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Topic:   Temporary Occupation of Cities Format for Better Printing
polymths
Chieftain
Phoenix, AZ, USA
b.02-15-99
posted May 10, 2001 21:23   Click Here to See the Profile for polymthsClick Here to Email polymths  send a private message to polymths
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One aspect that has always annoyed me is that when you marched into a hostile city, you take over that city indefinitely. This basically makes certain aspects of allied warfare impossible or stupid.

Say, for example, an ally joins me to fight an aggressor and I lose a city to the aggressor. Then I counterattack but fail to liberate the city. The ally can then drop a paratrooper and take over my city permanently!

What would be nice is if all cities under war might be simply "occupied" and their final status not determined until after the war ends and a some treaty negotiation takes place, similar to Europa Universalis. Of course, it is factored into the equation who occupies the city, who is the original owner, etc.

In any case, I hope there is some fix around the pheonomenon of allies liberating an allied nation's when it is really taking it over! I mean, in WWII, when US troops entered Paris, did US suddenly end up owning Paris???

tniem
Prince
Grand Rapids
Apr 2000
posted May 10, 2001 21:40   Click Here to See the Profile for tniemClick Here to Email tniem  send a private message to tniem Visit tniem's Homepage!
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Definitely one of the diplomatic options that needs to be addressed. I do believe that this was on the list (correct me if I'm wrong). And would have to guess that any allied nation during war would give you back all cities.

Also, an option for peace would be to return all cities with other conditions. At least that is how I see the new diplomatic options.

Zanzin
Chieftain
Sydney, Australia
Mar 2001
posted May 10, 2001 23:21   Click Here to See the Profile for ZanzinClick Here to Email Zanzin  send a private message to Zanzin
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I agree, it's something that should definately be covered in the computers thinking.
Nemo
Warlord

Apr 99
posted May 11, 2001 02:14   Click Here to See the Profile for Nemo   send a private message to Nemo
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i thought i saw something about cities refusing to work, or revolting to rejoin original civ after being captured. was that a post i read, or something i read on a preview site? i don't know any more, all of it is getting mixed. anyway i saw something about this somewhere
Grumbold
Prince
London, UK
Mar 2000
posted May 11, 2001 03:26   Click Here to See the Profile for Grumbold   send a private message to Grumbold
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The problem is the timescale. You may counterattack in a turn or two but that is 2-40 years later. It sounds like Civ III will be allowing for increased revolt chances which is probably about as much as we can expect.
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