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Author Topic:   Arm Sales            Current Date/Time: April 03, 2000 02:17:58
Dida
Settler
From:
Registered: Jan 2000
posted March 27, 2000 11:57   Click Here to See the Profile for DidaClick Here to Email Dida Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


would it be nice to be able to build units and sale it to other nation, when they can't build them fast enough. We can make big bucks when two other nations are at war. That's what US and USSR do a lot.
Atahualpa
King
From: Austria, Europe
Registered: Mar 99
posted March 27, 2000 15:42   Click Here to See the Profile for AtahualpaClick Here to Email AtahualpaVisit Atahualpa's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


or Germany!

As for the idea, yes I favour this too. Any ideas of how it can be implemented?

Ata

Adm.Naismith
Warlord
From: Milano - Italy
Registered: Oct 1999
posted March 28, 2000 05:20   Click Here to See the Profile for Adm.Naismith  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


The idea is interesting, but I would point out that in CIV a militay unit model as arms (e.g. tanks or gun) as soldiers that use them.

We can chose to extend the concept to loan units (namely "volunteers units", as in many wars happened) for politics purpose (support a civ to gain control of it as an allied or until it become a "Puppet state") or for money (e.g a favoreable trade pact).

OTOH, we can simply trade arms as a "hurry up" of units already in production in a city.
Using a trade screen we can "merge unit production effort" of one of our city to one of the customer civ. It will work as we temporary divert some shields from our to customer city, until the end of trade pact.

It should be easy to implement because a permanent diverting of shields is already implemented in CIV and SMAC.

At the end of every unit production, the unit will appear into the customer city or, if you think is more balanced, into the helping city (resembling the cash&carry pact between USA and GB at the start of WWII).

Do you think is a workable model?

------------------
Adm.Naismith AKA mcostant

Dida
Settler
From:
Registered: Jan 2000
posted March 28, 2000 12:13   Click Here to See the Profile for DidaClick Here to Email Dida Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


My idea is that you can sale a unit while still building it, the buyer should give some down payment to reverve it. When the unit is conpleted, it appears in the closest city of the buy civ.
we can also put up units that are already built, but we have to put it to 'sleep' before we can do so.
Such kind of sale should be done through the trade screen.
My Wife Hates CIV
Emperor
From: Juaa nt vyrr!
Registered: b.02-15-99
posted March 31, 2000 02:40   Click Here to See the Profile for My Wife Hates CIVClick Here to Email My Wife Hates CIVVisit My Wife Hates CIV's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


You can do that now with CIV MP. I've sold units before. Build the units and than give that unit to another player for gold or whatever in a trade.

Are you talking about something else or just in a more detailed way?

Dida
Settler
From:
Registered: Jan 2000
posted March 31, 2000 11:56   Click Here to See the Profile for DidaClick Here to Email Dida Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I would like to have a more detail way,
such as putting units that's already
too old to serve to under-developed counry.
Patriqvium
Warlord
From: Sitting on a cloud above the northern Atlantic
Registered: Dec 1999
posted April 03, 2000 02:17   Click Here to See the Profile for Patriqvium Visit Patriqvium's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Btw, that idea may work well in AC multiplayer!

(and why not in Civ3?)

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