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Topic: Civ III Engine Proposal Current Date/Time:
June 09, 2000 00:49:36
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L o k i Warlord New Zealand Nov 1999
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posted May 15, 2000 01:44
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I know I've said this before, probably twice, but to me it's very important. But now I have even more information about a graphics engine we could use for Civ III. And I'm not saying just 'could' but 'should' too.I don't know how many of you, including Firaxis and Sid Meier himself are aware of the game Black and White by Lionhead Studios. If you do know a fair bit about the game, you will know why I am suggesting we use Black and Whites Engine. We now have the technology to further emerse the player into the game itself. As many people have said, including myself, the Enviroment is one of the main aspects of Civilization. It's where Civilization grows and lives. It is their requirement. So in other words, the more realistic it is, the better Civilization will be. Because, it just doesn't seem right to put people on a non-living world with no depth, does it. Black and White's engine, personaly, is the best engine to use for this game. Unless, you can come up with something better. (VR? haha). Here are a bunch of screenshots of Black and White, so you can use your imaginations as to what the game will be like if it was Civilization III. Before I give you the screenshots, I just want to let you know that this world is a living-breathing world. The tree's sway, the seasons change, snow settles or disappears into the ground. Tree's change to a golden flavour in autumn, rainbows, storms/rain, and even day and night. You can see the sunrise come up and go down. Birds fly, animals are chasing each other for food or reproducing. Well, you get the picture. http://bwvault.ign.com/display.cgi?images/screen009.jpg http://bwvault.ign.com/display.cgi?images/screen003.jpg http://bwvault.ign.com/display.cgi?images/screen008.jpg http://bwvault.ign.com/display.cgi?images/screen011big.jpg http://bwvault.ign.com/display.cgi?images/screen005.jpg And remember, the engine is very controlable. You can zoom in so close you can see a worm poking out of an apple on top of a barrel. And you can zoom out so far, you are pretty much in space. It's also a scalable engine. So when you zoom out everything gets smaller and when you zoom in everything gets larger. http://www.gamecenter.com/Features/Exclusives/Top5e3/Blackwhite/shot03.html You can rotate it round, its all controlled by grabbing the land with a hand cursor and pulling it or pushing it. And the camera view moves forward or backward or around. Total freedom. Peter M, the designer of the game recently said. IN SCALE. Judging by the size of the villagers in the game, the entire world in Black and White is 3 times larger than our planet Earth. So don't think that there's not enough room. And if you think computers aren't powerful enough. Surely you have a P200 with/without a 3DCard? It will always run at 15fps I think it is, which is a good smooth rate. The human eye can't really distinquish any faster than that really. And how many units do you think can be displayed at once on screen? 500. How many units do you have an entire game? I end up with about 50. Heck, not even close to 500. All I am saying is, if you want to make this a great game, and I know its worth it. I mean for christs sake, everyone loves it, even people who don't like these sort of games. You have to make it good, and you should be using the best thats available. No crappy looking, freedomless engines! |
Youngsun Warlord Darwin,NT,Australia Jan 2000
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posted May 15, 2000 01:53
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Beautiful graphics I say! quote:
 And how many units do you think can be displayed at once on screen? 500. How many units do you have an entire game? I end up with about 50. Heck, not even close to 500.
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Me around 200~300 units. 500 units?! once in a life time. |
Malignantx Settler Atlanta May 2000
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posted May 15, 2000 02:06
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Wow the graphics are beautiful. Yes and even before CivII came around i imagined graphics like these would be "needed" in order to fully imerse the player and attain a level of interaction no 2d, chess looking game could. These graphics are awesome, just imagine the possibilities and how realistic civIII can be now. CivIII would totally blow away the competition =p. Of course the gameplay must be on an equal level, graphics only complement the gameplay. |
The Joker Warlord Copenhagen, Denmark Aug 1999
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posted May 15, 2000 09:28
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WOW!I can only say one thing: I want to buy this game! What sort of game is it? If Civ3 is to use graphics that are anything like that it would be truly great. |
yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 15, 2000 09:53
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It's an interesting idea. I happen to like U9's graphics better, but the world is not as maleable, of course.Personally, I'm looking forward to a more "simple" Civ3, but that's because I'm hungry for a retro Civ3 with ultra-modern stuff built into the AI and the gameplay itself. HOWEVER, a Civ-like game with a BW or U9 engine would be great. Firaxis' next game anybody? Or maybe BHG is already on it? |
Stuff2 Warlord
Sep 1999
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posted May 15, 2000 16:15
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quote:
 Originally posted by Youngsun on 05-15-2000 01:53 AM...Me around 200~300 units. 500 units?! once in a life time.
