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  Picking Unit Skills

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Author Topic:   Picking Unit Skills            Current Date/Time: May 18, 2000 18:32:29
Zulu Elephant
Prince
North Yorkshire, England
Jun 99
posted May 18, 2000 09:57   Click Here to See the Profile for Zulu ElephantClick Here to Email Zulu Elephant
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Just a small idea - Don't know if its been discussed before
It would make scenerios so much easier to control if you could pick specific skills that a unit can have
For instance, in the WW2 scenerio that comes with Civ2, after playing for a while each civ starts building a load of new cities, totally changing what the scenerio is all about
To stop this, you would have to remove settlers from the scenerio but that would stop any sort of terrain improvement.
It would be nice if you could pick skills like Settlers who cant found cities but CAN improve terrain
Just a thought
OrangeSfwr
Warlord
Pennsylvania
Feb 2000
posted May 18, 2000 18:32   Click Here to See the Profile for OrangeSfwrClick Here to Email OrangeSfwrVisit OrangeSfwr's Homepage!
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I think this ties in with the Unit workshop. I'd check that thread out and add your idea. You'd be supporting the Unit Workshop idea I guess.

BTW: i agree with what you said

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