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  Complex underlying principles or obvious arithmetic ones?

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Topic:   Complex underlying principles or obvious arithmetic ones? Format for Better Printing
Snapcase on Snapcase
Prince
Where the falling angel meets the rising ape
Nov 2000
posted January 18, 2001 20:23   Click Here to See the Profile for Snapcase on SnapcaseClick Here to Email Snapcase on Snapcase  send a private message to Snapcase on SnapcaseSend a Message to UIN: 18767835 Visit Snapcase on Snapcase's Homepage!
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What do you perfer? The Maxis approach to game design, in which all of the underlying principles are horribly complex and modelled after real-life theories on things like property value and living space, or the normal civ approach of giving you relatively simple rules that anyone with a certain amount of effort can figure out? Would Civ benefit from having the rules of The Art of War/The Prince/The Social Contract hardwired into it?
Bell
Warlord
East Corinth, ME, US
May 99
posted January 18, 2001 20:25   Click Here to See the Profile for BellClick Here to Email Bell  send a private message to Bell
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quote:

Originally posted by Snapcase on Snapcase on 01-18-2001 08:23 PM
Would Civ benefit from having the rules of The Art of War/The Prince/The Social Contract hardwired into it?

No. This is not Simhistory. Cause and effect should be fairly obvious in a game with the scope of Civ.

DarkCloud
King
of Clouds
Jul 2000
posted January 19, 2001 11:36   Click Here to See the Profile for DarkCloudClick Here to Email DarkCloud  send a private message to DarkCloud Visit DarkCloud's Homepage!
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I believe that they should merely take ideas such as unit facing and cut throat trade, and implement them as design features in the game.

The AI should be able to access the mathematical ideas behind the books so as to deploy their forces more logically.

wittlich
Settler
Fayetteville, NC, USA
Dec 2000
posted January 19, 2001 11:47   Click Here to See the Profile for wittlichClick Here to Email wittlich  send a private message to wittlich
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I have to agree with Dark Cloud on this one.
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