Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Civ3-General/Suggestions
  New Idea - Transports

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author Topic:   New Idea - Transports            Current Date/Time: March 13, 2000 21:01:38
Sir Shiva
Settler
From: Bangalore, INDIA
Registered: Mar 2000
posted March 12, 2000 08:00   Click Here to See the Profile for Sir ShivaClick Here to Email Sir ShivaVisit Sir Shiva's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Another new idea - Transporting items in Civ3.

There should be certain units which can funtion as transports - eg. Trojan Horse(?), Certain Ships, APCs, Bombers, other large planes, missile submarines, trucks...

And certain units that can be loaded onto these transports and deployed elsewhere...
For example, a SLBM (submarine launched ballistic missile) would have to be loaded onto a sub and taken within range of the target.. Paratroopers could load and unload from large planes.. Nuclear bombs from bombers etc..
And trucks could be used for land transport of items, which I have so far not thought about (like nuclear devices - see Improved Nukes) etc.

------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980

Sirotnikov
Settler
From: Israel
Registered: Feb 2000
posted March 12, 2000 11:57   Click Here to See the Profile for Sirotnikov  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


You could have trucks:

according to civ2 models it should be:
a/d/m: 0/4/7. That way you can pillage your enemie's infrastructure while having tools to cope with it. Also it is annoying when I conquer civs that discovered rail road 2 years ago and haven't put it to a good use.

Each truck can do only one of the following in a given time:

- can carry one nuclear bomb
their functionaltity is like a spy planted bomb, but they're used in times of war and have not penalties and high success rates. The nuclear bomb it self will cost big money. The truck is destroyed on detonation (well duh!)

- can carry up to X (5 or so?) land units (only foot soldiers.)

- can carry ICBMs (so you can transfer them to cuba )

- maybe there should be a "super truck" which can transfer 1 or 2 land units like tanks and artillery. There are such things in reality. Also if you check out old films, about war n'stuff, you can see that many vehicals have medium sized artillery units attached to their back side. It's like when you use one car to pull another from deep mud or something. I also depends on tank size and truck size. but if you limit it to game size, 1 truck can carry 1 or 2 tanks (on the truck) + 1 artillery (attached).

I have been waiting for something like this. I just hope I won't be disappointed if I own't like it when I get it. :x

have any remarks or comments?

Gord McLeod
Settler
From: Georgetown, Ontario, Canada
Registered: Mar 2000
posted March 12, 2000 15:47   Click Here to See the Profile for Gord McLeodClick Here to Email Gord McLeodVisit Gord McLeod's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only



SMAC included this concept - the modular unit design made it possible. One of the add-ons you could use was a transport module, which could be put onto any vehicle chassis except for missiles. The capacity that the unit had was based on the chassis the unit had, its power plant, etc.
Sir Shiva
Settler
From: Bangalore, INDIA
Registered: Mar 2000
posted March 13, 2000 11:20   Click Here to See the Profile for Sir ShivaClick Here to Email Sir ShivaVisit Sir Shiva's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Hmm.. Yes.. Perhaps trucks and trains can transport items from mines, oil rigs etc. to ports for export..

APCs can be high-armoured fast infantry carriers..
Transport helicopters transport troops, supplies(?) etc..

NQUOTES
Settler
From: DOVER, NEW HAMPSHIRE
Registered: Mar 2000
posted March 13, 2000 21:01   Click Here to See the Profile for NQUOTESClick Here to Email NQUOTESVisit NQUOTES's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I think CIV3 should factor in world terrorism and also implement a national media as a improvement to a civilization. What is a war without CNN. Everyone knows that the threat of terrorism is very prevalent in a modern society.
Apolyton Civilization Site Forums
> > > Civ3-General/Suggestions Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A ReplyPost A Reply In A New Window Contact Us
Apolyton Civilization Site
Hop to:

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | Hodadian Award Central | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps