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Topic:   Ice Format for Better Printing
Jer8m8
Chieftain
New York, America
Nov 2000
posted December 19, 2000 15:35   Click Here to See the Profile for Jer8m8Click Here to Email Jer8m8  send a private message to Jer8m8
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Forgive me if this is unoriginal, but ice should somehow be put into the game. If I wanted too, I could send a trireme through the northeast or northwest passages. My suggestions:Either have a ice as a new terrain type that only certain units can go through or as a "resource" (like whales) that you have a 60% chance (could change) of sinking on each turn. Also, there should be "dense ice" as opposed to glacier at the north pole that would let subs pass if they have enough moves to make it through completely and land units would have x% chance of sinking.
raingoon
Prince
Los Angeles
Aug 1999
posted December 19, 2000 20:24   Click Here to See the Profile for raingoonClick Here to Email raingoon  send a private message to raingoon
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Actually, I've never seen that suggestion exactly. Nice idea.
Diablo, Bro. of Mephisto
Warlord
Salt Lake City, USA
Oct 2000
posted December 19, 2000 21:02   Click Here to See the Profile for Diablo, Bro. of MephistoClick Here to Email Diablo, Bro. of Mephisto  send a private message to Diablo, Bro. of Mephisto
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Ive never seen this suggestion either, I think its worth discussing!
DarkCloud
King
of Clouds
Jul 2000
posted December 19, 2000 21:16   Click Here to See the Profile for DarkCloudClick Here to Email DarkCloud  send a private message to DarkCloud Visit DarkCloud's Homepage!
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001674 A novel idea - Icebergs

ho... hum... linking....

It is a good idea, but not new... just thought I'd clear that up.

DarkCloud
King
of Clouds
Jul 2000
posted December 19, 2000 21:17   Click Here to See the Profile for DarkCloudClick Here to Email DarkCloud  send a private message to DarkCloud Visit DarkCloud's Homepage!
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It was brought up in another thread by myself as well, but I forgot which.

Oh well, carry on your discussion.

airdrik
Warlord
Boise, ID, USA
Oct 2000
posted December 20, 2000 18:08   Click Here to See the Profile for airdrikClick Here to Email airdrik  send a private message to airdrik
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Ice could cover any terrain, though it generally extends further over water than over land (land is warmer than water, more water in water to freeze)

Subs can move under ice that covers water, but take x damage per turn that they are still under ice (x=total hp of a primative sub).

Air units can move over ice, but have x% chance of being lost. Factors involved include radar, movement of the unit, how advanced the unit is, etc.

Land units take x-hp/space that they move over ice. A flag could be implemented: unit takes no damage over ice.

Ice supercedes the terrain it is on, ie. any effects a terrain under an ice space might have are negated and the features of the ice are used.

A 'cold' attribute could also be added to a terrain to simulate tundra, only just on land.

red_jon
Prince
of Eastbourne. (UK)
Oct 2000
posted December 21, 2000 17:34   Click Here to See the Profile for red_jon   send a private message to red_jon Visit red_jon's Homepage!
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Ice should be able to kill troops. In WW1 the Russian ice finished off many German slodiers.

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"We shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills, we shall never surrender!" -Winston Churchill

"Gotta love me"- Baby, Dinosaurs

Diablo, Bro. of Mephisto
Warlord
Salt Lake City, USA
Oct 2000
posted December 21, 2000 21:49   Click Here to See the Profile for Diablo, Bro. of MephistoClick Here to Email Diablo, Bro. of Mephisto  send a private message to Diablo, Bro. of Mephisto
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quote:

Originally posted by red_jon on 12-21-2000 05:34 PM
Ice should be able to kill troops. In WW1 the Russian ice finished off many German slodiers.


actually, it was the Russian troops that killed the German troops, it was the cold that froze them.

timfry
Settler
Grand Rapids, MI
Dec 2000
posted December 23, 2000 13:44   Click Here to See the Profile for timfryClick Here to Email timfry  send a private message to timfry Visit timfry's Homepage!
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Ice just made the German soldiers sick. They got diseases and fought poorly. All types of enviornment should have that impact on soldiers. The builders of the Panama Canal were killed because of mosquitos.
airdrik
Warlord
Boise, ID, USA
Oct 2000
posted December 24, 2000 01:46   Click Here to See the Profile for airdrikClick Here to Email airdrik  send a private message to airdrik
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Actually, ice didn't give the Germans diseases, it froze them, but the results are about the same. Perhaps certain terrains damage units (up to 1/3-1/2 total hp)
Adm.Naismith
Prince
Milano - Italy
Oct 1999
posted December 24, 2000 19:03   Click Here to See the Profile for Adm.Naismith   send a private message to Adm.Naismith Visit Adm.Naismith's Homepage!
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Airdrik, damage on bad/unknow terrain was discussed, also by me, with some interesting idea IMHO: please look here .

A bit more search with "ice" keyword will let you find some more about this topic; I'll like to do it more by myself but I'm going to bed: this morning my two children surely will wake up very early (TM) to enjoy Christmas presents, better I rest a bit now!

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Admiral Naismith AKA mcostant

Theben
Emperor
Indianapolis, #1 in Syph cases!
b.02-15-99
posted December 24, 2000 23:12   Click Here to See the Profile for ThebenClick Here to Email Theben  send a private message to Theben
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nevermind.
[This message has been edited by Theben (edited December 24, 2000).]
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