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Topic:   Sounds over Terrain Format for Better Printing
ContradictioN
Prince
chch, New Zealand
Nov 1999
posted May 10, 2001 09:53   Click Here to See the Profile for ContradictioN   send a private message to ContradictioN
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Do you think the sounds should change correctly when the units travel over the land? Squishy sounds for swamp, hard rocky sounds for mountains, leaves brushing past you for jungles, etc?

And maybe when you are over a large area of Jungle like the Amazon, you would hear birds, etc.

Grumbold
Prince
London, UK
Mar 2000
posted May 10, 2001 11:12   Click Here to See the Profile for Grumbold   send a private message to Grumbold
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I'm all for combat sounds and action sounds triggered when the unit performs an action like fortifying or building a road. Personally I think movement sounds would be more irritating than helpful. Endless marching noises with slightly different effects would be worse than an endless music soundtrack. If the marching sounds can be turned off separately from the other effects then no problem
Sabre2th
Warlord
Ballston Spa, NY, USA
Nov 2000
posted May 10, 2001 15:04   Click Here to See the Profile for Sabre2th   send a private message to Sabre2th
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I think that this is a little excessive. I'd much rather have balanced gameplay and better graphics. Sound doesn't matter too much to me. (unless they have a LOT of free time to play with them)

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"We don't know a millionth of one percent about anything."
-Thomas A. Edison

Russian King
Chieftain

Apr 2001
posted May 11, 2001 09:21   Click Here to See the Profile for Russian KingClick Here to Email Russian King  send a private message to Russian KingSend a Message to UIN: 113349665
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I disagree!
This would tae up TOO much space and requires a wicked machine.
Its a waste!-no different sounds: I say, liit them!
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