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Topic: Civ3 site is here!!!!!!!!!! |  |
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yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted January 09, 2001 01:42
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It's nice to see things picking up speed, Dan, and I wish you success in dealing with the myriad challenges (um, headaches) awaiting you. The layout looks clean and effective. Any plans for a forum? |
MarkG Apolyton CS Co-Administrator Greece b.02-15-99
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posted January 09, 2001 02:34
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quote:
 Originally posted by tniem on 01-08-2001 11:13 PM I thought Hasbro was no longer the publisher.
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Nikolai Chieftain Bergen, Norway, Hordaland Oct 2000
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posted January 09, 2001 06:00
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I just woke up from sleep, tired, since I'm sick, and what do I see?? Civ3 website is open!!!! HUUURRAAAAHHHHHHHH!!!!!!!! Guess I'm going to be sick some days further....  ------------------ Who am I? What am I? Do we need Civ? Yes!! birteaw@online.no |
Depp Prince Luleå, Sweden b.02-15-99
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posted January 09, 2001 06:33
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Im not sure what to say. Im not overly eager after this, but im not negative either. But CTP2 will do just fine for the moment... |
UltraSonix King Melbourne, Australia May 2000
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posted January 09, 2001 06:45
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But there was still very little information offered... basically the only thing of significance was the few unit graphics - which I don't think is that important compared against gameplay.I guess I've got to wait until spring/summer, then... ------------------ No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!) |
BeBro Prince Germany Mar 2000
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posted January 09, 2001 08:44
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Simply great!!!  ------------------ Civ2000 |
Henrik Chieftain Lund,Skane,Sweden Dec 2000
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posted January 09, 2001 10:21
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Hope they will make ports though... |
Dan Magaha FIRAXIS Firaxis Web Wizard The Metropolis known as Hunt Valley Mar 2000
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posted January 09, 2001 11:43
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quote:
 Originally posted by jordanz19 on 01-08-2001 11:50 PM I think that is the old FAQ that was there since early last year, I don't think its been changed
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We have added to the FAQ, and plan to continue adding to the FAQ. In cases like the Hasbro/Infogrames situation, there really isn't much to report right now, so we'll wait until there is to address that one. Dan Firaxis Games, Inc. |
Crustacian Prince North Idaho PST Jul 1999
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posted January 09, 2001 13:26
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Glad PBEM is there, and wondered if direct null modem connecytion will still be an option. Simultaneous movement? |
Imran Siddiqui Emperor Patron Saint of Apolyton Story Threads b.02-15-99
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posted January 09, 2001 13:35
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*Imran's life is complete*YAY! From the FAQ: quote:
 More powerful and intuitive customization tools.
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 quote:
 Great nations can produce gifted leaders from history, each one capable of leading your civilization to martial glory. Whether helming an army on a distant battlefield or passing their personal experiences onto future generations of soldiers, these towering figures can single-handedly alter the course of history.
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quote:
 Increased technological finesse can be found in Civilization III's reworked Zone of Control rules. No longer can a Phalanx hold a vulnerable pass as effectively as a mechanized infantry regiment. The ability to intervene in surrounding terrain is now determined by mobility and ranged weaponry, rather than the universal privilege of being just any military unit.
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quote:
 In CivIII, ranged weapons such as catapults, artillery and battleships can bombard enemy fortifications such as city walls and fortresses. This allows for a general 'softening' of defenses, which provides a substantial bonus to direct-fire units.
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*Imran dies from overexcitment*  |
tniem Warlord Grand Rapids Apr 2000
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posted January 09, 2001 15:08
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quote:
 Originally posted by MarkG on 01-09-2001 02:34 AMthe publisher is Hasbro Interactive, which was recenlty sold by Hasbro to Infogrames
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Thanks for the clarification MarkG. |
Diablo, Bro. of Mephisto Warlord Salt Lake City, USA Oct 2000
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posted January 09, 2001 20:55
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I just fell over.  All I have to say is: Firaxis, good job at finally picking up some speed (Im not saying you havent, cause I dont know what youve been doing while we fans have been waiting). And another thing, I love the Abrams tank design, it looks realistic and great. So do the fighters (i.e. Mig 29 and F-15). |
zyxpsilon Warlord Laval,Quebec,Canada Sep 2000
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posted January 10, 2001 00:32
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Excellent job, indeed!! After a quick visit, we can expect more and more in the weeks ahead. Gotta give it to them tough... it was very nice to see that a "FAQ" section has been prepared. It is another proof that Firaxis cares about what their customers have to say. I'll risk a prediction here...  CIV-III will sell at least double what Civ-2 (and the previous pioneering original) did over the years for one simple reason; Not only is it the achievement of great-forward-thinking programming work but ALSO from a huge community's input of ideas. All we need, now, is to see it on store shelves. HURRY!  
