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Topic: Getting Lost |  |
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DarkCloud Prince of Posts Jul 2000
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posted November 23, 2000 17:56
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The units which wander for millennia should not automatically send back their maps to their cities, they should, only be able to see the land immediatley around themselves and, once reaching 5 squares of a city of their civ or allies, all of their progress in the world would be revealed.After the discovery of the Modern age, however this would be outdated. |
CornMaster Prince Ft. Pierce, Flordia, USA May 2000
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posted November 23, 2000 19:15
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quote:
 Originally posted by DarkCloud on 11-23-2000 05:56 PM The units which wander for millennia should not automatically send back their maps to their cities, they should, only be able to see the land immediatley around themselves and, once reaching 5 squares of a city of their civ or allies, all of their progress in the world would be revealed.After the discovery of the Modern age, however this would be outdated.
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That's a pretty good idea!!! ------------------ "I'm too out of shape for a long fight so I'll have to kill you fast" "The best meats' in the rump!" I AM CANADIAN! CornEmpire Index My Civ 2 Scenario Page. |
Shogun Gunner Warlord Fairfax, Virginia Oct 2000
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posted November 23, 2000 19:50
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That is a good idea.My only question is how to do that? You have to direct the unit and because of that you are going to know where the unit is travelling. Even if the only the squares around the unit where revealed you would still be able to remember that mountain range exists to the north or a river to the south. Don't get me wrong. It's a good idea because it is very realistic. |
UltraSonix King Melbourne, Australia May 2000
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posted November 25, 2000 07:45
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quote:
 you would still be able to remember
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There is another drawback to the idea - the game might not be able to cope because it would have to cope with remembering all the places the unit/s have moved in its past turns...------------------ No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!) | |