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Topic: City View |  |
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Shadowstrike King Mississauga, Ontario, Canada Jul 2000
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posted October 01, 2000 13:36
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The City View was one thing I really liked about the original Civ, and was forgotten (replaced by a really pathetic model).I'd like to see in Civ3 a decent 3D graphci representative of the city, its inhabitants, its improvements and wondeers, units stationed there and whatever else could spruce up a city. Ideally, the city view could be an extreme zoom in of the map. These cities would grow and spawl in later times, and wouldn't require much animating on the normal zoom (you can barely see them). They would represent your culture (i.e. buildings pertain to your civ) and would represent your current state (i.e. if you are an agricultural nation, you get a lot of windmills, farms and market squares, if you are industrial, you get a lot of factories and smog, etc.) |
UltraSonix Prince Melbourne, Australia May 2000
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posted October 01, 2000 22:26
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I think this idea is pretty much a given - the only thing is that when I play civ2 on my computer, the city view (as in the nice one you have to click the button for - not the one with the nutrients) took quite a while to generate and was very jerky when I scrolled. I hope they take system requirements into consideration when they implement the thing.------------------ No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... |
Shadowstrike King Mississauga, Ontario, Canada Jul 2000
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posted October 02, 2000 18:22
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Look, the city view in Civ2 is pathetic. Civ 1 was kind of cartoony with this, but with Civ2, it went out the window. The graphics were horrible...This is a call to bring it back, in a detailed 3-D view that looks real... |
OrangeSfwr King Mississauga, Ontario, Canada Jul 2000
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posted October 02, 2000 21:07
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Shadowstrike - right on man! I started a few threads actually about this same topic, LONG LONG time ago. Don't remember what was said, but I think the general concensus was to take the Civ 1 - tight packed look and combine it with Civ 2 and beyond graphics. I hated the Civ2 city view. And why were some improvements and wonders not shown?  ------------------ "One day I will become a master at every woman's favourite game,'Guess what I'm upset about'" ~ LatG "Dookie doesn't spam, he just makes funposts" ~ Dookie "I duct taped myself to the wall" ~ Fallen Angel Lord "You have a dangerous degree of obesssion with modern chivalry" ~ EvC on Speer "um...Geez, I don't know. I'm mature for my age or something?" ~ Bill3000 "It's a good bunch here!...better than my miserable social life in Hull" ~ Provost on Apolyton |
Nemo Warlord
Apr 99
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posted October 03, 2000 00:43
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I definatley agree, i liked seeing the city be _built_ when an improvement was added. it added to the whole feel of accomplishment, and helped put you in the game. same with the castle/throne room, the castle had options to choose from - not just "click here" to upgrade you chair. both of the orignal concepts (city view and castle) from civ I added to the game depth and really added to the feel of acomplishment within your civilization.------------------ "Programming is like sex: one mistake and you have to support it for the rest of your life." -Michael Sinz [This message has been edited by Nemo (edited October 03, 2000).] |
Par4 King of chopping up Democrats with a big ax May 2000
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posted October 03, 2000 01:02
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Yeah more power to the City viewOT orange remember back in the daze When we weren't corrupted by the OT  |
UltraSonix Prince Melbourne, Australia May 2000
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posted October 03, 2000 01:37
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Good to see you Par4 in Civ3 again - and I have to say, *sigh*, that I too, have joined the ranks of OT...I was just thinking that if the city view of Civ2 was so bad despite the system requirements, then maybe having a good city view will take too much processing power - "requires GeForce 2 or higher"... ------------------ No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... |
Shadowstrike King Mississauga, Ontario, Canada Jul 2000
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posted October 03, 2000 17:53
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What would be really neat would be to have the city view as an extreme zoom in of the entire map. When you click on a city, you should "zoom" into it. The city management should be super-imposed on it, and you can take away those screens to see your city. Furthermore, you should be able to see your citizens and the buildings should be time-appropriate, i.e. no skyscrapers in the Bronze Age, etc. |
wernazuma Chieftain graz, austria Aug 2000
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posted October 04, 2000 12:31
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Yes, and the other way around no coliseums in the industrial age. |
Adm.Naismith Prince Milano - Italy Oct 1999
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posted October 04, 2000 17:47
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Ehi, we have The coliseum at Rome today: is a bit ruined, but still exist, as many roman bridges, medieval castles and palaces and so on.Why don't simply change a bit their picture into city view, just to reflect their older age? We have to add a bit of "tradition feeling" into oldest cities, they aren't all "glass and steel", are they? ------------------ Admiral Naismith AKA mcostant [This message has been edited by Adm.Naismith (edited October 04, 2000).] |
DarkCloud Prince of Posts Jul 2000
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posted October 07, 2000 21:41
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Yes, the city view should be as in the original, with roughly 4 different city plans for each city as a choice.Some improvements should have to be upgraded- i.e. colosseum, temple, cathedral into Arcades, Sports Stadiums, Churches |
red_jon Settler Eastbourne, East Sussex, England Oct 2000
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posted October 15, 2000 13:24
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The city view should be different for different nations- you don't see skyscrapers in London as large as they are in New York, and you don't see medieval buildings in Sydney.The main problem with the view in Civ2 was that skyscrapers/ larger buildings never appeared- the largest you could get were single family homes! Also, perhaps you could choose where an improvement went on the city view screen? |
Shadowstrike King Mississauga, Ontario, Canada Jul 2000
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posted October 15, 2000 15:05
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There's my point. Cities are pretty drab and nodescript from one to another in Civ2 (they looked all the same) but cities are supposed to be vibrant places. Make each and every city distinct! That's the way it is. The City Screen in Civ 1 did that. Every city was (rather cartoonishly) portrayed as different. The improvements moved around, and you could see a new one being added every time. It gave you the sense that you were actually building a civilization one building at a time. |
Dom Pedro II Warlord Ridgefield Park, NJ, USA Nov 1999
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posted October 15, 2000 19:39
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I assume that you guys are not talking about the city screen where you make changes in production, placement of labor, etc. You're talking about that screen when you built cities, built wonders and improvements, and invaded cities, right? I have to say that I do miss it. It was fun. I think it should be back in the game too. And it would be nice to have something different for each city and definitely different for each civ.------------------ "...The highest realization of warfare is to attack the enemy's plans; next is to attack their alliances; next to attack their army; and the lowest is to attack their fortified cities." - Sun Tzu Dom Pedro II.... aka Hannibal3 |
Builder Prince Israel Jul 2000
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posted October 20, 2000 16:14
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yeah, I miss the old Civ1...it was great, made me feel like i'm really there... |