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ContradictioN Prince chch, New Zealand Nov 1999
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posted January 10, 2001 04:24
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Dan, I'm just wondering how often the site will be updated.Like, how often do you think there will be screenshots? Or game info? Or any other news |
Aredhran Prince Geneva, Switzerland Apr 99
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posted January 10, 2001 04:43
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While I'm quite glad to have something to look at and start the hype about a game I'm eagerly waiting for, I still have to be somewhat negative.It seems to me like the Firaxis guys are spending way too much time on "eye candy". Nice animated units don't make a good RTS game. Smart AI does. Personally, I turn off most animations after just a couple games, as they quickly become very annoying and get in the way of the game itself. I'm afraid of buying yet another great looking Civ clone, with the same crappy AI. I wish the developers spend at least as much time on the game engine as they do on the interface. Firaxis, please remember this: what made Civ great was NOT it's looks. It's the game concept, and the AI. Aredhran
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The Mad Viking King of the Great White North Feb 2000
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posted January 10, 2001 10:34
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quote:
 Knights in a Western European Civ would be Samurai in an Asian Civ would be something equivalent in a native American Civ, etc....Just give a little flavor to different civilizations. Or, they could give each Civ a unique unit/tech. a la Ages of Empires (i.e. Janissaries, Tarkans, Mangudai, Huskarls, Cataphracts, etc.)
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That would be awesome, and worth more to me than animated units. (Which are fun, but do get turned off after a couple of games.) Well, I'm saving up for a new computer, and I guess I better get a rocket. Plus a weeks time off work, and a stockpile of pre-packaged food. I'm gonna lock myself in, put on the headphones, and disappear from this world.  What do we think- is pre Christmas 2001 a realistic possibility? |
Dan Magaha FIRAXIS Firaxis Web Wizard The Metropolis known as Hunt Valley Mar 2000
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posted January 10, 2001 11:40
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quote:
 Originally posted by Aredhran on 01-10-2001 04:43 AM While I'm quite glad to have something to look at and start the hype about a game I'm eagerly waiting for, I still have to be somewhat negative.It seems to me like the Firaxis guys are spending way too much time on "eye candy". Nice animated units don't make a good RTS game. Smart AI does. Personally, I turn off most animations after just a couple games, as they quickly become very annoying and get in the way of the game itself. I'm afraid of buying yet another great looking Civ clone, with the same crappy AI. I wish the developers spend at least as much time on the game engine as they do on the interface. Firaxis, please remember this: what made Civ great was NOT it's looks. It's the game concept, and the AI. Aredhran
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A good point, and believe me, one I think the team is cognizant of. I personally don't believe that a good-looking game and a great-playing game are mutually exclusive, especially since we're talking about two different types of labor here: programmer / designers and artists.
Having incredibly skilled artists who can make the game look great doesn't mean that the designers can't design a fun game or that the programmers can't make it happen, at least IMHO. My personal feelings are that this game is going to be both fun to play and great to look at. Dan Firaxis Games, Inc. |
The diplomat Warlord muncie,IN USA Sep 1999
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posted January 10, 2001 11:43
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My sentiments exactly!  |
tniem Warlord Grand Rapids Apr 2000
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posted January 10, 2001 13:46
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quote:
 Originally posted by The Mad Viking on 01-10-2001 10:34 AM What do we think- is pre Christmas 2001 a realistic possibility?
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What obviously we all have been hearing is Q1 2002. I think that still may be too soon. I think realistically middle to late 2002. |
tniem Warlord Grand Rapids Apr 2000
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posted January 10, 2001 13:48
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quote:
 Originally posted by The Mad Viking on 01-10-2001 10:34 AM What do we think- is pre Christmas 2001 a realistic possibility?
