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  POLL 21: Windowed mode? (Page 1)

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Topic:   POLL 21: Windowed mode? Format for Better Printing
MarkG
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
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Civ3: Windowed mode?
Yes
No
Dont care
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STING
Chieftain
The Netherlands
Mar 99
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What about an extra option:

Yes
Yes, but with option to go full screen
No

:-)

Roman
Prince
Bratislava, Slovakia
Sep 2000
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Yes to windowed mode!
Nikolai
Warlord
Bergen, Norway, Hordaland
Oct 2000
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Windowed is BEST!!B E E E E S T
Well, excuse me. Have to find my handkerchief.....
vgriph
Warlord
Norrköping, Sweden
Apr 2001
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quote:

Comment by Sirotnikov
Having an option for both windowed and full screen would be awfully nice. However I don't tihnk they're gonna change it now.

It has been said that they are using a temporary SMAC engine with Civ 3 graphics and rules. As they have animated high resolution units they will probably have a totally new engine for the game. That means that the current view may change drastically.

And an option is always good as long as it works.

Vrank Prins
Chieftain
Haarlem, Netherlands
Sep 2000
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Hopefully Firaxis keeps things in windowed mode.

I've been playing regularl yCTP-I lately. One of the really annoying things of the game is that you don't play it in windowed mode. Activision didn't change things in CTP-II. Sometimes my wife or I have to open an other application in the meanwhile that I'm playing. You always have to safe and close the game.

Please, please WINDOWED MODE

boann
Princess
Tuatha De Danann Colorado
Sep 2000
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i won't be buying it if its not in windowed form.
markusf
King

Oct 1999
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Well i am happy with the voting so far, overwhelming support for windowed mode.. IT seems people voting no, are confused about direct X. Direct X allows for windowed mode play, and i even posted the flag and a directx function in the other thread. I am also not suprised to see not a single multiplayer person has voted no. This isn't a RTS game where everyone is constantly moving and thinking. In the comments section someone made a reference to starcraft. Well in star craft like all RTS games you are constantly moving and fighting, you don't have time to do anything else. if you alt tab out your most likely going to die. In civ your spending most of your time just waiting for your turn. I can't think of many people sitting there and waiting 15 min for a turn. Even with sim turns i was recently in a 7 player game where a lot of us would finish in 3 min and a few people would take 30 min to move.
[This message has been edited by markusf (edited May 03, 2001).]
Ming
Deity
ACS CivII/OTF Moderator
b.02-15-99
posted May 03, 2001 15:26   Click Here to See the Profile for MingClick Here to Email Ming  send a private message to Ming Visit Ming's Homepage!
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If you haven't voted yet... please do. The more people that vote will only help make them understand how important this issue really is.

To repeat the comment I made in the poll...
If they don't make it windowed, they are totally ignorant of how people play TB MP games.

Even the SP players gain from a windowed version. I know when I play in SP mode, I'm still checking out other things while I play.

eNo
Settler
Canada
Dec 2000
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Wow..my first post in a long long time. I don't have time to sit in the forums anymore. Just fill in the occasional polls.

Windowed mode is a must. Civ3 requires long hours of play time. Thus the option to have ICQ open and easily available at the same time will alleviate the toll that megagames like this take on your social life. Granted ICQ isn't exactly replacment for face to face contact but do you really want to be cut off from all communication for 12 hour blocks?

java4me
Chieftain
California
May 2001
posted May 03, 2001 17:53   Click Here to See the Profile for java4meClick Here to Email java4me  send a private message to java4me
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After playing some CivII, I have decided that the window mode would be best. When playing the game CTP (full screen), it seemed to go slower. So i fully agree with Roman on that!

I also fully agree with roman that we need more than 7 civs!!!

cyclotron7
Prince
The Golden State
Jan 2001
posted May 03, 2001 18:24   Click Here to See the Profile for cyclotron7Click Here to Email cyclotron7  send a private message to cyclotron7
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I figure, why not? It's not a huge bonus for me, but it is great for multiplayers and can't hurt.

