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Topic:   The Weather Format for Better Printing
Fuzzball
Settler
Melbourne, Australia
Apr 2001
posted April 20, 2001 08:41   Click Here to See the Profile for FuzzballClick Here to Email Fuzzball  send a private message to Fuzzball
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I've always felt that it's the one realistic aspect never covered by any civ simulation. The weather. Natural disasters. Acts of God. Just a few random effects every now and then would be cool. But to have a random natural disaster feature you could enable/disable in a civ simulation would make for lots of fun

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Fuzz

joseph1944
Warlord
Napa, Ca. USA
Jul 2000
posted April 20, 2001 17:05   Click Here to See the Profile for joseph1944Click Here to Email joseph1944  send a private message to joseph1944
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Civ 1 had a few. Don't remember all of them. They are listing them on another thread.

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Ilkuul
Warlord
of Thame (UK)
Mar 2000
posted April 20, 2001 17:13   Click Here to See the Profile for IlkuulClick Here to Email Ilkuul  send a private message to Ilkuul Visit Ilkuul's Homepage!
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See this thread: Natural disasters/wonders.
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