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What we all have been hearing is Q1 2002 release. Judging by track records that may be too soon. Probably middle to late 2002 with the only Christmas release chance being Christmas 2002. Of course, I really don't know and hope that I am wrong.  |
Shadowstrike King Mississauga, Ontario, Canada Jul 2000
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posted January 10, 2001 19:22
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Can I add a link from my site to the Civ3 site? (And the SMAC site too, if that is acceptable) |
FinnishGuy Warlord Finland Jun 99
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posted January 11, 2001 03:01
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Great site, although I must say I was waiting for a little more info.While you have pledged to enhance the combat system and wargame aspect of Civ 3, please remember to give peace a chance also... |
Roman Chieftain Bratislava, Slovakia Sep 2000
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posted January 11, 2001 05:44
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Huray!! Well done Firaxis. Keep up the good work (and udate us on the economics system). Also please keep the variety of units like F15 and MIG29, don't just make an advanced fighter... |
ContradictioN Prince chch, New Zealand Nov 1999
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posted January 11, 2001 06:37
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It's obvious now the blue colour on each unit represents the colour of each civilization, what I wanted to say is, PLEASE allow to change the colour for any civilization (including your own)!I remember games that gave you one colour, and it was fustrating being blue, blue, blue, blue, blue, blue every damn time |
Carolus Rex King Sweden b.02-15-99
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posted January 11, 2001 10:38
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Have to agree 100% with Aredhran's post!We have a nice looking web site and 3 (!) animated units to look at and it's already the strategy game of the millenium... This gives me bad vibes... [CR thinks about the enthusiasm and hype before SMAC, ToT and CtP were released] Carolus
[This message has been edited by Carolus Rex (edited January 11, 2001).] |
Dr.Bashir Settler Austria Nov 2000
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posted January 11, 2001 14:30
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I've been looking forward to the Page for months and now - it's wonderful. The units do look great and the animation (espiacally the warrior, I see, we all like this tiny little guy ) are similar to the Age of Empires - Graphics which is very good comparing to CtP...Thanks, Firaxis  ------------------ Signature? Signature? What does Signature mean? |
Biddles Prince Melbourne, Victoria, Australia Mar 99
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posted January 11, 2001 19:45
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One phrase on the site sent me through cloud nine: quote:
 Originally posted on the Civ 3 website unique benefits depending on the Civilization you choose
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Yes, finally, unique civilizations. ------------------ - Biddles "Now that our life-support systems are utilising the new Windows 2027 OS, we don't have to worry about anythi......." Mars Colonizer Mission |
Imran Siddiqui Emperor Patron Saint of Apolyton Story Threads b.02-15-99
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posted January 12, 2001 15:13
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BOOOOO! No premade unique civs! ../../Forum6/HTML/001634.html |
Steve Clark Prince Colorado Springs, CO Oct 1999
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posted January 12, 2001 15:37
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quote:
 unique benefits depending on the Civilization you choose
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Bad idea. This belongs in scenarios, not in the main game. Let the civ's disadvantages/advantages be determined by user's strategies, not by picking orange instead of blue.
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Jon Miller Warlord
May 99
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posted January 12, 2001 17:53
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I agree with Steve Clark. Check other threads to see why.Jon Miller |
bagdar Settler Turkey Jan 2001
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posted January 13, 2001 06:24
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Something about the animation on the civ3 site: Have you got anything to say about how there can be a *running* infantry unit? Does this mean that there are profound changes in the [go] command of civ3? Otherwise, guys running from tile to tile would look very funny. Also, is there a under attack animation? You can't stand still as that guy with the axe butchers you up! |
bagdar Settler Turkey Jan 2001
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posted January 13, 2001 06:35
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Now these give me hopes about the release date of civ III: quote:
 We hope to launch a full-fledged product site in the spring/summer timeframe.