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On a big map in civ2 I usually end up with atleast 150 cities. I usually have about 3-5 units in (or around) every city. that's about 600 units. And above this i usually have about 100 engineers working the land. That's a total on 700 units. (This is why i've started to hate units and stopped playing civ2). Is there any further degree of difficulties or am I just too good? hehe
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OrangeSfwr Warlord Pennsylvania Feb 2000
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posted May 15, 2000 23:03
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Sweet graphics, looks like something made with "Bryce 4". Have any more info on this game, I never heard of it. Remember, with the bigger map, more units may be a necessity  ------------------ ~~~I am who I am, who I am - but who am I?~~~
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L o k i Warlord New Zealand Nov 1999
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posted May 16, 2000 00:35
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Okay, Black and White is a type of God game, you control the villagers and a titan. The AI is the most advanced AI ever created for a game. Its one of the top 5 games in development. Halo, Freelancer, DeusX and I think..The Sims was the other one, but I'm not sure. But after E3, people have agreed that Black and White beats them all hands down.It's really difficult to explain in a short sentence. You really need to find out for yourself. http://www.lionhead.co.uk Thats the official site. You can find it there. Yin, what is U9? And I understand that there can be a lot of units in a Civ game, but do you ever see them all at the same time? Thats what I was saying. And it's obvious that if the units aren't doing anything, then you could have thousands of units viewed at the same time. |
yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 16, 2000 00:56
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U9 = Ultima 9The graphics were (are) amazing--if you have a powerful enough computer, that is. So while the weather effects were stunning and you actually felt "in" the game at times, my 450 Mhz P2 with 128 MB ram (16MB Voodoo2) choked in places, which really ruined the immersive feeling. If you haven't given the game a try, the last patch they made gets the game in pretty good shape. However, most people don't have a comp powerful enough to run all the stuff at full tilt, so it's a bit disappointing. Ultima on-line 2 is coming out, and you can see shots of that around, too. But we need an engine that runs smoothly on most machines, not just on a priviledged few, so it seems like PM is doing the right thing. But I do hope he leaves plenty of space for people to crank things up if they have the power. |
yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 16, 2000 01:16
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Check out some shots of U9.I realize that a kind of God-like perspective would be better for a Civ3 game, but you can get an idea of the kind of detail they put in. Surprisingly, the game itself looks and feels even better. |
Adm.Naismith Warlord Milano - Italy Oct 1999
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posted May 16, 2000 03:54
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Loki, very nice screenshots! Thank you for news.  I'm only a bit upsetted by your enthusiastic: quote:

The AI is the most advanced AI ever created for a game.
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Did you played the game in beta or you simply pass for true the common marketing "$h!t"?  Back to wonderful Black & White graphics, I agree it looks very immersive, BUT it can be appropriate for a TBS game, where B&W instead is real time? I mean, how can we control the units movement with precise tuning? Squares or exagons (hidden or visible) are a need IMHO. Quite difficult to match a grid system with a so smooth graphic. Of course I will be pleased to see I'm wrong (on real game, not by some players dream), better if I can play so beatiful beast on affordable Notebook (no 3D cards as powerful as desktop models). ------------------ Admiral Naismith AKA mcostant |
L o k i Warlord New Zealand Nov 1999
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posted May 16, 2000 04:38
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Ah Ultima, yes I've seen those screenshots. They do look awesome.I've been studying Black and White as much as I can for over 2 years now. The Freedom in the game, is much more than anyone is used to, this type of freedom in the game, is the most that has ever been created. It's difficult to explain how large and powerful the Engine is, how new it is, compared to games now. All I can say is, think big, think REALLY BIG. Because that is precisly what this game is. and Adm, you have made valid points. I did very quickly fear that there wouldn't be a way to 'control' the units and so forth. I'll tell ya what though, through my eyes, imagining how Civ III would work in a rule-less world. Would work much the same way as it does in real life. Just like it is in that other game. Shogo, anyone know it? If I want to put my tank behind two tree's, I should be able to do it. If I want the turret to stick out 4 inches over a pond, I should be able to do it. Think about this. The Sky is completely open. There are no tiles. Imagine, you as a tribe struggling in this large island, looking up at the sky one day, in your beautiful tropical enviroment, and seeing a jet fighter fly 700mph over your island and disappearing in seconds across the horizon. And then suddenly realising, how pathetic you are. And how advanced life is out there across the ocean. Or Vice Versa. There is SO much depth, you can isolate yourself, you can now be a part of the game, or you can open yourself up, travel to another island, now, you can REALLY explore, a world, instead of continous tiles - this is not exploring. Lionhead is not a shitty company. They allow thousands of people beta test their game within the sudios. They are a dedicated, down to earth company, surprisingly, more down to earth than Blizzard. Christ, Lionhead are donating some of the money that Black and White sells to charity. (And it's not a publicity stunt). I ask Firaxis, Sid Meier, to heavly consider, opening the world, and allowing us to actualy, sit in this world. I actualy, want to play my game, and one day, see a large galleon come over the ocean, land on my beach and meet me, face to face. Now thats diplomacy!  |
The Joker Warlord Copenhagen, Denmark Aug 1999
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posted May 16, 2000 08:20
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Hmm, I am not sure. Somehow I feel it could wreck the Civ experience with such stunning graphics (did I really say that?). It does sound nice to be able to LIVE the world you are playing in, but I feel that that is not how civ games are. In civ games you are supposed to run a civ, not be astounded by the graphics. In other words I could say that I feel that this graphic is too realtime. I am not sure it would work in turnbased. And I would sure hate to control every little tank in my tank division, so that they all just stick 4 inches (10 centimeters?) over some building. In stead I hope for Civ3 to have a great AI, superb diplomacy, the rise and fall of empires, a people that actually have a will and stuff like that. Combined with CPT like graphics (I thought the graphics was the best part of that game), and possibly a spherical, tileless world (I would really like this, although there are things I would much rather have) this could be the civ of my (our?) dreams. Meanwhile: It this game complete, and if not, when will it be? BTW I can't even begin to believe that the world in B&W is actually LARGER (??!?!!) than the earth! Is this true? So you can have billions of trees and birds that ALL move with the wind or fly over the land?? |
Adm.Naismith Warlord Milano - Italy Oct 1999
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posted May 16, 2000 11:08
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Loki, I must admit I share some of The Joker fear. quote:

It does sound nice to be able to LIVE the world you are playing in, but I feel that that is not how civ games are. In civ games you are supposed to run a civ, not be astounded by the graphics.
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Yes, some touches are really nice (seeing a plane flying over your head: an image worth a million words ), but I must take care of strategic Civ choices. Seeing soldiers butchered on Normandia beaches didn't helped Montgomery or Eishenower to make better strategic decisions. It can be really immersive to see fights and labours from ground, but you really end loosing the whole scenery, IMHO. Sky isn't the limit, my mind is!  It can be really interesting (immersive) to see some cut-scene (some battles or mid-turns events) modelized with so nice detail, but I suppose using this engine for cut-scene (pre-rendered are so boring, always-the-same) is really as using guns against flies: way too much (but it really take care of flies, you know ). Of course I'll always sustain a spherical globe map for Civ worlds, if I can manage it. ------------------ Admiral Naismith AKA mcostant |
Stuff2 Warlord
Sep 1999
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posted May 16, 2000 12:33
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Actually I'm not a fan of graphics (My computer is simply too slow and I don't afford bying a new one). What I would like is more possible responses to events. Imagine this: an majer earthquake destroys one of your cities. Instead of just getting a message that it has happened you get a message about it with possible responses to do like "Rebuild whole city for xxx gold", "Evacuate", "Let them take care of themselves", "Give aid (food and shelter)" and so on. When a neighbur country crosses your borders u'll be notified and given choises on how to react. Like "Prepare Ambush", "Warn them", "Kill them" and so on.
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Atahualpa King of my castle (somewhere in at) Mar 99
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posted May 16, 2000 13:05
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Stuff2: CivIII will hit shores in 2001. I guess even late 2001. I am quite sure you will have a newer system at that time. Nevertheless, I dont know if the BW engine is suitable for Civ. I think it would more fit to Sid Meier's Dinosaurs. Dont get me wrong, I am all in favour of 3D, but a bit reduced engine would be alright too. Civ games dont live because of graphics but because of gameplay. Of course graphics do play an important role, but gameplay is at least as important. While in Shooters for example graphics are much more important than gameplay.ATa |
Dalgetti Chieftain Haifa , Israel Apr 2000
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posted May 16, 2000 14:43
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for me even CTP was too full of grafics . thew only grafics part I liked was the trade routs . more grafics will kill the Chess feeling if you know what I mean . |
L o k i Warlord New Zealand Nov 1999
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posted May 16, 2000 22:52
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Ok, this is the image I am getting from you people. You guys seem to just want to sit in your throne and tell everyone in your civilization what to do. That isn't civilization. Think harder now! The reason why I am suggesting they 'take' the BW Engine from Peter, and then build around it. So they have 2? years to work on diplomacy, units, trade, and whatever! The Graphics engine is already built! So they are already half way finished! This is what I'm trying to tell you. Grab a brilliant Engine, and put Civ on top of it. Then, they can use all their energy into the diplomacy, trade, etc. Instead of into the graphics, coz, well, most of its done! Listen, all I'm saying is. I don't want to feel like I am playing on my computer, and thats what I get when I play Civ1 and 2. I want to feel like I am one of the people in my civilization, and actualy feel like I have real power, etc. At the moment, the only way now, to express that type of energy and whatever, is through this Graphics Engine. And then VR. I don't want to sit in some chair, telling people what to do, for 6000 years. (The game will be out in 23rd September) |
yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 17, 2000 00:10
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And what I (and others) are saying is that we want Civ to stay true to its roots more or less. This means NO 3D graphics. HOWEVER, another game with Civ's depth AND a BW world would be very interesting. You can sort of get this VR feeling with Everquest and Ultima Online, but nobody has tried something like that from a Civ perspective. If done properly, it could be a blast. But I don't want Civ3 to be that kind of game. A vastly improved Civ2 in terms of diplomatic options, interface, 2D graphics, sound, etc. is what I'm after. And there's more than enough stuff in The List to make a cool game. |
Malignantx Settler Atlanta May 2000
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posted May 17, 2000 00:47
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It seems most of you don't want great graphics, just great gameplay? I feel the same way as Loki, playing civ is like playing a chess game not controlling a civilization. Isn't civilization suppose to simulate a real civilization and the interactions between them? What is the perspective of real leaders in the world? The same (almost) as in B&W.. although real leaders can't zoom in and out but you get what im saying. The 3d graphics would make me feel IMO like im actually building an empire instead of simply moving chess pieces around. Maybe you guys are satisfied with mediocre graphics and great gameplay, but i want great grahpics and great gameplay. And maybe CivIII isn't ready for these graphics.. and so it seems most of your budgets, but i hope by the time CivIV comes around they do switch to a 3d graphics engine like B&W and you guys have upgraded your computers by then. =) [This message has been edited by Malignantx (edited May 17, 2000).] |
MidKnight Lament Prince Melbourne, Australia May 99
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posted May 17, 2000 01:04
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If there's one thing that would get me to upgrade it would be Civ3, but I'd prefer not to. And it doesn't need great graphics, it just needs to be simple, clear, and have atmosphere. As long as it can do that without top-of-the-line graphics, then I say keep it simple.- MKL |
yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 17, 2000 02:42
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This has nothing to do with my budget. But thanks for the concern. I routinely buy a new top-of-the-line system every 2 years (and upgrade in between if I have to). It has to do with the kind of game I want Civ3 to be. And I don't want it to be a 3D game. And this VR idea of seeing opposing leaders at a coffee shop while you stop together and discuss philosophy has never been a part of the game. It has been the illusion of the game made possible by great gameplay. Keep it that way. There are at least 50 3D games to choose from if I want that experience. But I don't. |
L o k i Warlord New Zealand Nov 1999
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posted May 17, 2000 04:08
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True to its roots! Exactly!You all know what made Civ a great game, well, I don't get that feeling from tiles anymore, sorry! I am trying very hard to bring that addictive feeling back into life with Civ! Only 3D is going to accomplish that now! |
L o k i Warlord New Zealand Nov 1999
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posted May 17, 2000 04:16
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I just remembered another reason why I am trying to argue this point, and that is because Firaxis have said time and time again, they are bringing Civ3 up to standards 'graphicaly'. Which is 3D. No matter which way you look at it.I am trying to support the idea of BW's 3D Engine. Because of how powerful it is. And how addictive it will make the game again. And Malignantx, obviously knows, that you CAN have both great gameplay and graphics. Don't let graphics make you think you can't have great gameplay, thats just pathetic. |
Grier Chieftain of Reading,England Feb 2000
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posted May 17, 2000 07:42
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IMO, if done well, a 3D g-engine for civ3 might be nice, but it certainly isnt on the top of my list. I would hate to happen to civ what happened to Populous when Pop3 came out. The most important aspects of the graphics are that they are functional. |
yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 17, 2000 22:57
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Nobody is arguing (I don't think) that great graphics and great gameplay are antithetical. But there's simply no getting around the fact that a 3D Civ3 (using a BW engine) would NECESSARILY be a radically different game in terms of gameplay and feel. This is obvious.What I'm saying is, in the case of Civ3, I don't want graphics to determine how the game is going to be radically different. If you can explain a BW engine Civ3 that has all the complexity (and simplicity) of the Civ tradition, I'm sure lots of people would be interested in hearing. The closest thing yet is likely to be Warcraft 3...but that game is a far cry from Civ's use of world history. WC3 will be fun in its own right, no doubt, and perhaps revolutionary, but for now I don't think that a sweep of history game can be done well in 3D. And aren't you sick of 3D games? It's been beaten to death. There will ALWAYS be room for great 2D games simply because you can do things with them that no 3D game can offer. However, in the off-chance that Firaxis is reading this, I would like to support the new company line that graphics will be given a lot more attention. This is obviously awesome to hear...but 3D on Civ3 is clearly not the way to go. |
Glonk Warlord Ugandan Prince Nov 1999
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posted May 17, 2000 23:11
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Loki: I believe what you're looking for is what Warcraft III has (had?) planned...But as stated before, B&W is a real time game, and I'm pretty sure Civ3 will be turn-based. Also...being able to see such detail in a game can wreak havoc on scale... Imperium Galactica 2 had a cross between the two scales. There was a Galactic screen where you manuevered fleets around and a 'battle' screen. If ships were fighting, it'd zoom in and let you control ships in detail in the battle. The same thing with Tanks for ground invasions. You could also move the camera 360 degress in all directions and zoom in and out and such. While the idea does sound cool, the novelty wears off pretty quickly and you begin to adjust to the "nice" visual effects and want a straight forward method of manuevering units tactically and move back to the strategy aspect. |
L o k i Warlord New Zealand Nov 1999
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posted May 18, 2000 05:06
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WARCRAFT 3? IMPERIUM GALACTICA 2!?ARGH!! You guys are fustrating me! Those two games are ancient compared to Black and White, I've seen WC3 in action, its engine is terrible, and Imperium Galactica 2's engine is even more terrible! I am trying soo hard to explain myself, but I'm failing! doh! I just hope to god, someone from Firaxis is reading and has seen/played a bit of Black and White! I want people who have played it to help back me up! Someone! The reason, why 3D is so important and popular, is because its the only thing that will immerse the player more. 3D cannot be done to death, simply because its too important, its still in its very early stages of technology, but in a few years, 5-10, it will be extremely realistic. Yin, I'll be very blunt and I know you are going to disagree with me on this, but I personaly, and seriously am getting the impression you are supporting the wrong type of game, you should be supporting an advanced chess type game instead. Civilization is a hell of a lot more than chess. Like people before have said, civilization requires atmosphere, the more, the better. I am *very* worried, that Civilization will die in the background amongst all the other games out there that will stand out infront, because they have kept up with technology. Civilization is a very important game to the gaming industry, it is the only game with the name that needs to be on top, in front, because the majority of the people, want to actualy put on their VR headset, and sit in some golden throne. And not only that, but walk out and walk through their kingdom whenever they please. Walk into battles, and whatever. 2D will not accomplish this. I and I am very sure most other people would want to see Civilization keep up with time so that we can actualy feel like we are controlling a real civilization. If the step isn't made with Civ3, it may lose the people's interest and we may never reach that goal in the future. I don't support 2D anymore. 2D has had its time, and IT has been done to death. |
yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 18, 2000 09:35