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- Cyclotron7, "that supplementary resource fanatic"

Shooter
Settler

Dec 2000
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Given the long hours I tend to play Civ for, the game has to be at least minimizable via the Alt-Tab or Ctrl-Esc keys. It would be nice to be able to switch from a full screen to a window on the fly, that way if an important thing comes up (ICQ, important email, meeting...) you could have it running in the corner of the screen while being able to monitor your other resources. This is less of a big deal for most games, but given the crowd that Civ attracts, I think many people would like a windowed feature. At least I would appreciate it.

-Shooter

skywalker
Settler
Oakton, VA, U.S.
Feb 2001
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If you press the little wavy window button on the keyboard (the one that opens the Start menu) then you can minimize Alpha Centauri. I actually do that all the time (like when I'm supposed to be doing my homework ).
ancient
Chieftain
Rochester, N.Y. (worst place in the world)
May 2001
posted May 03, 2001 21:27   Click Here to See the Profile for ancientClick Here to Email ancient  send a private message to ancient
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or you could just press Tab and Alt.. duh.. umm does it really make ythat much of a difference?
bigfree1
Settler
Acampo
Mar 2001
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I'll go for the windowed mode if and only if that will not hamper gameplay in any way. Otherwise full screen with ability to alt-tab out will suffice. Windowed would just be a small nicety
STING
Chieftain
The Netherlands
Mar 99
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quote:

Originally posted by boann on 05-03-2001 12:13 PM
i won't be buying it if its not in windowed form.

heh I don't believe you :P

I think Civ 3 just should have the ability to be windowed or to be full screen. Everybody happy

cyclotron7
Prince
The Golden State
Jan 2001
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quote:

Originally posted by ancient on 05-03-2001 09:27 PM
or you could just press Tab and Alt.. duh.. umm does it really make ythat much of a difference?

This has a slight tendency to crash/freeze programs, Alt-tab is basically to minimizing as force-quitting is to closing a window. In addition, Alt-tab does not enable you to resize a window.

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- Cyclotron7, "that supplementary resource fanatic"

OzzyKP
Prince
Washington, DC USA
Oct 1999
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If you don't like it (and no one does) then be sure to tell them that. If we flood Firaxis with e-mails they'll listen.

Some email addresses i've found:

askthecivteam@firaxis.com
jmorris@firaxis.com
dmagaha@firaxis.com

Everyone write them an e-mail, make them thoughtful and explain why you don't like full screen. Explain why you want more than 7 players. Do it and do it now. Sooner we get it in, the less likely it'll be set in stone already. A massive response to anything will certainly change their minds, now folks its time to e-mail like mad!!!

Thranduil
Chieftain
Taur-En-Daedelos
Mar 2001
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Yeah, windows is nice...
Seeker
King
Canada(UWO)
b.02-15-99
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A common sight on my computer: a music playlist, Civ II, a webrowser, and wordperfect, all open.

Couldn't do that with CTP

BeBro
Prince
Germany
Mar 2000
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Windowed mode is also better for scenario building: start the game, make changes in the text files or the graphics, reload and see how it works, then repeat until it is perfect...ok, that worked great with Civ2, don´t know if it is the same with Civ3 - but it should be.

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Snapcase
ACS News Editor
Where the falling angel meets the rising ape
Nov 2000
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DirectX practically demands full screen. And I'd be dissapointed if the Scenario Editor was in-game...
Urban Ranger
Emperor
The City State of Noosphere
May 99
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No it doesn't.
Ralf
Prince
Sweden
Mar 2000
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The Wiceroy commented in above poll: "DirectX it should be !! no need for slow Window modes".

Is DirectX incompatible with Windows-mode? I didnt thought of that, then I voted YES.
Perhaps they loose out to much by excluding DirectX? What do you think? I prioritize a smooth and fluid game-experience first and foremost. And razorsharp colourful graphics with fluid animations. IF they must have DirectX for that, and IF DirectX is incompatible with Windows-mode. Well, then i rather go for fullscreen I think.

[This message has been edited by Ralf (edited May 05, 2001).]

BeBro
Prince
Germany
Mar 2000
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quote:

And I'd be dissapointed if the Scenario Editor was in-game...

