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Topic:   Post-Release Support Format for Better Printing
SorvinoBackhand
Settler
Ohio
Sep 2000
posted October 29, 2000 15:26   Click Here to See the Profile for SorvinoBackhandClick Here to Email SorvinoBackhand  send a private message to SorvinoBackhandSend a Message to UIN: 91242651
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Amid all the good ideas for Civ 3 here, I have not seen much concern for Firaxis' support for the game. Their support for SMAC was pretty dissappointing. After the expansion disk, SMAC support evaporated even though it is arguably the best made of all the TBS games out there now. (Support needn't mean only patches, but scenarios and other 'returns' from the company on your investment in their software.)

I once heard that 80% of the code for Starcraft has changed since its intial release. Now that's support and arguably one of the reasons why people still play Starcraft all these years later.

Good support can build a loyalty to a game and vice versa. And certainly Apolytoners have demonstrated their loyalty to the Civ games. Lets hope Firaxis will do the same for us.

jrhughes98
Chieftain
Nashville, Tennessee US
Oct 2000
posted October 29, 2000 21:27   Click Here to See the Profile for jrhughes98Click Here to Email jrhughes98  send a private message to jrhughes98
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Point well taken, SorvinoBackhand. Unless Civ3 turns out to be VERY impressive, I will not buy it if there is VERY limited or no support for it from Firaxis.

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JRH

UltraSonix
King
Melbourne, Australia
May 2000
posted October 30, 2000 00:05   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
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Er, shouldn't we be talking about this when the game gets closer to completion - there's not much point mentioning it now.

quote:

After the expansion disk, SMAC support evaporated even though it is arguably the best made of all the TBS games out there now.
SMAX was an excellent expansion - there wasn't much need to do anything after that...

quote:

patches
The game ran good except for the grafx engine, so I guess there was not much need for patches.

quote:

scenarios and other 'returns' from the company on your investment in their software.
I think it's been mentioned before [and I compleetely agree] that Firaxis should concentrate on making the best possible game (minus scenarios) and making a good scenario editor as well. They should leave the scenario making to the people on the web (ie us), 'cause we'll probably be able to do better anyway!

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[This message has been edited by UltraSonix (edited October 30, 2000).]

Biddles
Warlord
Melbourne, Victoria, Australia
Mar 99
posted October 30, 2000 05:12   Click Here to See the Profile for BiddlesClick Here to Email Biddles  send a private message to BiddlesSend a Message to UIN: 20518789 Visit Biddles's Homepage!
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Starcraft's code needed changing. A glitch in an RTS game can be exploited more than one in a TBS game. (except for that damn infinite range missile > ).

Besides, with all that Firaxis has had on their plate they have done a great job just to get those patches out.

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- Biddles

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