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  We need air transports!!!

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Author Topic:   We need air transports!!!            Current Date/Time: April 20, 2000 08:21:13
ivorgrubisic
Settler of Ljubljana, Slovenia, born Apr 2000
posted April 19, 2000 08:46   Click Here to See the Profile for ivorgrubisicClick Here to Email ivorgrubisic Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


There should definitely be air transport units in Civ3. If NATO didn't have those, Kuwait and Kosovo would still be occupied.
Patriqvium
Warlord of a cloud above the northern Atlantic, born Dec 1999
posted April 19, 2000 09:52   Click Here to See the Profile for PatriqviumClick Here to Email PatriqviumVisit Patriqvium's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I agree.
WarVoid
Chieftain of Otis, Mass., U.S.A., born Apr 2000
posted April 19, 2000 18:34   Click Here to See the Profile for WarVoidClick Here to Email WarVoid Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I agree also.
We also need missile carrier planes. As well as troop transport planes.
example: B-52 bomber - Can carry nukes.
tniem
Chieftain of GR, MI USA, born Apr 2000
posted April 19, 2000 20:48   Click Here to See the Profile for tniemClick Here to Email tniem Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


If a unit is in a city with an airport then those units should be able to be flown at a cost of that turn to another city that has an airport or a landing airstrip that you control. This would take away some micromanagement and would be quite real. Maybe later in the game it wouldn't cost an entire turn because it did not take a full year for troops to be moved to Kosovo
WarVoid
Chieftain of Otis, Mass., U.S.A., born Apr 2000
posted April 19, 2000 21:06   Click Here to See the Profile for WarVoidClick Here to Email WarVoid Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Movement between airports should take away one movement point.
If a tank has three moves and flys from New York to Toronto then it will have two moves left.
Kumiorava
Chieftain of , born b.02-15-99
posted April 19, 2000 23:57   Click Here to See the Profile for KumioravaClick Here to Email Kumiorava Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Ummm... tniem...
Civ II already has this feature. It's called airlifting. Pops any land unit from a city with an airport to another, with the cost of that turns moves for the airlifted unit. A city can airlift only one unit per turn, but with a lot of cities and railroads you can still easily pop a whole army to another continent in a single turn. The downside of this is that you can't airlift into just any map tile to make sneak attacks to your enemy's uderbelly. That's why I'm for a real air transport unit. I love the idea of swooping in a few planeloads of tanks and howies behind enemy lines and then blasting their a**es from multiple fronts. Might make proper game balancing a bit difficult though. We would also propably need mobile land-to-air defensive units, along with the old fighter units, to counter this type of attacks. All this would certainly create a whole bunch of new possible strategies in later part of the game. We should also still hang on to the old airlift system, too, for things like moving defensive units from a friendly city to another.

- Kumis

Gord McLeod
Chieftain of Georgetown, Ontario, Canada, born Mar 2000
posted April 20, 2000 00:11   Click Here to See the Profile for Gord McLeodClick Here to Email Gord McLeodVisit Gord McLeod's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Two movement points, I'd say. It always takes forever to get to the airport. ;)

I liked the fact that in SMAC you can put a transport module onto any chassis type, but they were very unforgiving when it came to cargo capacity on most. Infantry (treaded), Rover (car/truck) and air (both helicoptor and plane) chassis were all limited to one unit apiece. Hovertank transports may have been as well, I don't recall offhand. I think any unit with transport capacity should be able to move at least two other units.

Seeker
King of Canada(UWO), born b.02-15-99
posted April 20, 2000 01:51   Click Here to See the Profile for SeekerClick Here to Email SeekerVisit Seeker's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


It needs an air equivalent caravan or supply unit if they change the rules.
tniem
Chieftain of GR, MI USA, born Apr 2000
posted April 20, 2000 08:21   Click Here to See the Profile for tniemClick Here to Email tniem Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Kumivora-

You are quite right. I was kind of just making sure that it was included and I haven't played Civ in a while and that whole aspect of the game was forgotten by me.

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