Hm, I don´t care about if it´s in-game or not, only its quality counts for me.

Test of Time was in windowed mode - didn´t it run with directX? I have no idea about it. Perhaps one of the computer experts here can explain us that, and if directX and windowed mode cannot be work together?

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Ralf
Prince
Sweden
Mar 2000
posted May 05, 2001 09:31   Click Here to See the Profile for Ralf   send a private message to Ralf
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quote:

Originally posted by BeBro on 05-05-2001 08:57 AM
Test of Time was in windowed mode - didn´t it run with directX?

I actually re-installed the "Ultimate Civilization II classic collection" 15 minutes ago (definitly Windows-mode), and the setup-program asked me if I also wanted to install required DirectX version 5 as well. Since I already had version 8 installed, I choosed not to.

Anyway, I guess that answers the question. Windows-mode is apparently NOT incompatible with the DirectX technology. Good news!

Wittlich
Prince
Fayetteville, NC, USA
Dec 2000
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quote:

Originally posted by Ralf on 05-05-2001 09:31 AM
I actually re-installed the "Ultimate Civilization II classic collection" 15 minutes ago (definitly Windows-mode), and the setup-program asked me if I also wanted to install required DirectX version 5 as well. Since I already had version 8 installed, I choosed not to.

Anyway, I guess that answers the question. Windows-mode is apparently NOT incompatible with the DirectX technology. Good news!

Umm, by your own words Ralf, you indicate that windows IS compatible with DirectX...

quote:

..."Ultimate Civilization II Classic Collection" is definately windows-mode, and setup asked me if I also wanted to install REQUIRED DirectX as well...

This indicates to me that the windows program is compatible with DirectX technology.

Am I right, or am I just being a little thick here?



[This message has been edited by Wittlich (edited May 05, 2001).]

BeBro
Prince
Germany
Mar 2000
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quote:

This indicates to me that the windows program is compatible with DirectX technology.

Ahem...I think that is exactly what Ralf wanted to say...

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Wittlich
Prince
Fayetteville, NC, USA
Dec 2000
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I thought so, I just wanted to make sure I was on the same sheet of music here.

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vgriph
Warlord
Norrköping, Sweden
Apr 2001
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I think most Direct X routines may be used both in Full screen and in a Window. However are some unique for full screen and some unique for windows. But I'm not 100% sure.
Bell
Prince
ME, US
May 99
posted May 05, 2001 13:34   Click Here to See the Profile for BellClick Here to Email Bell  send a private message to Bell
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In general, DX performs much worse in windowed mode than in full screen. It will work...it'll just work slowly.

In addition to that, there's the technical problem that, if you allow your window to be resized, you have to build an interface that can be easily resized with it and still be functional. This isn't as easy as it sounds, especially if you want to keep it looking nice. It would also make the interface harder for us to customize when we go to make mods.

Alt-Tab works just fine. I'd suggest that they drop the 256 color thing though, since Alt-Tabbing from within a DX game doesn't switch color depths very well most of the time. Oh, yeah, and because 256 colors are just pathetic.

Ralf
Prince
Sweden
Mar 2000
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quote:

Originally posted by Bell on 05-05-2001 01:34 PM
In general, DX performs much worse in windowed mode than in full screen. It will work...it'll just work slowly.

I guess it all comes down how different the game actually performs comparing Window-mode with fullscreen. If Firaxis really dont think they can make the game run slick, efficient and non-sluggish in windows-mode - also on a relatively modest P3-500Mhz machine - then perhaps fullscreen is the best way to go. I certainly keep my fingers crossed for Windows-mode, but if push comes to shove...

quote:

In addition to that, there's the technical problem that, if you allow your window to be resized, you have to build an interface that can be easily resized with it and still be functional. This isn't as easy as it sounds, especially if you want to keep it looking nice.

Hmmm! Well, that IS something to think about. Perhaps all these added potential problems just isnt worth the trouble after all...

quote:

Alt-Tab works just fine. I'd suggest that they drop the 256 color thing though, since Alt-Tabbing from within a DX game doesn't switch color depths very well most of the time.

