Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Civ3-General/Suggestions
  A General/Admiral Unit

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   A General/Admiral Unit Format for Better Printing
Deathwalker
Settler
Britain
Mar 2000
posted June 15, 2000 08:20   Click Here to See the Profile for DeathwalkerClick Here to Email DeathwalkerVisit Deathwalker's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
How about in the game we have the option to make a General/Admiral unit that would allow for groups of units banded together, so they move together rather than having to move one at a time and then move at different speeds. This General/Admiral has units attached to it and they move together and they get a bonus as they get experience. Experience was a thing that was really missing from Civ2 veteran was not enought it should have more than just two levels. Anyway this General/Admiral could either be made from an exsisting unit for a cost, like a promotion or a dedicated one that you could build in your cities. As I have not used any of the other civs appart from SMAC, I am not sure how their combat worked but if you do have a battle screen were the units fight like I think CTP does then the general would allow for formation of units like artilarry in the back and infantry at the front. I hated when I would land eight uits on a cost, then a bloody tank would attack and all eight would die, this was never fair, if they are together on one square either they each should be attacked one at a time, or fight together.
Par4
Warlord
Land o Golf
May 2000
posted June 15, 2000 09:49   Click Here to See the Profile for Par4  Send a Message to UIN: 73426191
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I think we're going to get a general unit, are we?? I can't remember what they've said.

------------------
I use this email
(stupid cant use hotmail)
gamma_par4@hotmail.com
Don't ask for golf tips
Your game will get worse
HappyLand
There is no spoon,
But there is a knife:)

Urban Ranger
King
The City State of Noosphere
May 99
posted June 15, 2000 21:51   Click Here to See the Profile for Urban RangerClick Here to Email Urban Ranger
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I think they will have stacks (of units) in Civ 3. As to a specialized leader type unit, I am not sure.

In Warlords, you can have stacks running around without a leader. In Heroes of Might and Magic you can't. So I am not sure which model Civ 3 will take.

Apolyton Civilization Site Forums
> > > Civ3-General/Suggestions Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | Hodadian Award Central | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps