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  Yes!!! Civ 3 in 2001! Well, according to FGNOL and Infogrames...

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Topic:   Yes!!! Civ 3 in 2001! Well, according to FGNOL and Infogrames... Format for Better Printing
fluxcapacitor
Settler
Orange CA USA
Sep 2000
posted April 02, 2001 12:42   Click Here to See the Profile for fluxcapacitor   send a private message to fluxcapacitorSend a Message to UIN: 101573806
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According a semi-reliable site, The Fastest Games News Online, Civ3 is coming in Q42001. This according to Infogrames release schedule. So, this is good, but maybe bad. Let's hope Infogrames isn't a stupid arrogant publisher w/ the balls to rush release a game that is the quality of Civ3. That could be bad. Who knows, maybe they've discussed w/ Firaxis though and agreed on Q4. Be interesting to see what Dan Magaha has to say about this. Lemme guess, "Firaxis has not yet announced a date..." Well anyhow, just thought I should post the link here...

--Mike "Lumpy"
My System Rig @ AnandTech
"If breakin' balls had calories in it, I'd be the phattest guy in the world, cuz dat's all youze do is break my balls!"
AIM: DBZichiban
ICQ: 101573806


[This message has been edited by fluxcapacitor (edited April 02, 2001).]

MarkG
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted April 02, 2001 16:41   Click Here to See the Profile for MarkGClick Here to Email MarkG  send a private message to MarkGSend a Message to UIN: 2865183 Visit MarkG's Homepage!
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and chips&bits has similar date for 2 years now....


dont get into the release date games guys.....
been there done that and it's not always fun

Dan Magaha FIRAXIS
Firaxis Web Wizard
The Metropolis known as Hunt Valley
Mar 2000
posted April 02, 2001 17:42   Click Here to See the Profile for Dan Magaha FIRAXISClick Here to Email Dan Magaha FIRAXIS  send a private message to Dan Magaha FIRAXIS Visit Dan Magaha FIRAXIS's Homepage!
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Firaxis has not yet announced a date for Civilization III.

(sorry, I just couldn't resist) =)


In all seriousness, though, we haven't. And until you hear it from us, please don't get caught up in the release date lottery fever. As soon as we commit to a release date, you will get official word from us.

Thanks,


Dan
Firaxis Games, Inc.

yin26
King
Work in Seoul, Korea. From Los Angeles.
Apr 99
posted April 02, 2001 20:27   Click Here to See the Profile for yin26Click Here to Email yin26  send a private message to yin26
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Anything sooner than Q42002 is too early. Think about it. Even if the game is fairly stable now, we've already seen that very little polish has gone into it (by choice, of course). This would include playtesting outside a dozen or so people. So, towards the end of this year, they begin to put CDs in the beta testers hands (this is MY dream, of course). Then, they give the Beta team 3 complete cycles (patches, if you will)...meawhile the art and sound guys keep doing cooler stuff.

So by Q42002 you'd have one hell of a game. Converesly (and this is what I fear will happen), we'll have Civ3 in Q42001 and have to patch the damn thing for a year...
[This message has been edited by yin26 (edited April 02, 2001).]

Chronus
Chieftain

Aug 2000
posted April 03, 2001 00:43   Click Here to See the Profile for Chronus   send a private message to Chronus
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YIN26 QUOTE: "This would include playtesting outside a dozen or so people."

DOH! There goes that yin again! ;-)

yin26
King
Work in Seoul, Korea. From Los Angeles.
Apr 99
posted April 03, 2001 03:17   Click Here to See the Profile for yin26Click Here to Email yin26  send a private message to yin26
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LOL!

Yes, the Broken Record Yin is acceptable (heck, predictable). But the Broken Civ3 is NOT!

Lord Maxwell
Warlord
Uppsala - Sweden
Dec 1999
posted April 03, 2001 06:33   Click Here to See the Profile for Lord MaxwellClick Here to Email Lord Maxwell  send a private message to Lord MaxwellSend a Message to UIN: 2167380
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Hmm, don't Firaxis need a major cash cow like yesterday? (Off course I have no clue at all how much the civil war series is selling in the US...) They just cancelled Dinosaurs. And they cancelled pretty late, which means that it cost at the very least 1-2Million dollars. Probably more.

Offcourse a bad civ III would be a cash cow, but it would most likely be the last cash cow. So, how heavily do they weight short term gain against long term gain in an industry that is highly competitive and not forgiving at all? (Actually it is forgiving, to the large houses which have cash enough to bully magazines. *cough* Westwood *cough*)

I hope for a great Civ III, but I am an old cynic, so I'll settle for a decent civ III.

Adm.Naismith
Prince
Milano - Italy
Oct 1999
posted April 03, 2001 11:06   Click Here to See the Profile for Adm.Naismith   send a private message to Adm.Naismith Visit Adm.Naismith's Homepage!
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quote:

Originally posted by yin26 on 04-02-2001 08:27 PM
Anything sooner than Q42002 is too early. Think about it. Even if the game is fairly stable now, we've already seen that very little polish has gone into it (by choice, of course). This would include playtesting outside a dozen or so people. So, towards the end of this year, they begin to put CDs in the beta testers hands (this is MY dream, of course).

we'll have Civ3 in Q42001 and have to patch the damn thing for a year...
[This message has been edited by yin26 (edited April 02, 2001).]

Yin26, you are hopeless (I mean this in a friendly way, not to insult you). Thinking twice, you have too many hopes!

Christmas time is still... well, Christmas Cash Cow!
I hope they'll put the game in beta test as early as in mid september.
Any horrible bug ironed by end of november, they'll rush out gold the game, on the shelf by half December.

First patch mid/late january - last patch in may/june.
October will see the Civ XPerience Scenario/Add-On, including a "new improved feature" patch.

Edited: BTW, MarkG and Dan Magaha, I'm just kidding. I agree date speculation is a bit silly, now. OTOH I've just done a date speculation, so I'm... oh, never mind.
[This message has been edited by Adm.Naismith (edited April 03, 2001).]

Hasdrubal
Warlord
Carthage
May 2000
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I'm with Yin on this one. I don't need a bug-ridden rush release (ToT, anyone?). I want it done right, even if that means having to wait longer for this game that I'm seriously dying to have.
EnochF
Prince
Seattle, WA
b.02-15-99
posted April 03, 2001 15:10   Click Here to See the Profile for EnochFClick Here to Email EnochF  send a private message to EnochF
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My two cents: The company should prioritize. Let's say they've got a great idea for a new "feature" that would, if implemented properly, make gameplay a lot more fun. Whatever it is. Unit formations, maybe, or an environmental "nuclear winter" effect, or something. Now, let's say they can't quite get it to work, and they know they won't be able to get it 100% ready and bug-free by Christmas 2001.

Okay. Now, the solution is to take all these unfinished features, assuming they're not absolutely essential (like build queues or borders, for example), and save them for the "add-on" game sometime in late 2002. Every game has an add-on these days, from Alpha Centauri to Homeworld. I certainly expect to have one. And I'll buy it, no matter what.

I would suggest that any fancy 3D terrain effects should be put on hold until the add-on game. We don't really need them, as nice as they would be, and they're not vital. Another appropriate suggestion would be a feature to play customized MP3's instead of generic Civ music. It's something that would add variety to gaming experience, but it's just a luxury, so save it for the add-on.

