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Topic:   Joint Spaceships and Alliance wins for multiplayer Format for Better Printing
Alexander's Horse
Emperor
and Apolyton Deep Throat
May 99
posted October 09, 2000 23:15   Click Here to See the Profile for Alexander's HorseClick Here to Email Alexander's Horse  send a private message to Alexander's HorseSend a Message to UIN: 60999310 Visit Alexander's Horse's Homepage!
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One thing about the current game is that it comes down to a zero sum game - only one civ can build the space ship, only one civ can conquer the world.

This is okay for single player but it is a bit of a problem for multiplayer where players tend to ally. In the current game, allies must eventually split to win.

Wouldn't it be better to at least have the option of alliance wins, either through a sucessful joint space mission or successful joint conquest of the world?

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Don't flog a dead horse!

UltraSonix
Prince
Melbourne, Australia
May 2000
posted October 10, 2000 02:27   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
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From what I've seen of multiplay (I don't play it), I thought the games are pretty much over by like 1AD. Do game even advance to the spaceship age?

edit: I'm surprised, though, that allies can't do a joint victory by conquest like in singleplay SMAC. That option should definitely be included in Civ3 multiplay.

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No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary...
[This message has been edited by UltraSonix (edited October 10, 2000).]

Alexander's Horse
Emperor
and Apolyton Deep Throat
May 99
posted October 10, 2000 02:56   Click Here to See the Profile for Alexander's HorseClick Here to Email Alexander's Horse  send a private message to Alexander's HorseSend a Message to UIN: 60999310 Visit Alexander's Horse's Homepage!
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Have a look at the civ 2 multiplayer forum. I was in a game that just finished - went all the way to spaceships. Its rare but it does happen.

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Don't flog a dead horse!

Deathwalker
Warlord
Grteat Britain
Mar 2000
posted October 10, 2000 05:25   Click Here to See the Profile for DeathwalkerClick Here to Email Deathwalker  send a private message to Deathwalker
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In a computer game doesn't this mean that the computers players would allie themselves and win straight away as they have a habbit of forming allainces.

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I have walked since the dawn of time and were ever I walk, death is sure to follow

Alexander's Horse
Emperor
and Apolyton Deep Throat
May 99
posted October 10, 2000 19:39   Click Here to See the Profile for Alexander's HorseClick Here to Email Alexander's Horse  send a private message to Alexander's HorseSend a Message to UIN: 60999310 Visit Alexander's Horse's Homepage!
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No, not really. Good multiplayers tend to seek alliances, so if you have 4 players you get 2 alliance etc. The bad part in the current game is you work together with someone for most of the game but you can't win together. In big multiplayer games this is a pain. Also, "tribe" or "team" play is very popular but the current rules don't allow for this, so people opt for the powergraph etc., which isn't very satisfactory.


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Don't flog a dead horse!
[This message has been edited by Alexander's Horse (edited October 10, 2000).]

Hannibal3
Emperor
and Apolyton Deep Throat
May 99
posted October 10, 2000 19:58   Click Here to See the Profile for Hannibal3Click Here to Email Hannibal3  send a private message to Alexander's Horse Visit Hannibal3's Homepage!
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Hey, I say why not? Works in Age of Empires. Only one thing, I don't think normal alliances should be able to have a joint victory. I suggest a final level of diplomacy called Federation or Confederation. This is when 2 or more civs become one. They maintain control over their own cities and any units that come from them as two states would, but they share money, technology, and can help with construction of wonders, etc. Wonders would in turn affect both players. So they can both contribute to a spaceship and can win as a team. Thats my suggestion.

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"...The highest realization of warfare is to attack the enemy's plans; next is to attack their alliances; next to attack their army; and the lowest is to attack their fortified cities." - Sun Tzu

Nemo
Chieftain
I don't wanna be a Chieftain any more
Apr 99
posted October 14, 2000 00:32   Click Here to See the Profile for Nemo   send a private message to Nemo
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personally, i always wanted see this option for single player, too. but i have no idea how you would win if this was to be implemented.

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"Programming is like sex: one mistake and you have to support it for the rest of your life."
-Michael Sinz

Rasputin
King
Brisbane, Australia
May 99
posted October 14, 2000 03:34   Click Here to See the Profile for Rasputin   send a private message to RasputinSend a Message to UIN: 15603591 Visit Rasputin's Homepage!
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Gets my vote. the mutiplayer side of civ 3 has had little discussion so far, unfortuantly too many people have only seen the bad side of MP and tend to paly mostly Sp now.
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