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I understand what you are saying, but to say that 2D is dead is to oversimpify the matter.Let me ask you: Do you still play Chess? I love chess and other board games. Poker is one of the best games in the world. Now when Battle Chess came out with pieces that fight each other, etc., I thought "Cool! Let's buy that!" You know what? It was lame. Destroyed the game. And let me be blunt, too: Like it or not, Civ3 is not going to be in 3D. It just isn't. I guess this means you won't buy Civ3, and that's fine. However, like a great game of chess, the underlying game of Civ3 itself will be a great thing to visit again with improved 2D graphics, gameplay etc. Am I saying Civ and Chess are on the same level? Well, personally I think Chess is a FAR more subtle game, but Civ gives you more options, so in a way it's more complex. And let me say again, if you can sketch for me how all that makes Civ great can be put into a BW engine, let's hear it. I don't think 3D and our systems are there yet. A much more watered down 3D Civ is possible, and perhaps quite fun. But that ain't Civ. You want a new game entirely. I'll play it when it comes out one day. So, trust me when I say I share your enthusiasm for such a day, but it's a bit off yet and certainly not in store for Civ3. |
L o k i Warlord New Zealand Nov 1999
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posted May 18, 2000 09:58
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I'm not asking for that VR stuff yet! I'm just supporting Civ for the future!Who said Civ3 won't be in 3D? All I remember hearing is that Civ3 will be brought up to standards graphicaly, and that is from a graphic artists point of view, 3D! By the time Civ3 comes out, and IF it's in 2D, it will look crap. absolute crap, compared to other games, most people just won't want to buy it. They'll be buying Metal Gear Solid 3 or some other game, supporting real-time rendering, etc. I think I speak for the most, and that is that people don't want to see Civilization as a bad game, I want to see it on top. I want to see it on the top 10 list of best games of all time, again! That isn't going to happen with just good AI. Not anymore. I am so sure, that the idea of making the player part of the people in your civilization, interacting with them and everything around you, is so important and immersive, that I am studying programming at the moment. I feel, that this is one thing I must accomplish, a game like this, just must be done, it's just one of those things that has to be done.
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The Joker Warlord Copenhagen, Denmark Aug 1999
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posted May 18, 2000 17:09
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I am not sure what I think now. I can see why Loki wants a beautiful 3D Civ3, but I also agree with Yin and the others that in my mind I can not at all have it work with a civ game. I think that I would like a BW engine for Civ, if it can be done without wrecking the civ feel. But There are some problems: It seems like that in BW you can actually zoom down to see every little tree and every little house. But I don't want that for Civ3! I don't want to be able to see every one of the 5 million houses in my capital. That would be sick! And I don't want to be able to talk to every one of my 160 million people. Or manage every on of my 5000 airplanes and 10000 tanks in a war. That would be ridiculous. I would, however, like to have the people have a mind of it's own, so that they reflect and interact to the things that I do. But I don't need stunning graphics to do that. I know that we all sound very conservative regarding Civ3. I myself don't think of myself as a conservative Civ3 fan. I would like a total remake of the game engine. But I am not sure if it should include total 3D. Especcially the 3D of BW, which seems more microlike, in stead of the macro feel of Civ games. A more down to earth 3D engine in Civ3 could work, but at the same time I think that 3D becomes ugly if it isn't done well. Ohh, I don't know anymore! I just hope that Firaxis does whatever works best for the game. Loki: You said that BW would be out by september 23rd. But it sounds like you have already played it. How does this combine? Good luck with your programming BTW. I am looking forward to seing your first game. If you can accomplish your goals it will definately be worth buying!  |
Glonk Warlord Ugandan Prince Nov 1999
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posted May 18, 2000 18:32
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When a game becomes 3D, it becomes eyecandy. Sure, I like 3D...but only where it's appropriate. Quake 3 is 3D, as it should be. Civilization III will be a game about building an empire in a turn-based environment. I fail to see why vastly increasing the system requirements so one can watch the same units from many angles is worth the effort. In the end, it only becomes distracting. You want to quickly deploy units, you end up waiting for your computer to display some gorgeous, but useless, graphics of intense detail.I would still get Civ3 if it had Civ2's graphics, but way better AI. I'd play the game for the strategic elements, graphics takes a back seat. If it does become 3D like B&W, IG2, Warcraft 3, etc, etc...then I do hope it has an option for a simplistic isometric view that I enjoy so much. The fad of having it in 3D wears off much too quickly for it to be viable. |
OrangeSfwr Warlord Pennsylvania Feb 2000
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posted May 18, 2000 18:38
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That last post reminded me of my first computer, a Tandy of some sort, back in 1987. It came with a game called "Battlechess" where you could switch between a 2D mode (simple chess pieces) and a 3D view (Units that came alive and fought the other to the death). ::Memories::Ok, my obvious point is to have a way to switch between a Civ 2 "Chess board" with 2D units and flat terrain, and a more graphically intense game with 3D units, better City and terrain views, etc... Both should be very simple to use and operate, and the 3D version should not consist of movies for every battle that takes place. However, you always have the option if you're not in the mood for a long, graphic game with eyecandy. 3D may be better for games on Earth and Scenarios such as WWII. 2D if you're simply playing on a new world. Although you could switch between them at any time. ------------------ ~~~I am who I am, who I am - but who am I?~~~
[This message has been edited by OrangeSfwr (edited May 18, 2000).] |
L o k i Warlord New Zealand Nov 1999
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posted May 18, 2000 23:53
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I am failing to understand why most of you don't want to be immersed into the game?Please explain that. Don't you want to see what your civilization, actualy looks like? and how big, it actualy looks. I've got a suggestion. Play Indiana Jones, Infernal Machine, go to the island level, where the tiki's are, etc. While you're standing on the beach, try to imagine, having, about, 30? other people on the island with you. And imagine, telling the people to build you a tribe hut here on this beach. Some will go out and get the wood, and others will go hunting for food. Then go swimming in the ocean, go to the area where there is a wrecked Japanese Ship, imagine that ship was one of yours, or one of your enemies ships that you destroyed, in real time. I'm not asking for a house for every person, We really need to feel like we are in control of the situation. If I am controlling situations from in the sky and looking down on crappy graphics (which is actualy "the world you are playing in") then you aren't getting the *correct* feel of how a civilization should be growing. Okay, It would have to be RTS, in order for it to look right. BUT...I think, a suggestion is simple, first...in history, a lot of battles were known to happen, so they could get ready for the battle, other battles were out of the blue, and thats where you are gonna have to use your strategic skills with defences, etc. but they don't have to happen instantly, you could have lookout points, which can warn you of some men coming over the horizon. The enviroment is much much larger, than things like warcraft, etc. where its just too difficult to get ready for incoming battles. You might be on some large tropical island, and one day decide to walk up a high hill, and look over your civilization, you notice a large clearing which leads towards your tribe, you could think, oh, well I better put a large wall there to stop any intruders, and maybe two guardsmen. Then you see some of your people, go off into the woods, come back with some wood, and back to the clearing and start building the wall out of bamboo or something. So you can start doing all the things that civilizations used to do a long time ago. I know its starting to sound like a really big thing to accomplish, but it's just one of those things that must be done. The first person to do it, will shake the gaming industry, twice! It's one step down from the ultimate gaming experience! And it can be done now! This sort of thing couldn't have been done 3-4 yrs ago! |
Glonk Warlord Ugandan Prince Nov 1999
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posted May 19, 2000 00:12
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The scale would have to be big enough to encompass the world. Having it 3D would be more of a pain than a useful feature. As I said before, I would like it *IF* it was an option that could be turned on and off. It'd be quite annoying to move units around...but to do so you'd need to move the camera to see the screen properly. Not to mention, you'd need quite the computer to run it properly... |
MidKnight Lament Prince Melbourne, Australia May 99
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posted May 19, 2000 00:16
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You're right - It would be cool. But it's just not going to happen. Take a breath. Remember that this is Civ. It's not VR. It's not RTS. If you can make a game like that then I'll pay you lots of money to play it. Until then, it'd be easier if you found your own island and started telling the natives to build you a hut. - MKL [This message has been edited by MidKnight Lament (edited May 19, 2000).] |
L o k i Warlord New Zealand Nov 1999
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posted May 19, 2000 02:42
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I'm not going to talk to anyone who isn't going to be positive about this because the people with their negative ideas just aren't justifying themselves enough to prove to me that what I think Civ should be like is wrong.okay, here's a screenshot from within Indy (its 3D). http://homepages.ihug.co.nz/~knowles/shot.gif Imagine, being the Aztecs, and living in valleys, surrounded by snakes, and other animals and birds flying in the sky. And imagine telling your people to build that big building in the screenshot. and you can only build it if you have the resources. All of the land you see in the background is visable, and you can journey there if you wish to. You can say, right, we need a second city coz this city is getting too big, so you tell quater of your people to pack up and head on over those hills and mountains. (And you can go with them). To find a good spot for another city. Glonk, I've said before, the world in BW's Engine is 3 times as large as earths, judging by the scale of the people in the game. (and they aren't dots ) |
yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 19, 2000 03:19
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Loki,I guess I'll try this one more time, but I'm not sure we are understanding each other anymore on this topic.  What you are describing will ONE DAY be quite an experience! But it won't happen for Civ3 or any other game to the depth you describe for a long, long time. Yes, it's going to happen in one form or another, and I'll be gladly buying the equipment and slapping down my money when it happens. But... I'll also be buying great 2D games like Civs 10, 20, 30 years from now simply because sometimes I like the way that kind of game plays. And I'm sure many people feel the same way. Many times I simply DON'T want to be immersed in a game completely. Then it becomes almost like work, if you get my meaning. Do I really want to ride the raft over to the next island and catch some fish along the way to keep from starving? But if you look at my computer, you'll see some good 3D stuff (like Ultima9) as well as some GREAT 2D TBS stuff (like Heroes of Might and Magic: Shadow of Death). You'll also find chess.  So the point isn't that one kind of game MUST rule the future. That's silly. There will always be room for many styles of games to be immensely popular whether they are 2D, 3D or god knows what else. GO is one of the most played games in the world, and it's nothing more than black and white (the irony) stones on a grid marked in some wood. Consider that. I share your overall enthusiasm, however, for the game you describe, but we might both be very old men before it's absolutely the "real" experience you seem to want it to be. And it certainly isn't possible with even the best computer any of us can buy. Perhaps the team at IBM could give it a whirl, but... For now, I'm just looking forward to an awesome Civ3. In 2D. |
Urban Ranger King The City State of Noosphere May 99
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posted May 19, 2000 05:06
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3D has its uses, but perhaps not for Civ3. Consider the Civ map. It spans the entire globe. Any sort of 3D effects would be a total waste. Okay, so you can zoom in. However, the novelty of looking at fratal mountains and birds flying in the wind wears out after a while.You don't need 3D graphics to immerse yourself in a game. What you need is atmosphere. Consider one of the best games of all time: UFO: Enemies Unknown (XCOM: UFO Defense for you Americans ). Anybody who have ever played the game got totally sucked into it. Yet the game has no 3D graphics. It doesn't even have animation -- okay, maybe extremely crude animation. Same goes with Civ. Civ doesn't even have animation at all. On the other hand, there were a large number of Myst clones with stunning graphics. However they had no gameplay at all. Another point is computing power. You can't ask everybody to upgrade his computer just to play a game. So by requiring heavy duty hardware you limit your own market size. |
Malignantx Settler Atlanta May 2000
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posted May 19, 2000 05:56
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Bah, loki is gone beyond what i thought a 3d version of civIII should be. I don't want so much detail that i wouldnt know the difference between playing civiii and ruling a real empire. It would be too time consuming. I mean look, civ games today have enough in it to take forever for one turn to go by, especially near the end. If you ever have cheats on and use show the whole map then prepare to wait a while. What i was thinking was that the game would have the same amount of detail, same sized units everything.. except a 3d world. Some what like populous 3 ? the latest one. I dont want civIII to become a chore. Also weather patterns and day and night would be a nice touch. the graphics are to compliment the gameplay, not interfere with it or degrade it. later.. |
L o k i Warlord New Zealand Nov 1999
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posted May 19, 2000 10:22
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I give up, sigh. |
Eurhetemec Settler London, UK Mar 99
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posted May 19, 2000 11:18
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Loki, you know precisely nothing about 3D graphics. The human eye can only distinguish 15 FPS? Excuse me, are you insane? The human eye can distingiush 50, not 15 frames a second with EASE. Nothing looks "smooth" unless it is at least 25 FPS, or on a precise computer monitor, more like 40 FPS.Furthermore, that engine is way too precise to be used for Civ's far out view. I want Civ III to have 3D graphics, and I'd like you to be able to zoom in pretty close, but the B&W engine is TOO precise and not nearly as quick as it's designers claim it to be. 15 frames a second is PAINFULLY jerky. Just get out whatever version of Quake you own and do some benchmarking on it. You'll see that below 25 FPS the game is just annoying. Does Civ III need 3D graphics to be an economic success? Yes. Does it need silly-ly precise 3D graphics from a totally different game engine? No. If anything, a Voxel-based engine would be superior to the polygon-based ones used in B&W. The only reason to use poly engines is that so many people have 3D graphics cards. As for people claiming "I don't have a 400MHz processor and Voodoo2+ graphics card, I won't be able to play!" well, too bad. This is PC gaming. Things move on. You need to upgrade to lay recent games. Period. You'll still have AC, CivII and other games, but if CivIII needs a decent processor and so on to play, well, there you go. You need an expensive car to compete in most races. ------------------ "You're standing on my neck." |
Private Viper Settler Land of Nod Jan 2000
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posted May 19, 2000 12:03
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Loki, I see on your profile that you are a 3D artist. Well then, I ask you, you should have some clue what kind of programming knowledge, skill and time would be required to recreate the WHOLE WORLD in 3D. BW doesn't do that, it just gives you areas of it (huge areas, yes, but nothing like the world itself). Imagine zooming in and out, in and out, in and out in different corners of your empire for micro-management. The BW engine works for BW, but the genres are beyond comparison.I'd also like to join the gang who would play civ3 if it's using the Civ1 engine with vastly upgraded gameplay, and I know there are quite a lot of you out there, let alone fans of the Civ2 engine. Of course, the graphics WILL be better than that, and hopefully changed for the better, but I pray, don't give me full 3D. I don't even like RTS games in total 3D, it becomes too cumbersome compared to a top-down view. And yes, I have tried quite a few. I'd like to end with an equation: How many polygons would it take to recreate the world in full 3D. Now check your answer with the technology and speed of your processor and graphics card... I think you'll find the first total is quite a few times bigger than the second one... just my .02 ------------------ Viper viper@cnc.net.nz CNCNZ
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yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 19, 2000 19:28
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You guys, there's no need for us to attack Loki. I think his vision for a future game is interesting, and I'm glad he shared his idea for the game. Perhaps he'll be one of the guys who helps put such a game together.But let's respect each other's ideas.  |
Urban Ranger King The City State of Noosphere May 99
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posted May 19, 2000 22:17
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quote:
 Originally posted by Private Viper on May 19, 2000 12:03As for people claiming "I don't have a 400MHz processor and Voodoo2+ graphics card, I won't be able to play!" well, too bad. This is PC gaming. Things move on. You need to upgrade to lay recent games. Period. You'll still have AC, CivII and other games, but if CivIII needs a decent processor and so on to play, well, there you go. You need an expensive car to compete in most races.

