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Topic: Agriculture Types |  |
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DarkCloud King of Clouds Jul 2000
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posted December 13, 2000 15:15
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From Sun-Tzu of CivFanatics- quote:
 After you discover a certain tech, your engineers could make a tile(s) into a resource like Cotton or Soy beans, and they can be a trade source for that city. It'd take your engineer about 4-7turns to do this though.
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Diablo, Bro. of Mephisto Chieftain Salt Lake City, USA Oct 2000
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posted December 13, 2000 15:20
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Thats what farmland is for. |
DarkCloud King of Clouds Jul 2000
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posted December 13, 2000 15:23
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More specified would be more interesting- say you have 2-4 choices and each yield different shields,trade, and/or food production. |
Diablo, Bro. of Mephisto Chieftain Salt Lake City, USA Oct 2000
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posted December 13, 2000 15:25
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hmm, i dont know, too much micromanagemt, but I do kinda like the idea. |
Dom Pedro II Prince Ridgefield Park, NJ, USA Nov 1999
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posted December 14, 2000 00:06
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DC, I've already mentioned this before as an element in the market system. I said it would be possible to develop plantations in order to allow a city to export the commodity for profit. So there would be raw materials, commodities grown on plantations or ranches, and manufactured commodities. |