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Topic:   'Dud' Wonders Format for Better Printing
Evil Capitalist
Prince
Among Marsupials
Jul 2000
posted September 14, 2000 13:35   Click Here to See the Profile for Evil CapitalistClick Here to Email Evil Capitalist  send a private message to Evil CapitalistSend a Message to UIN: 82420241
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I don't know about you, but when I play civ II I make a be line to certain wonders- Michaelangelo's Chapel, Adam Smith's co., etc. This obviously unbalances the game.

My solution is to have more wonders, say 35-50, and some of these are duds- the maginot lines of the world. I know this could be a serious iritation, but it could add a nice element of chance.

The Call of Snapcase
Emperor
Aligator Sandwich
Sep 1999
posted September 14, 2000 13:57   Click Here to See the Profile for The Call of SnapcaseClick Here to Email The Call of Snapcase  send a private message to The Call of SnapcaseSend a Message to UIN: 18767835 Visit The Call of Snapcase's Homepage!
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That is way nasty. How about just letting the player place only one wonder in x number of turns instead?
Theben
Emperor
Nowheresville, U.S.A.
b.02-15-99
posted September 14, 2000 15:04   Click Here to See the Profile for ThebenClick Here to Email Theben  send a private message to Theben
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I'd prefer to allow options: No wonders, mini-wonders (&/or world's greatest), and 'build-your-own' wonders.

Of course the ones presented to players originally should be balanced vs. each other. When a player has a choice between SoL and Sheakspeare's there's usually no contest.

Ribannah
Chieftain
Castle Gobs, Enroth
Aug 2000
posted September 14, 2000 19:04   Click Here to See the Profile for RibannahClick Here to Email Ribannah  send a private message to Ribannah Visit Ribannah's Homepage!
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quote:

Originally posted by Theben on 09-14-2000 03:04 PMWhen a player has a choice between SoL and Sheakspeare's there's usually no contest.

Hmmm, that depends, doesn't it? In OCC, Shake's is the way to go, but for controlled warfare you want SoL to go into Communism asap.

But options is always good

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If you have no feet, don't walk on fire

UltraSonix
Prince
Melbourne, Australia
May 2000
posted September 16, 2000 00:16   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
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quote:


I don't know about you, but when I play civ II I make a be line to certain wonders- Michaelangelo's Chapel, Adam Smith's co., etc. This obviously unbalances the game.
My solution is to have more wonders, say 35-50, and some of these are duds- the maginot lines of the world. I know this could be a serious iritation, but it could add a nice element of chance.


Of course, the other solution is to trim down wonders so that the ones left are the good ones - it'll make wonders more "wonderful".

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No, in Australia we don't live with kangaroos and koalas in our backyards...

Hannibal3
Chieftain
Ridgefield Park, NJ, USA
Nov 1999
posted September 16, 2000 17:27   Click Here to See the Profile for Hannibal3Click Here to Email Hannibal3  send a private message to Hannibal3
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Maybe it would be better to limit the number of functioning wonders to only the best of the best, but to make lots more that only serve to increase the score or something. Owning these would just boost your civ. They have no specific function.

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"...The highest realization of warfare is to attack the enemy's plans; next is to attack their alliances; next to attack their army; and the lowest is to attack their fortified cities." - Sun Tzu

DarkCloud
Prince
of Posts
Jul 2000
posted September 16, 2000 17:57   Click Here to See the Profile for DarkCloudClick Here to Email DarkCloud  send a private message to DarkCloud Visit DarkCloud's Homepage!
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Heck. I don't care if some wonders are duds. Excepting the Colossus which is trash and should be deleted.

I believe there should be another age of wonders for the game between the ancient and renaissance. Or they should have 8 wonders for each age (which won't happen)

UltraSonix
Prince
Melbourne, Australia
May 2000
posted September 16, 2000 23:33   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
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quote:


Maybe it would be better to limit the number of functioning wonders to only the best of the best, but to make lots more that only serve to increase the score or something. Owning these would just boost your civ. They have no specific function.


Maybe there should be two types of wonders:
*specific ones that actually do something (eg Hoover Dam, Apollo Program)
*ego-boosting ones that randomly increase either happiness, trade, science, etc. (eg Cure for Cancer, and the aforementioned Colossus)

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No, in Australia we don't live with kangaroos and koalas in our backyards...

OrangeSfwr
King
Pennsylvania
Feb 2000
posted September 17, 2000 00:17   Click Here to See the Profile for OrangeSfwrClick Here to Email OrangeSfwr  send a private message to OrangeSfwrSend a Message to UIN: 91875872 Visit OrangeSfwr's Homepage!
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one more vote for limiting the # of wonders rather than expanding them.

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Urban Ranger
King
The City State of Noosphere
May 99
posted September 19, 2000 23:10   Click Here to See the Profile for Urban RangerClick Here to Email Urban Ranger  send a private message to Urban Ranger
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I think this can be balanced by the cost of the wonder. Right now the cost of any wonder is determined by the Era (or Age) and not what actually it does. If the cost is changed to reflect the capabilities of a wonder then it would make sense.
UltraSonix
Prince
Melbourne, Australia
May 2000
posted September 20, 2000 02:18   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
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But if the cost was related to the worthiness of the wonder, then the good wonders'll be too hard to build - it was done by era so that the cities of that era'll be able to build the wonder.

