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  Tweakable Models?

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Topic:   Tweakable Models? Format for Better Printing
Shadowstrike
King
Mississauga, Ontario, Canada
Jul 2000
posted December 27, 2000 21:01   Click Here to See the Profile for ShadowstrikeClick Here to Email Shadowstrike  send a private message to Shadowstrike Visit Shadowstrike's Homepage!
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Just a small idea I came up with. Since we know that the game is going to have different models to represent production, trade, combat, et al. and that Firaxis is going to allow us to tweak only parts of the model. But why not allow us to create new screens, and change the game a little more to the player's prefrences?

For example, the full game may use an intelligence screen, but a player might decide to use spies instead, and so tweaks it so that the intelligence screen would display spy results instead.

While this can get out of hand and would be hard to implement, (i.e. turning the game into a RTS game) some minor adjustments would suit a much larger crowd.

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