|
Author
|
Topic: What Does Everyone Think About "Test Of Time" Style Multiple Maps for Civ3 Current Date/Time:
May 12, 2000 05:23:13
|
Zulu Elephant Prince North Yorkshire, England Jun 99
|
 |
posted May 10, 2000 09:12
 |
 |
 |  |
I thought they worked well in TOT but i haven't seen them mentioned for Civ3 |
MidKnight Lament Prince Melbourne, Australia May 99
|
 |
posted May 10, 2000 21:11
  |
 |
 |  |
Sorry, haven't seen them. Can't comment. Can you give a brief explanation?- MKL |
Seeker King Canada(UWO) b.02-15-99
|
 |
posted May 10, 2000 23:58
  |
 |
 |  |
This was a case of Microprose offering with one hand and taking away with the other.4 maps was cool, but let's face it, we all wanted to put those maps together as a big earth map. No go. The X, Y, Z, co-ordinates were way too frustrating. I want to be able to go from the left side of map 1 and appear on the right side of map 2, which you can't do in ToT. In a scenario, I would like to put a 'teleport' event on tile X, Y, on map 1, and have the unit appear on ANY unoccupied square I choose on another map, which you couldn't do in ToT!!
|
Kestrel Chieftain Melbourne, Victoria, Australia Jul 1999
|
 |
posted May 11, 2000 00:11
  |
 |
 |  |
Although the CIV2-TOT ability to have 4 maps CAN, if the maps are in synch, be used to represent the Undersea realm (as a refuge for Submarines and as a location for Submarine-Submarine warfare) the Stratospheric realm (for High-Altitude Air-Combat out of range of most earth based units) and an "Orbit" realm in addition to the plain old surface level activities. This better replicates the 3-D world that we live in in the modern age. (Shamelss plug - See also my existing TOT-Earth-Undersea-Air-Orbit scenario which is soon to be updated, when I get around to uploadig to my web-site) |
Seeker King Canada(UWO) b.02-15-99
|
 |
posted May 11, 2000 12:22
  |
 |
 |  |
Post a link when you do. |
Kestrel Chieftain Melbourne, Victoria, Australia Jul 1999
|
 |
posted May 12, 2000 02:45
  |
 |
 |  |
Actually the old version of the Earth-Undersea-Air-Orbit Scenario/Modpack is there now (I think) but I am just about to update it with the enhanced Non-Alpha-Centauri version tonight (Australian Eastern Standard Time). That is, give me about 5 hours from the time of this post and then you will be able to find it at : http://www.users.bigpond.com/kestrel18/ |
Kestrel Chieftain Melbourne, Victoria, Australia Jul 1999
|
 |
posted May 12, 2000 05:23
  |
 |
 |  |
Modpack mentioned above now updated. |