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  A question for Firaxis...

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Author Topic:   A question for Firaxis...            Current Date/Time: May 02, 2000 09:40:25
Earthling7
Chieftain
Square 74, 127
Jul 1999
posted May 02, 2000 07:51   Click Here to See the Profile for Earthling7Click Here to Email Earthling7 Send a Message to UIN: 929768
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This forum has been quite active and the ideas here would suffice to create a game worthy of at least 10 CD-ROMs. It is obvious that some ideas are better than others, some would never work, while others are simply ingenious.

Any chance of letting us know what ideas are being considered for the final release, or is it still too sensitive?

Thanx!!!

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Greetings,
Earthling7
ICQ: 929768

The diplomat
Warlord
madison,IN USA
Sep 1999
posted May 02, 2000 09:40   Click Here to See the Profile for The diplomatClick Here to Email The diplomat
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Well, Firaxis has given us some hints as to ideas that will probably be included in the game. If you look at Sid's letter, we know that minor nations, better trade, better combat with siege warfare and leaders, improved diplomacy (which hopefully includes a lot of stuff from the diplomacy summary)are probably going to make it into civ3.

What I am curious about is what civ3's social engineering will be like? How will improve from SMAC?

I know we sound pretty impatient, Firaxis, we are all at this forum just extremely excited for civ3! We love the civ genre so much!

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No permanent enemies, no permanent friends.

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