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  Extra Improvement Slots

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Topic:   Extra Improvement Slots Format for Better Printing
DarkCloud
King
of Clouds
Jul 2000
posted December 28, 2000 16:47   Click Here to See the Profile for DarkCloudClick Here to Email DarkCloud  send a private message to DarkCloud Visit DarkCloud's Homepage!
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For the scenario-editor concious people on thse boards who hopefully someday will own civ III, we should have extra:

Tech Slots (at least 10, perhaps 20) [already editable]
Unit Slots (at least 20, perhaps 30) [already editable]
Improvement Slots (We should be able to edit some basic parameters in the civ games)

What else should we edit that is now uneditable?
And how should it be implemented?

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