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  Q: Smacx has "refugees??" - how about CivIII?

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Topic:   Q: Smacx has "refugees??" - how about CivIII? Format for Better Printing
Jeje2
Chieftain
Espoo, Finland
Apr 99
posted September 01, 2000 01:35   Click Here to See the Profile for Jeje2Click Here to Email Jeje2  send a private message to Jeje2 Visit Jeje2's Homepage!
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Hello,
first I want to give a link to one thread, were I posted my idea of refugees over a year ago. (third post in the thread)

Smacx has now implemented the "fleeing alien/human" concept and although it quite isn't what I originally had in mind, it's close enough to ask for your opinions.

Question:
Would you like to see in CivIII a refugee unit after playing Smacx? (Feel free to reply , even if you haven't played smacx) Please motivate your opinion. (I still like my idea, but my vote can't be counted )


Jeje2


P.S. MarkG and DanQ, thx. The "Search: All posts by this registered user." helped me a lot in finding that post. Thank you.


[This message has been edited by Jeje2 (edited September 01, 2000).]

UltraSonix
Warlord
Melbourne, Australia
May 2000
posted September 01, 2000 07:37   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
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I think the idea is good, and being a relatively minor thing that contributes to realism, the game designers'll most likely leave it in Civ3.

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No, in Australia we don't live with kangaroos and koalas in our backyards...

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