Part I.-Group all a percentage of all production from all cities into
Ministries. Say for every 3 production points in a city 1 goes
into ministries.
-Group all trade production from all cities into ministries.
1 ministry point per 3 trade points
-Group all luxury and tax points from all cities into ministries.
1 ministry point per 2 tax and/or luxury points
Part II.
Say that you now have:
-4 Production Points
-7 Trade Points
-2 Tax Points
-5 Luxury Points
They translate into
-The 4 Production Points become Labor Points
-The 7 Trade Points become 1/2 Coin Points and 1/2 Labor Points if uneven the higher
number goes to Labor.
-The 2 Tax Points become Coin Points
-The 5 Luxury Points become 10 Coin Points
TOTAL:
-8 Labor Points
-15 Coin Points
You allocate them into:
Public Works- Allows your settlers to build Farmland, Railroads, Fortresses.
(Settlers can still build Roads, Irrigation without any public works.)
Foreign Affairs Allows your units to accumulate "diplomacy" points that
allow them to have all the options of a spy/diplomat and can use them against
your enemies/allies to set up embassies etc.
Police Force Lower Crime rate, elliminates need for temples. Most early
civs will allocate all resources here due to the high crime rates.
Part III.
Public Works
1 Railroad,Farm,Fortress costs 1 Labor Point and 1 Coin Point
Foreign Affairs
-each early diplomatic action costs 1 Labor Point and 3 Coin Points
-each later spy action costs 2 Labor Points and 5 Coin Points
Police Force
-1 content citizen costs 1 Labor Point and 3 Coin Points
-1 happy citizen costs 2 Labor Points and 5 Coin Points
You will specify how you want the content/happy citizens distributed if
you wish for both. However if you do not wish for both the computer will
allocate it so at most you should only have 1 unhappy citizen in each city.
If happy citizens are possible then your largest cities will have them.
Part IV.
Advantages:
-No need for Diplomats, Spys, Temples, Coloseums, etc.
Disadvantages:
-More Micromanagement
-More complicated Public Works for settlers.