
GGS Co-Webmaster

Aug 1999
posted January 08, 2001 18:27   Click Here to See the Profile for heardieClick Here to Email heardie  send a private message to heardieSend a Message to UIN: 55652350 Visit heardie's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Compare the rendered images too the wire-frame. The rendered don't have the blue marks on them, while the wireframe do. May I suggest individual markings for each faction(wwhich it also appears there will be)

PS: What's the bet those guys are 3dMax users? I'd recognise some of those textures anywhere

Grrr
Chieftain
New Zealand
Dec 2000
posted January 08, 2001 18:52   Click Here to See the Profile for GrrrClick Here to Email Grrr  send a private message to Grrr
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
FINALLY!!!

The Civ III website is Great, the new units are even better, and I like the way there are choices of several tanks.
Goodbye, I going back.

PS does anyone know how many units are to be included in Civ III

ContradictioN
Prince
chch, New Zealand
Nov 1999
posted January 08, 2001 18:59   Click Here to See the Profile for ContradictioN   send a private message to ContradictioN
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Wrong. These animated units are equivilant of Age of Empires (the first one), which can easily run on 100mhz
and 16RAM (I've done it).

Great site, great artwork, I woohoo'd when I heard it was up :]

Leonidas
Warlord
Canada
May 2000
posted January 08, 2001 19:00   Click Here to See the Profile for Leonidas   send a private message to Leonidas
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Beautiful - just beautiful....

Can't wait to see more of this game.

This is THE strategy game of the year.

------------------
Go tell the Spartans, passerby:
That here, obedient to their laws, we lie.

ContradictioN
Prince
chch, New Zealand
Nov 1999
posted January 08, 2001 19:06   Click Here to See the Profile for ContradictioN   send a private message to ContradictioN
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
btw I love the warrior animation, lol
eNo
Settler
Canada
Dec 2000
posted January 08, 2001 19:14   Click Here to See the Profile for eNo   send a private message to eNo
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Actually I think they look a little better than the AoE1. It could have something to do with my at 1280*1024 screen resolution though, making all the details look finer.
joseph1944
Chieftain
Napa, Ca. USA
Jul 2000
posted January 08, 2001 20:51   Click Here to See the Profile for joseph1944Click Here to Email joseph1944  send a private message to joseph1944
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Fantastic. The site looks great. I love the animation. one comment, the neck under the turret of the panzer is a little too tall. On the panzer III there was a very short neck (I'm looking at a picture of it in the book Military Hardware of WW II, and it look like about 4 to 5 inches tall). On the panzer IV there was none. I also build model for a hobby and I have build several German tanks in 1/35 scale.
The Abrams M1A1 comes with a 120 mm smooth bore and the Panzer III Ausf F came with a 37 mm, Ausf J with a 50 mm, and the Ausf N with a 75 mm. I thing it would take more than 10 to hurt a Abrams.

------------------

Seeker
King
Canada(UWO)
b.02-15-99
posted January 08, 2001 20:58   Click Here to See the Profile for SeekerClick Here to Email Seeker  send a private message to SeekerSend a Message to UIN: 31178799 Visit Seeker's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Yaaay!

I just hope they haven't gotten too carried away with the graphics and forgotten the important things...

Chronus
Chieftain

Aug 2000
posted January 08, 2001 21:00   Click Here to See the Profile for Chronus   send a private message to Chronus
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Wow! The site looks pretty good.

Hey folks, I understand we want this game NOW but, PLEASE, let Firaxis take their time on this to create a good, QUALITY game. If you want to know the meaning of "disappointed", just visit the Call To Power II forums and read all the angry responses there.

Dom Pedro II
Prince
Ridgefield Park, NJ, USA
Nov 1999
posted January 08, 2001 21:16   Click Here to See the Profile for Dom Pedro IIClick Here to Email Dom Pedro II  send a private message to Dom Pedro II
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Personally, I'm not pleased with what I see... I see a lot of fluff, and very little evidence of real improvements. This smells of a second Civ: CtP disaster...
The diplomat
Warlord
muncie,IN USA
Sep 1999
posted January 08, 2001 21:34   Click Here to See the Profile for The diplomatClick Here to Email The diplomat  send a private message to The diplomat
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Dom Pedro II: how can you say that? the site has just been put up. Wait till firaxis tells us more about the game before judging it. After all, the game is not even released yet and you are already slamming it?!

Personally, I expect civ3 to be fantastic!

------------------
No permanent enemies, no permanent friends.

Shadowstrike
King
Mississauga, Ontario, Canada
Jul 2000
posted January 08, 2001 21:38   Click Here to See the Profile for ShadowstrikeClick Here to Email Shadowstrike  send a private message to Shadowstrike Visit Shadowstrike's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
WOOHOO! WOOHOO! SIMPLY AMAZING!
phoenixcager
King
Singapore
Sep 2000
posted January 08, 2001 21:46   Click Here to See the Profile for phoenixcager   send a private message to phoenixcager Visit phoenixcager's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
You did a great job on the website, Dan! It definitely would make anyone want to see more of the game.

I was a bit lukewarm about the whole civ3 idea, but the website keeps the dream alive, and makes me sit in anticipation of a game that will be even greater than civ2 was.

------------------
phoenixcager
------------------
of the the Civilization Gaming Network. Visit the CGN Forums

tniem
Warlord
Grand Rapids
Apr 2000
posted January 08, 2001 23:13   Click Here to See the Profile for tniemClick Here to Email tniem  send a private message to tniem Visit tniem's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
The site looks great. Looking forward to more.

Question stemming from the FAQ:

quote:

The publisher, Hasbro Interactive, makes decisions regarding ports to other platforms. Since this is a major release, you'll most likely see ports to other platforms, but there are no commitments yet. We'll keep you posted.

quote:

Who's publishing the game?
Hasbro Interactive will publish the game.

I thought Hasbro was no longer the publisher. Am I wrong or did Dan in all his haste make a mistake?

[This message has been edited by tniem (edited January 08, 2001).]

Anunikoba
Warlord
Michigan,USA
Sep 1999
posted January 08, 2001 23:31   Click Here to See the Profile for Anunikoba   send a private message to Anunikoba
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I can't wait... I'm sick of Activision's crap. Sid, rescue us!
jordanz19
Settler
Campbell River, BC, Canada
Nov 2000
posted January 08, 2001 23:50   Click Here to See the Profile for jordanz19Click Here to Email jordanz19  send a private message to jordanz19Send a Message to UIN: 11486293
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I think that is the old FAQ that was there since early last year, I don't think its been changed
Frankcub
Chieftain
Newark, DE
Apr 99
posted January 09, 2001 01:17   Click Here to See the Profile for FrankcubClick Here to Email Frankcub  send a private message to Frankcub
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Nice to see!! I've been playing CivII non-stop again, just as if I were playing it for the first time. It's 1:00am and I have to be at work in five hours!! I guess I'll need to take a week off when CivIII arrives. The website has caused more "sick days" I fear!!
ContradictioN
Prince
chch, New Zealand
Nov 1999
posted January 09, 2001 01:28   Click Here to See the Profile for ContradictioN   send a private message to ContradictioN
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
On the Legacy page, with the screens of the first Civ, you can see the Aztecs land, I just wanted to say...I REMEMBER THAT MAP!! aww memories :*)

Infact, I think that land was a good one, because you could get your cities up to very powerful positions, anyone who got that land was sure to become a powerhouse!

Apolyton Civilization Site Forums
> > > Civ3-General/Suggestions Forum

This topic is 2 pages long:   1  2 
next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site