|
Author
|
|
Topic: Rotate-able Map |  |
|
Alexander's Horse Emperor of a Teashop, PROT Great Helmsman, TAS Convenor May 99
|
 |
posted August 27, 2000 22:56
  |
 |
 |  |
This should be easy to do. Would make it a lot easier to plan military campaigns, site cities etc. You notice different things when the map is seen from different angles.
|
Empress King cause markos wont let me be queen Apr 2000
|
 |
posted August 27, 2000 23:07
 |
 |
 |  |
hmm.. I don't know about rotatable, but I do think it would be nice to have a map that would move with your mouse as in SMAC. |
Shadowstrike Prince Mississauga, Ontario, Canada Jul 2000
|
 |
posted August 28, 2000 11:33
 |
 |
 |  |
I liked the fully rotable map of Populous. It was so neat being able to see anything in 3-D. If they do this for Civ 3 though, drawing you're own units would require a professional artist. |
DarkCloud Warlord of the Ring Jul 2000
|
 |
posted August 28, 2000 20:42
 |
 |
 |  |
If it moves with your mouse it should be an option. Or else it could get quite annoying. |
The Call of Snapcase King Aligator Sandwich Sep 1999
|
 |
posted August 31, 2000 10:12
  |
 |
 |  |
AH: I assume you mean like the map in SimCity 2000? (You can rotate it in four directins but all units/cities look the same.) Why not? Although it would be a feature few people'd use (Unlike the aforementioned game, units and cities don't block each other), it'd take up a piece of the interface best used for something else (FIRAXIS is known for their design policy of one, non-customisable killer interface) and would mess up your perspective quite a bit (you want up to be east? Not I).Shadowstrike: I assume that if they are going to implement Bitmapped units they can optionally or by default be made to look the same from every direction, like the chandeliers in Doom or something. |
Andz83 King Cottbus, Brandenburg, Germany, Europe Mar 2000
|
 |
posted August 31, 2000 11:49
  |
 |
 |  |
interesting discussion you brought up here, fellows! go on! |
croxis Chieftain Edge of nowhere b.02-15-99
|
 |
posted August 31, 2000 12:05
  |
 |
 |  |
What a good way to bring up your postcount Andz  Think more of Sim City 3000, that has fully 3D buildings. But I hope they also have the bit mapped to make it easyer on the rest of us! |
MarkG Apolyton CS Co-Administrator Greece b.02-15-99
|
 |
posted August 31, 2000 17:38
  |
 |
 |  |
if the map is "3d" like in smac, it HAS to be rotatable!! countless of times i've made errors cause the unit was from the other side of the hill.... |
Alexander's Horse Emperor of a Teashop, PROT Great Helmsman, TAS Convenor May 99
|
 |
posted August 31, 2000 18:42
  |
 |
 |  |
Yeah what I was thinking of was a command in the "view" menu that rotated the map 90 or 180 degrees. I don't this would tax the designers, a simple feature really.
------------------ Founder of the People's Republic of Topics (PROT) Convenor, Threadjacking Appreciation Society (TAS) Proprietor, Apolyton Tea Shop ../../Forum19/HTML/002208.html?date=00:06 |
DarkCloud Warlord of the Ring Jul 2000
|
 |
posted August 31, 2000 20:05
 |
 |
 |  |
I agree that the map should be 3d/ but as I posted in an earlier thread It should be 'tilted' a la Afterlife and should have 'transparent' options such as in Rollercoaster Tycoon.And to quote AndyZ : What a good topic you have brought up here!  |
UltraSonix Warlord Melbourne, Australia May 2000
|
 |
posted September 01, 2000 08:04
 |
 |
 |  |
Rotatable map like SMAC?! The map in SMAC was so slow to rotate, that when I was moving unit I would resort to desperate measures - move the screen so I can't see the unit, then use the goto command ---> this way I wouldn't have the screen continually trying to move as the unit moves. That's how stupid the map was in SMAC. (Apparently this also happened to someone with 384mb RAM, so it wasn't the hardware's fault.)------------------ No, in Australia we don't live with kangaroos and koalas in our backyards... |
DarkCloud Warlord of the Ring Jul 2000
|
 |
posted September 01, 2000 20:07
 |
 |
 |  |
The map could 'rotate' such as the one in Sim City 3000 or "The Sims." With the button options. |
Hasdrubal Warlord Carthage May 2000
|
 |
posted September 05, 2000 12:30
 |
 |
 |  |
Here's one more vote for a rotateable map! |
Patriqvium Prince Zen! Dec 1999
|
 |
posted September 07, 2000 05:10
 |
 |
 |  |
Rotating sounds useful (although I would not like any greater use for it). I vote yes.Edit: Hey! I should be a Prince already with my 301 posts! [This message has been edited by Patriqvium (edited September 07, 2000).]
|
Temudschin Dschingis Khan Settler Stolberg, Germany May 99
|
 |
posted September 07, 2000 08:51
 |
 |
 |  |
Let them rotate!!  |