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  I don't get the feeling that multi-players are being catered for

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Topic:   I don't get the feeling that multi-players are being catered for Format for Better Printing
Alexander's Horse
Emperor
The former OT poster known as horse
b.02-15-99
posted May 01, 2001 08:07   Click Here to See the Profile for Alexander's Horse   send a private message to Alexander's Horse Visit Alexander's Horse's Homepage!
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The latest sign of this is all the talk about civs having unique characteristics. Multiplayers usually don't play historical civs, they make their own. I play as the Horse Empire, not the Romans or the Japanese. Its hard enough getting multiplayers to agree who gets which COLOUR. How on earth are we going to decide who gets which civ if they have clear advantages over each other and people have personal favorites????????

We need a level playing field. More generally, we need some sign from Firaxis that they are taking the interests of the multiplayer community into account in game settings etc.

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Founder, Dear Leader and Great Helmsman of PROT -the People's Republic of Topics www.delphi.com/prot1

Roman
Prince
Bratislava, Slovakia
Sep 2000
posted May 01, 2001 08:12   Click Here to See the Profile for RomanClick Here to Email Roman  send a private message to RomanSend a Message to UIN: 91325836
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Well, Firaxis did state that they will be implementing some new innovative multiplayer modes, so that is very positive. Moreover the differences between the unique units might be nothing more than graphical anyway. Therefore I wouldn't worry about thattoo much - I think multiplayers will get a good deal.

The only thing that concerns me about this is that I have read somwhere that Civ 3 might not be windowed. If that post is true that would indeed be terrible, but I am not sure about the post's validity, so i am not too worried.

Russian King
Chieftain

Apr 2001
posted May 01, 2001 08:25   Click Here to See the Profile for Russian KingClick Here to Email Russian King  send a private message to Russian KingSend a Message to UIN: 113349665
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I think there should be a FULL TECH TREE option like in AOE.
Alexander's Horse
Emperor
The former OT poster known as horse
b.02-15-99
posted May 01, 2001 19:24   Click Here to See the Profile for Alexander's Horse   send a private message to Alexander's Horse Visit Alexander's Horse's Homepage!
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I sent some questions to Firaxis which may help to clarify some points.

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Founder, Dear Leader and Great Helmsman of PROT -the People's Republic of Topics www.delphi.com/prot1

Roman
Prince
Bratislava, Slovakia
Sep 2000
posted May 01, 2001 19:29   Click Here to See the Profile for RomanClick Here to Email Roman  send a private message to RomanSend a Message to UIN: 91325836
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That is if Firaxis answers them AH.
St Leo
Emperor
Toronto, Ontario, Canada
b.02-15-99
posted May 01, 2001 21:25   Click Here to See the Profile for St LeoClick Here to Email St Leo  send a private message to St LeoSend a Message to UIN: 15805683 Visit St Leo's Homepage!
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Well, I don't get the feeling that scenario makers are being catered to.

All this 8 civ limit nonsense is very discouraging.

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Leons Petrazickis (St. Leo)
http://aventine.cf-developer.net/minizigg/
petrazi@sprint.ca

Roman
Prince
Bratislava, Slovakia
Sep 2000
posted May 01, 2001 21:29   Click Here to See the Profile for RomanClick Here to Email Roman  send a private message to RomanSend a Message to UIN: 91325836
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quote:

Originally posted by St Leo on 05-01-2001 09:25 PM
Well, I don't get the feeling that scenario makers are being catered to.

All this 8 civ limit nonsense is very discouraging.

I felt the same as you about this issue, but since the limit now appears to be 8 rather than 7 civs, it seems (due to binary nature of computing) it will be editable in the text-files at least up to 15 civs.

Moreover, Firaxis is investigating the option of importing scenarios from Civ 2 to Civ 3.

Now, if both of these are correct, than that's what I call catering.

tniem
Prince
Grand Rapids
Apr 2000
posted May 04, 2001 23:17   Click Here to See the Profile for tniemClick Here to Email tniem  send a private message to tniem Visit tniem's Homepage!
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quote:

Originally posted by Alexander's Horse on 05-01-2001 08:07 AM
The latest sign of this is all the talk about civs having unique characteristics. Multiplayers usually don't play historical civs, they make their own. I play as the Horse Empire, not the Romans or the Japanese. Its hard enough getting multiplayers to agree who gets which COLOUR. How on earth are we going to decide who gets which civ if they have clear advantages over each other and people have personal favorites????????

Whenever I play SMAC multiplayer, I always play random faction for all players. That way the best player must be able to adapt his/her strategies to the nature of the people he/she leads. I want to see the option for a random pick of civs by the game itself and not by me having to draw out of a hat.

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