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Topic:   game progression suggestion Format for Better Printing
QuEsTiOnEr
Settler

Sep 2000
posted September 19, 2000 18:30   Click Here to See the Profile for QuEsTiOnErClick Here to Email QuEsTiOnEr  send a private message to QuEsTiOnEr
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I am a huge enjoyer of Civ line of games and I also like the general progression of the games. However I was thinking about this and came up with what I thought was a fairly good idea, it goes a little something like this:

At the start the games opens up to you building a single city (your capital). When I say building a single city I mean an actual city view where you can build the basic city improvements. Along with building up your city you would also have to fend off any barbaric threats.

After this portion of the game is complete. Then you move onto a world make and begin building your empire in the standard CIV way.

After you have conquered the planet, launched a space station, or had some sort of global unification you would move into a solar system type map. In this phase of the game you would have to conquer the solar system by either taking it all over or uniting it.

After this stage comes the final stage. A galaxy/universe map that you would have to wage war against other alien races and ultimately finish the game. To complete the game you would have to conquer the galaxy, use diplomacy to unite the universe or by some type of ultimate scientific achievement.

I realize this would make the game much more involved, but in the end it would be a more satisfying and fulfilling game.

sleeperservice
Settler

Sep 2000
posted September 19, 2000 18:46   Click Here to See the Profile for sleeperservice   send a private message to sleeperservice
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A solar system has 9 planets ?
A galaxy 100 billion.

Now what about a counterproposal

You has almost conquered all.

Then alien invade

You know you dont have a chance against them but

your final 2 tech was time travel and their location of
their planet.


So now you get back in time with a few tech beat everybody again fast unite the world and create a stellar force to invade their planet before they do it to us

I think this is cool

wernazuma
Chieftain
graz, austria
Aug 2000
posted September 19, 2000 19:38   Click Here to See the Profile for wernazumaClick Here to Email wernazuma  send a private message to wernazuma Visit wernazuma's Homepage!
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sorry, maybe that would be a nice game but it's not Civ!!!!
QuEsTiOnEr
Settler

Sep 2000
posted September 19, 2000 20:45   Click Here to See the Profile for QuEsTiOnErClick Here to Email QuEsTiOnEr  send a private message to QuEsTiOnEr
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I am writing a follow up to my original posting to respond to the previous two responses. sleeperservice, your proposal is an interesting one, but I don't believe you understood what I meant by the solar system and universe part.

In the solar system you would not actually land on each of the nine planets. For instance, say if it was the humans and two other races. So you would be on earth and say they were on mars and Neptune. Now each group would be able to take control of a more planets by sending colonists to them. As for planets occupied by the enemy, you would attack the planet as a whole from space. After entering the solar system phase you would no longer be able to view the surface of planets.

Then for the universe part it would work similarly. Instead of taking over planets perhaps it would be solar systems or even galaxies. Also, the universe doesn’t have to be exact, after all you have random terrain on earth, so the universe does not have to be exactly represented.

As for wernazuma response, yes this is getting off the track of the original CIV, but games have to develop into more to keep/get the interest of gamers. After a while people get tired of the same old thing, so change is necessary for survival.


I could have included more detail in the original response, but I felt that by getting the basic concept across is all that is necessary. If you would like I could write this proposal up in a word document and post it somewhere for further interested people.

UltraSonix
Prince
Melbourne, Australia
May 2000
posted September 19, 2000 21:30   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
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Easy solution - use Questioner's [rather cool] idea for SMAC-2, not Civ3...

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No, in Australia we don't live with kangaroos and koalas in our backyards...

DarkCloud
Prince
of Posts
Jul 2000
posted September 21, 2000 18:31   Click Here to See the Profile for DarkCloudClick Here to Email DarkCloud  send a private message to DarkCloud Visit DarkCloud's Homepage!
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Yes, if there is a SMAC2 his idea would be better for it. You would
meet the Usurpers and Caretakers as well as 5 other new alien factions,
or indigenous life forms on each planet; each with their own particular
'way' of fighting.
Hannibal3
Chieftain
Ridgefield Park, NJ, USA
Nov 1999
posted September 21, 2000 20:34   Click Here to See the Profile for Hannibal3Click Here to Email Hannibal3  send a private message to Hannibal3
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I say, if you want to go that far into the game, go out and get TOT and make yourself a scenario. Then you can go from Earth to space to wherever else you wanna go. I just don't think conquest of space is for civ. Especially since the game would just go on and on for a VERY long time...

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"...The highest realization of warfare is to attack the enemy's plans; next is to attack their alliances; next to attack their army; and the lowest is to attack their fortified cities." - Sun Tzu

Nick-oh
Settler
Melbourne, Australia
Sep 2000
posted September 22, 2000 05:02   Click Here to See the Profile for Nick-oh   send a private message to Nick-oh
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I agree that space conquest is not for Civ. Sure, be innovative when producing a sequel, but you're talking about the construction of an entirely new game. (A sensational game, but a new one)

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"Common sense is not so common" - Voltaire

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