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Topic:   Faster Ships! Format for Better Printing
carioca
Chieftain
Kirtland Stk, Clvlnd Mis, Republic of Deseret
Feb 2001
posted April 27, 2001 11:17   Click Here to See the Profile for cariocaClick Here to Email carioca  send a private message to carioca
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The ships Really need to be faster compared to the land units. for example an armor unit cam move 9 but a transport only 6? IMO the ship speeds need to be multiplyed by 4
EnochF
Prince
Seattle, WA
b.02-15-99
posted April 27, 2001 13:24   Click Here to See the Profile for EnochFClick Here to Email EnochF  send a private message to EnochF
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Agreed. In the late game, Aircraft Carriers and AEGIS Cruisers should have movement rates of 30+, for example. Frigates should move around 15, Galleons maybe 12 or so, Transports between 15 or 20, etc.

Of course, maybe the way to do this is to gradually improve ship movement as the tech tree progresses. So, the base movement of a Transport could be 6 or 8 or something, but maybe "Seafaring" boosts ship movement by 1, and "Navigation" boosts it by 1, and "Amphibious Warfare" boosts it by 1, and "Steam Engine" boosts it by 1, and "Automobile" boosts it by 1, and maybe new techs like "Shipbuilding" or "Compass" boost it by 1, and so forth, so that near the end of the game, your Transports do have movement rates of 15 or 20.

Hey, this reminds me of something... I'm going to start a new thread about aircraft...

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