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  Hey Dan, next Civ site update?

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Topic:   Hey Dan, next Civ site update? Format for Better Printing
fluxcapacitor
Settler
Orange CA USA
Sep 2000
posted April 05, 2001 13:44   Click Here to See the Profile for fluxcapacitor   send a private message to fluxcapacitorSend a Message to UIN: 101573806
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I know we all just got treated to the shots from CGW, but its been over amonth since the site was updated. Will we again have to wait two months between updates? Let's see some of those downloads, more 'ask the team' answers, please for the love of God will you Firaxis kids announce at the very least a projected release? Even if it's Q2 2002, that at least says OK at least its not in limbo anymore...

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--Mike "Lumpy"
My System Rig @ AnandTech
"If breakin' balls had calories in it, I'd be the phattest guy in the world, cuz dat's all youze do is break my balls!"
AIM: DBZichiban
ICQ: 101573806

Adm.Naismith
Prince
Milano - Italy
Oct 1999
posted April 05, 2001 17:07   Click Here to See the Profile for Adm.Naismith   send a private message to Adm.Naismith Visit Adm.Naismith's Homepage!
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Oh, take your pills as lot of us already do, and calm down.

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Admiral Naismith AKA mcostant

Henrik
Prince
of the Angaracks
Dec 2000
posted April 06, 2001 01:55   Click Here to See the Profile for HenrikClick Here to Email Henrik  send a private message to Henrik
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I am used to waiting by now, but please don't wait too long before updating!
A few days/weeks more is okay I guess (two months would be too much though).
MrFun
Prince
United States, Iowa
Nov 2000
posted April 06, 2001 14:16   Click Here to See the Profile for MrFun   send a private message to MrFun Visit MrFun's Homepage!
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Hey Markos, this forum needs to dispense virtual pills for these guys.

Got any for them?

The diplomat
Prince
muncie,IN USA
Sep 1999
posted April 06, 2001 16:05   Click Here to See the Profile for The diplomatClick Here to Email The diplomat  send a private message to The diplomat
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The site has been updated folks.

The biggest news: to limit ICS, civ3 will make settlers cost 2 pop points and shields! Workers will still cost 1 pop point.

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No permanent enemies, no permanent friends.

Adm.Naismith
Prince
Milano - Italy
Oct 1999
posted April 07, 2001 16:47   Click Here to See the Profile for Adm.Naismith   send a private message to Adm.Naismith Visit Adm.Naismith's Homepage!
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quote:

Originally posted by The diplomat on 04-06-2001 04:05 PM
to limit ICS, civ3 will make settlers cost 2 pop points and shields! Workers will still cost 1 pop point.

Men, they really squeze their brains, didn't they?

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Admiral Naismith AKA mcostant

Zanzin
Settler
Sydney, Australia
Mar 2001
posted April 08, 2001 04:59   Click Here to See the Profile for ZanzinClick Here to Email Zanzin  send a private message to Zanzin
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lol, are you being sarcastic admiral?
Adm.Naismith
Prince
Milano - Italy
Oct 1999
posted April 08, 2001 18:11   Click Here to See the Profile for Adm.Naismith   send a private message to Adm.Naismith Visit Adm.Naismith's Homepage!
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Nah, been sarcastic in another language, not mine first and native, is an exercise really over my mind capabilities.

May be a good use of lot of very good suggestions (see The List and many threads) to improve a good game, is far over someone else capabilities, too.

Then, again, may be I'm only in a very bad mood. The last really was the worst bunch of bad news about improvement IMO (assumed the positive, borders, was already well know as included).

"Two-dot-five approaching, farewell three-my-dream"

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