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Topic:   City radius/boarder/colonization Format for Better Printing
shadowlessasasin
Settler

Nov 2000
posted November 24, 2000 01:22   Click Here to See the Profile for shadowlessasasinClick Here to Email shadowlessasasin  send a private message to shadowlessasasin
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Does anyone in here find the City Radius concept detestful

Hehe, didn't mean to be so harsh on my comment.

But anyways, I really don't think the city radius is a very good idea. It first isn't realistic, and second leave so many land unused.

My suggestion is to implement a "expandable city radius", in which the coverage of a city increases as population, and importances increases.

This expandable city raidus will define the boarder of each city.

I also advocate an empire building. The empire boarder should be defined by cities

Perhaps, imitating Alpha Cenaturi, empire boarder should be defined three land tiels away from the landtiles that 1) belong to the coverage of a city radius 2) is the most distant landtiles from that city. Am I confusing you?? ;( Excuse my poor English

UltraSonix
King
Melbourne, Australia
May 2000
posted November 25, 2000 07:50   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonixSend a Message to UIN: 97330588 Visit UltraSonix's Homepage!
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quote:

My suggestion is to implement a "expandable city radius", in which the coverage of a city increases as population, and importances increases.

I haven't been paying any attension at all to CTP2 (will start soon), but I believe it's already implemented in that game. Civ3'll probably have it too - it's a good idea...

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No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)

Shogun Gunner
Warlord
Fairfax, Virginia
Oct 2000
posted November 25, 2000 10:39   Click Here to See the Profile for Shogun GunnerClick Here to Email Shogun Gunner  send a private message to Shogun Gunner Visit Shogun Gunner's Homepage!
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quote:

Originally posted by shadowlessasasin on 11-24-2000 01:22 AM
I really don't think the city radius is a very good idea. It first isn't realistic, and second leave so many land unused.

Actually, When I first saw CIV I was pleasantly surprised to see how true to Urban Geography the game played. There are five city development models studied in Urban Geography. The city radius is 100% true to the most common model.

Maybe this will help. I will use Washington DC where I live as an example. The city limits of Washington DC are located on the North side of the Potomac river, however the reach of the city goes deep into Virginia and Maryland. This is referred to as the "Hinterland." When measuring the population of Washington DC or some other economic factors, the population in the city limits of Washington DC are counted along with a good round circle, fifty miles around DC. There's your city. Think of the square your settler builds as the city center. The whole city radius of your city isn't big tall buildings.

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