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Topic: Events!!! |  |
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Gammaray fan Settler
Apr 2001
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posted April 22, 2001 01:09
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When playing scenario's there should be EVENTS that are triggered by year, discovery, a particular geographic location or no. of cities. EXAMPLE: The dark ages could be triggered when you reach a certain year, and this would create hordes of barbarians which will appear for 50 turns or so. EXAMPLE: you move a unit for the first time onto a strange monolith in the middle of Egypt. Suddenly, alien hordes appear for 50 turns or so. EXAMPLE: You build an empire that has 100 cities. Suddenly barbarian hordes appear (to simulate the sacking of Rome). EXAMPLE: A meteorite is scheduled to hit Earth in 2050. You must build laser defence by then or else the world will be plunged into chaos. YOU GET MY DRIFT. IMPORTANTLY: these events should be easily programmable so anyone can build a scenario with them. EVENTS COULD also be implemented in the real game to a lesser exten...FEEDBACK? |
connorkimbro Emperor DLIFLC - Presidio of Monterey, CA b.02-15-99
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posted April 22, 2001 01:39
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i agree with events. hell, there were events in civ1, as there were in smac. they add a good touch. however, they should not be ACTUAL events, especially not ones that are triggered at a certain time. the whole game is about rewriting history. so having things happen at the same time every game really would kill that. |
Henrik Prince of the Angaracks Dec 2000
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posted April 22, 2001 12:34
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I think he ius talking about scenario events connorkimbro  |
Ilkuul Warlord of Thame (UK) Mar 2000
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posted April 22, 2001 20:23
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I fully agree with having a more highly developed events setup for scenarios in Civ3. In fact, I also like the idea of allowing events in the main game, mainly for use with mod packs; either that, or they must allow random map generation for scenarios! I remember once trying to do a scenario (can't remember what, now!), where it really needed a different random map each time, so I was forced to try a mod for the main game, which then also ground to a halt because I couldn't implement events! |
Lawrence of Arabia Chieftain
Apr 2001
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posted April 22, 2001 21:42
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Events should be triggered when you reach a certain tech age, not by a certain year. Civ is about remaking history, not following actual real history------------------ Its okay to smile; you're in America now |
connorkimbro Emperor DLIFLC - Presidio of Monterey, CA b.02-15-99
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posted April 22, 2001 23:00
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Heh. . umm. . oh yeah. sorry. carry on  |
OzzyKP Prince Washington, DC USA Oct 1999
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posted April 23, 2001 23:39
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Yea, events would be great to have back. Earthquakes and floods, and disasters of all sorts. |