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  What Does Everyone Think About "Test Of Time" Style Multiple Maps for Civ3

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Author Topic:   What Does Everyone Think About "Test Of Time" Style Multiple Maps for Civ3            Current Date/Time: May 12, 2000 05:23:13
Zulu Elephant
Prince
North Yorkshire, England
Jun 99
posted May 10, 2000 09:12   Click Here to See the Profile for Zulu ElephantClick Here to Email Zulu Elephant
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I thought they worked well in TOT but i haven't seen them mentioned for Civ3
MidKnight Lament
Prince
Melbourne, Australia
May 99
posted May 10, 2000 21:11   Click Here to See the Profile for MidKnight LamentClick Here to Email MidKnight LamentVisit MidKnight Lament's Homepage! Send a Message to UIN: 16823806
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Sorry, haven't seen them. Can't comment. Can you give a brief explanation?

- MKL

Seeker
King
Canada(UWO)
b.02-15-99
posted May 10, 2000 23:58   Click Here to See the Profile for SeekerClick Here to Email SeekerVisit Seeker's Homepage! Send a Message to UIN: 31178799
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This was a case of Microprose offering with one hand and taking away with the other.

4 maps was cool, but let's face it, we all wanted to put those maps together as a big earth map. No go.

The X, Y, Z, co-ordinates were way too frustrating. I want to be able to go from the left side of map 1 and appear on the right side of map 2, which you can't do in ToT.
In a scenario, I would like to put a 'teleport' event on tile X, Y, on map 1, and have the unit appear on ANY unoccupied square I choose on another map, which you couldn't do in ToT!!

Kestrel
Chieftain
Melbourne, Victoria, Australia
Jul 1999
posted May 11, 2000 00:11   Click Here to See the Profile for KestrelClick Here to Email KestrelVisit Kestrel's Homepage!
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Although the CIV2-TOT ability to have 4 maps CAN, if the maps are in synch, be used to represent the Undersea realm (as a refuge for Submarines and as a location for Submarine-Submarine warfare) the Stratospheric realm (for High-Altitude Air-Combat out of range of most earth based units) and an "Orbit" realm in addition to the plain old surface level activities.

This better replicates the 3-D world that we live in in the modern age.

(Shamelss plug - See also my existing TOT-Earth-Undersea-Air-Orbit scenario which is soon to be updated, when I get around to uploadig to my web-site)

Seeker
King
Canada(UWO)
b.02-15-99
posted May 11, 2000 12:22   Click Here to See the Profile for SeekerClick Here to Email SeekerVisit Seeker's Homepage! Send a Message to UIN: 31178799
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Post a link when you do.
Kestrel
Chieftain
Melbourne, Victoria, Australia
Jul 1999
posted May 12, 2000 02:45   Click Here to See the Profile for KestrelClick Here to Email KestrelVisit Kestrel's Homepage!
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Actually the old version of the Earth-Undersea-Air-Orbit Scenario/Modpack is there now (I think) but I am just about to update it with the enhanced Non-Alpha-Centauri version tonight (Australian Eastern Standard Time).

That is, give me about 5 hours from the time of this post and then you will be able to find it at :
http://www.users.bigpond.com/kestrel18/
Kestrel
Chieftain
Melbourne, Victoria, Australia
Jul 1999
posted May 12, 2000 05:23   Click Here to See the Profile for KestrelClick Here to Email KestrelVisit Kestrel's Homepage!
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Modpack mentioned above now updated.
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