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If the fully-fledged product site will be ready by summer, how much later can the actual release be? I stress again the word product. I'm not a fan of dinos, and I don't check the dino pages frequently, but something strikes me, and it's that although we civ IIIers believed that we had to wait for the dino game, some info. and graphics about Civ III have been released whereas the dino project stays silent. Can this be an indication that as the strategy gaming online poll showed, the great enthusiasm on the part of the Civ III release convinced the programming/retailing companies to focus on Civ III, and deliver it ASAP? (after it's perfected of course) [This message has been edited by bagdar (edited January 13, 2001).] |
Kautilya King St Louis, MO Feb 2000
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posted January 13, 2001 15:48
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. It's kinda pathetic to see people drooling over the crumbs Firaxis throws us. OK the new unit graphics are cool but aside from that there are only a few paragraphs of new information. Considering that they have been promising this web site for months I would have expected more. Anyway I guess as long as the game is good, the web-site doesn't really matter.
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JosefGiven Settler Okehampton,Devon,UK Jan 2001
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posted January 13, 2001 17:21
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Firaxis, any chance of a beta some time before the final release? I do appreciate it's probably too early to be asking...  Also: quote:
 It's obvious now the blue colour on each unit represents the colour of each civilization, what I wanted to say is, PLEASE allow to change the colour for any civilization (including your own)! I remember games that gave you one colour, and it was fustrating being blue, blue, blue, blue, blue, blue every damn time
 | From ContradictioN.I could not agree more. Surely it would be as easy as breathing (or there abouts) to implement this facility in the final game. At last, a chance to play in red... 
------------------ Josef Given josefgiven@hotmail.com
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young newbie forever Settler hopatcong,NJ,USA Dec 2000
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posted January 13, 2001 19:55
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I AM ABSOLUTLY IN LOVE WITH THIS SITE By the way bagdar a few posts earlyer you asked what units will look like when defending, to me it looks like there gona use the attack image for the deffend image (hey it worked for ctp2 the only problem was the rest of the game sucked)
p.s. does anyone know how often the cite will be updated 
[This message has been edited by young newbie forever (edited January 13, 2001).] |
Fiera Prince From Hispania (like Maximus) Mar 2000
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posted January 13, 2001 20:34
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I'm not really concerned about that. They surely will continue with the Civilization tradition, so there will be a color for each civ (the Romans are white, the Spanish are yellow, etc). No need to play in blue again and again, that was an Age of Empires mistake. Firaxis won't do the same, I believe. |
JosefGiven Settler Okehampton,Devon,UK Jan 2001
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posted January 14, 2001 07:22
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Fiera, I'm sorry you feel this way. Didn't you get cheesed of playing solely in white, in all your single-player games of Civ II? A change is as good as a rest, as they say. Surely Firaxis could include a very simple 'customisable colours' option, which traditionalists like your good self could switch off? Anyway, back to the original topic of the new(ish) official Civ III site: Great site, layout, unit pics etc.... isn't it about time for an update though?  ------------------ Josef Given josefgiven@hotmail.com
[This message has been edited by JosefGiven (edited January 14, 2001).] |
bagdar Settler Turkey Jan 2001
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posted January 14, 2001 07:42
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1st- Well, yes I forgot about the ctp animations -when it was released, it endured only for a week on my harddisk- , it should be something like that...2nd- It is funny indeed that we are trying to squeeze meaning out of the tiny bits Firaxis throws at us, but they must be aware of the obsessed civ community out there, and post whatever info. they do with that in mind. pathetic, maybe... |
Fiera Prince From Hispania (like Maximus) Mar 2000
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posted January 14, 2001 13:09
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quote:
 Originally posted by JosefGiven on 01-14-2001 07:22 AM Fiera, I'm sorry you feel this way. Didn't you get cheesed of playing solely in white, in all your single-player games of Civ II?
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No, in fact I always played in yellow, as the Spanish.  quote:
 A change is as good as a rest, as they say. Surely Firaxis could include a very simple 'customisable colours' option, which traditionalists like your good self could switch off?
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Agreed. But you could easily mod the cities.gif file in Civ2, at least in FW, so that the whites could be made brown, if you wanted to. I believe that ability will be somewhere in CIv3.
[This message has been edited by Fiera (edited January 14, 2001).] |
young newbie forever Settler hopatcong,NJ,USA Dec 2000
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posted January 14, 2001 17:04
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DOES ANYONE KNOW WHEN THE SITE WILL BE UPDATED?????????  |