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  The Awe inspiring palace/throneroom

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Topic:   The Awe inspiring palace/throneroom Format for Better Printing
Mr.Do
Settler

Mar 2001
posted March 19, 2001 10:45   Click Here to See the Profile for Mr.Do   send a private message to Mr.Do
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Word around the campfire is that most people are divided on this subject, mainly because the palace/throneroom is an afterthought and not a relevant part of the game.

I, however, like the palace and throneroom idea and give me break between building roads and irrigation. But, I also think the palace/throneroom could be used as a modifier within the game.

In SMAC, factions were rated (ie// might:feeble....etc). What do you say that if in Civ III, the quality of the palace acts as a modifier on how the other civs relate to you diplomatically, or an "awe" modifier. In reality, Washington DC is designed to intimidate, out palaces/thronerooms should do the same thing.

ps: never downtalk or take away a terraforming unit, it gives me o so much to do in the first 2000 yrs or so, nothing was worse than in CTP where the majority of the game was ending my turn.

Adm.Naismith
Prince
Milano - Italy
Oct 1999
posted March 20, 2001 09:42   Click Here to See the Profile for Adm.Naismith   send a private message to Adm.Naismith Visit Adm.Naismith's Homepage!
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quote:


What do you say that if in Civ III, the quality of the palace acts as a modifier on how the other civs relate to you diplomatically, or an "awe" modifier. In reality, Washington DC is designed to intimidate, out palaces/throne rooms should do the same thing.


I see your point, but in game terms palace/throne is only a way to show your empire achievements.
The game diplomatic engine should already keep in account your empire status when treating with you, looking at basic numbers not at their palace/throne reproduction.

I mean, don't confuse the thermometer with the temperature

Of course we can add a view of the palace/throne every time a diplomat come to speak (a still picture or a 3D view walkaround, you can dream here ), but this will only be for adding atmosphere and epic (see also "How to make Civ III more epic" thread).

------------------
Admiral Naismith AKA mcostant

Hasdrubal
Warlord
Carthage
May 2000
posted March 20, 2001 09:58   Click Here to See the Profile for HasdrubalClick Here to Email Hasdrubal  send a private message to Hasdrubal Visit Hasdrubal's Homepage!
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quote:

Originally posted by Adm.Naismith on 03-20-2001 09:42 AM
[Quote]
this will only be for adding atmosphere and epic.

And that's just why I like it!

wittlich
Warlord
Fayetteville, NC, USA
Dec 2000
posted March 20, 2001 11:36   Click Here to See the Profile for wittlichClick Here to Email wittlich  send a private message to wittlichSend a Message to UIN: 110689330
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I agree with both Mr.Do and Hasdrubal - Hopefully Firaxis will keep something like the Throne Room and/or Palace in CIV3 I too missed it terribily in CIV-TOT.
airdrik
Warlord
Boise, ID, USA
Oct 2000
posted March 20, 2001 12:31   Click Here to See the Profile for airdrikClick Here to Email airdrik  send a private message to airdrik
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I'd love to see the other civ's throne room, that way I can make better judgments about the development of their civ. Of cource you could have the option of not allowing them into your throne room.
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