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I must take issue with this viewpoint. As you have said so well, this is PC gaming, not PC snazzy geewhiz 3D realtime graphics.Yes, things do move on, but somehow there aren't any classic games in the recent years, not in the sense of Civ or UFO: Enemies Unknown. There is simply no reason that games must have gratuitous graphics to succeed. There are many games with graphics that simply get in the way of playing. For example, in Risk II, whenever there is a battle the game zooms in and shows a bunch of soldiers shooting at each other. This was fun for the first couple of times you watch, then you find out it slows down the game too much. Luckily, this feature can be disabled. But why bother putting it in in the first place? If this is a race, then the car is the gameplay. Graphics are just decorations outside. [This message has been edited by Urban Ranger (edited May 19, 2000).] [This message has been edited by Urban Ranger (edited May 19, 2000).] |
Par4 Warlord Land o Golf May 2000
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posted May 19, 2000 22:45
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I think Firaxis will do a fine job with the engine and I don't program graphics so I won't comment much. BW is definately a much different game than civ and its engine, IMHO, will not work at all. I hate to say this but this is one issue I think maybe we should let Firaxis do this on their own without much help.P.S. Viper, I've been visiting CNCNZ since it was TSNNZ, great site, didn't you have to go to the military? Are you out? RA2 Yay! ------------------ I use this email (stupid cant use hotmail) gamma_par4@hotmail.com Don't ask for golf tips Your game will get worse |
L o k i Warlord New Zealand Nov 1999
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posted May 20, 2000 04:38
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I'm going to make this my very last post.I hope people read it thoroughly before they post their message. It's fustrating, having to keep repeating myself. Eurhetemec, I'm going to ignore you, you sound stupid. You DON'T NEED A 3DCARD TO RUN THE BLACK AND WHITE ENGINE, NOR DO YOU NEED A 400MHZ COMPUTER. A 200 works fine! The more polygons I have on display at any time , the slower my computer is going to run, depending on the graphics card, right? That's not entirely true, it's mostly about programming. Black and Whites engine is programmed to run as smooth as a babys arse every time, all the time. It never jerks. Pirate Viper, I've considered what you've said before, it's obvious that you would have to alter the engine in order for it to work for civ3. I didn't feel I had to say this, because, well, its just obvious, sorry, I spose I should have mentioned it at the beginning, a lot of other people have been saying the same sort of thing. I have never seen Civ as a type of game that fits well in chess type genres. I've always seen it as a game that should be the best it can be. Don't you think...you would get more of a 'thinking' game out of it, if you had a rule-less world? Much like the world we live in now. Don't you think you would get the correct type of game that civilization should be played at? If I had a tiled game, that said, I can't move my tank there coz well, thats not programmed, then aren't I limited to what it really should be? So I'm not really playing Civilization, I'm playing Chess: Civilization. I DON'T WANT TO PLAY CHESS! I WANT TO PLAY CIVILIZATION AS IT SHOULD BE! I would have to consider soo many more things if the game had no rules! It would require, REALLY thinking about everything! Civilization as it is now, is far too limited! |
Malignantx Settler Atlanta May 2000
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posted May 20, 2000 05:00
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hahaha, so what you're really asking for is Sim Earth 2000? and how is civilization limited? graphicly? gameplay? i know its both, the graphics are behind the standards of games today.. and i dont care how badly you guys want to keep the same shitty dont know what the hell that is, pixely crap graphics. The graphics suck.. i would think the grahpics rocked a few years ago though. but most of the time when you get far into the game the screen becomes so clustered its hard to know what units are where. Also the gameplay definitely needs a lot more depth. [This message has been edited by Malignantx (edited May 20, 2000).] |
yin26 Civ3 Forums Moderator Work in Seoul, Korea. From Los Angeles. Apr 99
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posted May 20, 2000 06:22
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Well I most certainly want better graphics in Civ3 along with a lot more options that force a player to think carefully. If this means 3D for the graphics, and if Firaxis has the ability to do it, great, I'll buy the game. On the other hand, if Firaxis does nothing more than simple cosmetic changes to Civ2 (please see my article "Civ 2.5?" posted on this site) then I'll probably just save my time for MOO3.So I don't think there's much to argue about: We all want the game to be substantially better...just some of us have a different focus from others. Hey, variety is the spice of life. I'll also be buying BW as soon as I hear the released version is at least half of what all the hype has been. Hopefully it will help set the stage for even better things to come. [This message has been edited by yin26 (edited May 20, 2000).] |
Slax Warlord London, Ontario, Canada b.02-15-99
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posted May 20, 2000 09:51
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In my opinion, Civ is a strategy game, and strategy is best done from overhead, not from "in the field".What you decribe is "live the life of a ruler", which might be fun for a minute, but then your ruler would eventually have to go to his 3d war room and look at a 2-d map to plan how to rule his land anyway. Just make the gameplay immersive. | |