256 colors only? From there have you got that piece of information? I thought that (at least) 16-bit was pretty much standard these days.

[This message has been edited by Ralf (edited May 05, 2001).]

markusf
King

Oct 1999
posted May 05, 2001 14:36   Click Here to See the Profile for markusf   send a private message to markusfSend a Message to UIN: 3852691
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quote:

Anyway, I guess that answers the question. Windows-mode is apparently NOT incompatible with the DirectX technology. Good news!


Since when? All you do is set a flag when using direct x that says full screen or windowed mode. Although some 3dfx cards don't like it(like 5%), thats the only problem.

markusf
King

Oct 1999
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Also whats all this BS about speed? Its civ for crying out loud. Its not Starcraft or total anhilation. Where you can have over 600 units moving at the same time with massive explosions etc etc. We will move moving 1!!!! unit at a time. Now unless your an absolutly horrible programer there is no way you should see a speed difference between fullscreen mode and windowed. in a game like starcraft i could see the possibility.(massive armies etc moving at the same time and talking over tcp/ip) but not civ!
Ralf
Prince
Sweden
Mar 2000
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quote:

Originally posted by markusf on 05-05-2001 02:36 PM
Since when? All you do is set a flag when using direct x that says full screen or windowed mode. Although some 3dfx cards don't like it(like 5%), thats the only problem.

Forgive us our ignorance. I/we didnt know it was that easy.

BeBro
Prince
Germany
Mar 2000
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quote:

Its not Starcraft or total anhilation. Where you can have over 600 units moving at the same time with massive explosions etc etc. We will move moving 1!!!! unit at a time.

Good point. Yes, that is definately an advantage against RTS games.

And ToT was in 16bit Color, 256 colors would be a step back (but I think it can look still fine, AoK had also 256 colors and was nice)...

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Bell
Prince
ME, US
May 99
posted May 05, 2001 17:37   Click Here to See the Profile for BellClick Here to Email Bell  send a private message to Bell
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quote:

Originally posted by markusf on 05-05-2001 02:41 PM
Also whats all this BS about speed? Its civ for crying out loud. Its not Starcraft or total anhilation. Where you can have over 600 units moving at the same time with massive explosions etc etc. We will move moving 1!!!! unit at a time. Now unless your an absolutly horrible programer there is no way you should see a speed difference between fullscreen mode and windowed. in a game like starcraft i could see the possibility.(massive armies etc moving at the same time and talking over tcp/ip) but not civ!

Depends on how the graphics engine is written...remember SMAC? SMAC (also, this is where the reference to 256 colors came from, SMAC ran at 8 bit color. I haven't seen anything at all about the color depth in CivIII) had horrible video performance, even if there is only one unit moving at a time. I had assumed that the AI was where the problem was, but there's an appreciable difference running SMAC on different video cards. That's why they went to the low-res units. Remember, CivIII is coming from Firaxis, and Firaxis didn't do CivII or it's clones/add ons. Firaxis did SMAC, and SMAC's graphics engine quite frankly sucked.

Mister Pleasant
Chieftain
New Orleans
Jan 2001
posted May 06, 2001 04:21   Click Here to See the Profile for Mister Pleasant   send a private message to Mister Pleasant
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Primary reason to have windows mode:

Right now, I have IE open to fool around here. I am working (sort of) on my dissertation, and kicking some mongol ass in Civ2. You just can't do that with CTP and SMAC.

When Civ3 comes out, I will still be working on this dissertation, will feel the need to whine about stuff on Apolyton (not to mention raz everyone opposed to civ specific units if they turn out well), and will play Civ3 all night every night (need more coffee). Please window it!

Kc7mxo
Chieftain
Walla Walla WA USA
b.02-15-99
posted May 06, 2001 15:11   Click Here to See the Profile for Kc7mxoClick Here to Email Kc7mxo  send a private message to Kc7mxo Visit Kc7mxo's Homepage!
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erm. is windowed mode really something to be so concerned about? most of the games i have don't mind being minimized, and unless the save times are horrendous, like in black and white, i dont see why anyone would have a problem quiting when they're done playing civ. just seems like a rather silly thing to whine about to me.
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