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Topic: An AI Question |  |
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Christantine The Great Chieftain Senate Chamber, Chrisonian Capital Christantinopl Jun 2000
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posted August 31, 2000 23:43
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I have always wondered if there are mutiple AIs in Civ II or one that has a program in it to be able to switch loyalties between the other computer players (Solving the strange way that the AI likes to beat up the organic player.). Is there mutiple AIs or one?------------------ "Adorare Christantine!!!" Republican Decree #1 |
Christantine The Great Chieftain Senate Chamber, Chrisonian Capital Christantinopl Jun 2000
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posted September 01, 2000 13:03
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PLEASE! Someone answer!  ------------------ "Adorare Christantine!!!" Chrisonian Decree #1 |
Daniel Frappier Prince Montreal, Quebec, Canada b.02-15-99
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posted September 01, 2000 15:20
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There is 1 AI Engine, but different code is executed depending on the personnality. |
Andz83 King Cottbus, Brandenburg, Germany, Europe Mar 2000
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posted September 01, 2000 16:22
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yup. one AI engine, but different personalitiesyou should know the 3 SPHERES of personality?! agressive/rational militarist/civilized(peaceful?) expansionist/perfectionist there can also be civs with none of these values, cause you use -1, 0 or 1 on every issue e.g. a civ with 3 times "0" is neither agressive nor rational etc... |
Christantine The Great Chieftain Senate Chamber, Chrisonian Capital Christantinopl Jun 2000
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posted September 01, 2000 17:44
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Thanks.
------------------ "Adorare Christantine!!!" Chrisonian Decree #1 |
DarkCloud Prince of Posts Jul 2000
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posted September 03, 2000 19:11
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There should be sub-personalities as I mentioned in another thread. It may take me a while to dig it up but hopefully I will find it.Here it is: (It was in my Tribes 0.1 Post) 10. Civ Personalities [Dark Cloud] There should be 5 basic personality types- -Warlike -Expansionist -Neutral -Perfectionist -Pacifist And there should be 2 sub-personalities for each- -Warlike has 1. Fight to the Death (Never gives up after being attacked, almost never gives up when losing a war.) 2. Backstabber (Attacks when least expecting- attacks allies, etc) -Expansionist has 1. Settler Type (Builds many cities) 2. War Type (Attacks others cities) -Neutral has 1. Warlike (If insulted will attack - will only pay tribute sometimes) 2. Passifist (If attacked will attack- will pay tribute always) -Perfectionist has 1. City Developer (Builds up cities) 2. Unit Developer (Builds up armies) -Pacifist has 1. Researcher (Only builds the newest units and buildings) 2. Developer (Only builds the cheapest units and buildings)
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DarkCloud Prince of Posts Jul 2000
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posted September 13, 2000 21:50
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Will someone please respond with their ideas on my above ideas? *BUMP!*
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