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No, in Australia we don't live with kangaroos and koalas in our backyards...

Father Beast
Warlord
American Fork, UT USA
Feb 2000
posted September 20, 2000 08:26   Click Here to See the Profile for Father BeastClick Here to Email Father Beast  send a private message to Father Beast
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some of the wonders are duds for some of us and gold for others. Darkcloud hates the collossus, and when I read his post I thought he was a heretic. I almost always build the collossus.
Like Ribannah says, it depends on your playing style, too.

But are there wonders which are duds for everyone? I have my personal duds, but if some people find them invaluable, then lets keep them.
in civ1, I never built shakespeare because it expired too fast to be useful. now it's of vast use.

After looking over the list, I have 2 that I NEVER build. Sun Tzu's and Marco Polo's. I can get the benefits (well, most of) of Sun Tzu's by building barracks, but I can't do without the barracks because of the repair function. And I never saw much advantage in Marco.

Father Beast
Warlord
American Fork, UT USA
Feb 2000
posted September 20, 2000 09:06   Click Here to See the Profile for Father BeastClick Here to Email Father Beast  send a private message to Father Beast
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Hmmmnnn... Come to think of it, I shy away from wonders that just give me a ____ in every city. unless the maintenance cost is high, and my buddy Adam usually helps with that.
absolutely DESPISE wonders that don't give my civ an advantage, like apollo and Manhattan. OK, Apollo does reveal the map for me,BFHD. Does anyone actually race for these wonders? If I hear another civ has started on one of those, I'll quit and let them do it. Save my production when I'm going to get the benefits of the wonder for free.
Ribannah
Chieftain
Castle Gobs, Enroth
Aug 2000
posted September 20, 2000 11:28   Click Here to See the Profile for RibannahClick Here to Email Ribannah  send a private message to Ribannah Visit Ribannah's Homepage!
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quote:

Originally posted by Father Beast on 09-20-2000 08:26 AMAfter looking over the list, I have 2 that I NEVER build. Sun Tzu's and Marco Polo's. I can get the benefits (well, most of) of Sun Tzu's by building barracks, but I can't do without the barracks because of the repair function. And I never saw much advantage in Marco.

Marco Polo can be essential on a large map, if all the other civs are too far away. Also notice that it costs only slightly more than 6 diplomats.

Sun Tzu can be of great use if your high-production cities are not at the frontline, which is usually the case. Also note that Barracks have upkeep costs.

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If you have no feet, don't walk on fire

Father Beast
Warlord
American Fork, UT USA
Feb 2000
posted September 20, 2000 21:28   Click Here to See the Profile for Father BeastClick Here to Email Father Beast  send a private message to Father Beast
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Allright, Ribannah (and probably others) do use Marco and Sun Tzu from time to time, so all the wonders do get used.
But evil capitalist has a point. Some are more used than others. some are indispensible, and some are useful iff you have some extra production you're not using.
Nick-oh
Settler
Melbourne, Australia
Sep 2000
posted September 22, 2000 04:41   Click Here to See the Profile for Nick-oh   send a private message to Nick-oh
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Many's the grand scheme of history which has failed miserably. The Legue of Nations, for all it's great intentions, failed to avoid two world wars.

There should be some small chance (remote but there none the less) that your marvellous wonder turns out to be useless. After spending all those resources, you get zip for it; neither does anyone else. Adds a nice touch of natsiness.

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"Common sense is not so common" - Voltaire

UltraSonix
Prince
Melbourne, Australia
May 2000
posted September 22, 2000 07:18   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
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quote:

There should be some small chance (remote but there none the less) that your marvellous wonder turns out to be useless. After spending all those resources, you get zip for it; neither does anyone else. Adds a nice touch of natsiness.

Just as well there's the save/load feature...

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No, in Australia we don't live with kangaroos and koalas in our backyards...

Shadowstrike
King
Mississauga, Ontario, Canada
Jul 2000
posted September 22, 2000 17:57   Click Here to See the Profile for ShadowstrikeClick Here to Email Shadowstrike  send a private message to Shadowstrike Visit Shadowstrike's Homepage!
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quote:


Just as well there's the save/load feature...

You mean you really use that.....

Hmm... that reminds me, the League of Nations should be a wonder too. How about this: All wonders have an effect, but there is a random percent chance that it may not work. Simple and concise.

Good idea?

Theben
Emperor
Nowheresville, U.S.A.
b.02-15-99
posted September 22, 2000 23:40   Click Here to See the Profile for ThebenClick Here to Email Theben  send a private message to Theben
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quote:

Originally posted by Shadowstrike on 09-22-2000 05:57 PM
How about this: All wonders have an effect, but there is a random percent chance that it may not work. Simple and concise.

Good idea?

The wonder may not work, or parts of it may not work?

I'd be more inclined to allow a Mike's Pigeon Hut to have a random chance to not affect random cities, as opposed to being a total dud.

BTW, I too find Sun Tzu's & Marco Polo's to be immensely useful. MP espec. if the Great Lib not built yet. But that's for another forum.

Empress
King
cause markos wont let me be queen
Apr 2000
posted September 22, 2000 23:45   Click Here to See the Profile for EmpressClick Here to Email Empress  send a private message to Empress Visit Empress's Homepage!
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I also vote for reducing the number of wonders....
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