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  I was just thinking about resources...

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Topic:   I was just thinking about resources... Format for Better Printing
ajli@home
Chieftain
Los Angeles, California, United States
Aug 2000
posted January 15, 2001 00:50   Click Here to See the Profile for ajli@homeClick Here to Email ajli@home  send a private message to ajli@homeSend a Message to UIN: 47123918
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Okay, I was thinking along the lines of colonization. Let's say that in order to build a certain unit, you must have the certain amount of production + you must trade or acquire a certain resource that it requires, such as gunpowder units would require gunpowder, tanks would require gunpowder and petroleum--and they can be "bought" like colonization did but at a very high price. This means that if you blockade a certain country from certain resources, they cannot fight as well. The resources would only be required when all shields (production tiles) are finished.

I'm not sure whether this would make the game a little too complicated though.
[This message has been edited by ajli@home (edited January 15, 2001).]

Dom Pedro II
Prince
Ridgefield Park, NJ, USA
Nov 1999
posted January 15, 2001 01:56   Click Here to See the Profile for Dom Pedro IIClick Here to Email Dom Pedro II  send a private message to Dom Pedro II
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This forum is loaded with threads on this topic. I myself have made the market resource system my crusade, but it seems like it will NOT be in Civ 3.
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