And the great thing about this strategy is this: Now you have a whole year to collect player comments on all sorts of things. You've got a year to hone and perfect things like culture, resources, borders, the bargaining table, siege tactics, and customization. The add-on game can tweak these systems into perfection. (Just like The Conquerors made Age of Kings into the best real-time combat game ever .)

lord of the mark
Warlord
USA
Dec 2000
posted April 03, 2001 15:33   Click Here to See the Profile for lord of the mark   send a private message to lord of the mark
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I think they genuinely dont know when they will release it. They havent released a game in a while and i suspect they do need a cash cow. So if the game looks decent (not enough bugs to wipe out Sids reputation) they will release in 4q2001. do a patch, and then an Xpack with additional features. OTOH, if the internal testing shows the game to be buggy to the extreme, they will hold off and might even try Yins large public beta. While Yins idea sounds good, i suspect they can release a decent game without it, and will be under financial pressure to do so.
yin26
King
Work in Seoul, Korea. From Los Angeles.
Apr 99
posted April 03, 2001 20:34   Click Here to See the Profile for yin26Click Here to Email yin26  send a private message to yin26
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LOL! Yes, I guess I am a bit hopeless at times. But let me clarify. I WANT FIRAXIS TO MAKE TONS OF MONEY! I know I come on a bit strong at times, but I honestly, truly want Firaxis to have such a huge hit with Civ3 that they are rolling in money. This will allow them to do amazing things on the x-pack and NEXT game.

But I honestly doubt the "early release...patch patch patch" strategy is going to get them very far. Of course, I'm not saying anything will be "seriously" wrong with Civ3 even if it gets a X-mas 2001 release. But it almost certainly will have the kinds of issues that we hardcore players find quite serious. Questions of imbalance. Infinite range missiles. Incorrect calculations of bonuses and so forth.

I realize, of course, some of those things are very, very hard to find until the game is released in the wild, so to speak. So if all else fails, I will head the Civ3 Bug Hunt project so we can efficiently and productively maximize the benefit of those first few patches.

joseph1944
Warlord
Napa, Ca. USA
Jul 2000
posted April 04, 2001 00:56   Click Here to See the Profile for joseph1944Click Here to Email joseph1944  send a private message to joseph1944
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I hope the game will be finish by Christmas this year with no bugs. Yin what is being said about the problem going on about a thousand mile south of you. If those boys don’t get busy and release our Sailors we may not have to worried when Sid release the game. There may not be a whole lot of people alive to buy it. I know that being in Korea right now may not be the safes place to be if they start shooting.
BTW I did Pusan Christmas 1963 and saw Pohan from the water early Jan. 64. It was cold.

------------------

MrFun
Prince
United States, Iowa
Nov 2000
posted April 04, 2001 23:18   Click Here to See the Profile for MrFun   send a private message to MrFun Visit MrFun's Homepage!
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A game with no bugs? Wow -- that's possible?

But, seriously, I am optimistic about this upcoming sequel, even if there is a minor bug.

Maccabee2
Chieftain
Jacksonville, FL, USA
Sep 2000
posted April 06, 2001 00:38   Click Here to See the Profile for Maccabee2   send a private message to Maccabee2
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A good game is worth waiting for. Consider poor Plato. He envisioned the first Civilization game in his "Republic," but never got to see it. It's sort of fun to imagine they did have some version of a primitive board game that built empires and cultures.
I quote from Book II, around 369C, when he discusses culture and justice with Adeimantos:
Plato: ""Now then, let us imagine that we make our city from the beginning. Our need will make it, as it seems."
Adeimantos: "Of course."
"Well, first indeed and greatest of our needs is the provision for food that we may live and be."
"Assuredly."
" Second, the need of housing."
"That is true."
"The next thing to ask is, how the city shall suffice all this provision. Will not one be a farmer, one a builder, one a weaver? Shall we add a shoemaker to the list and someone else to look ater the body's needs?"
Doesn't this sound a lot like Civ planning?
Submitted for your amusement.
yin26
King
Work in Seoul, Korea. From Los Angeles.
Apr 99
posted April 06, 2001 01:35   Click Here to See the Profile for yin26Click Here to Email yin26  send a private message to yin26
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joseph1944: I sent you a personal message about Korea and China. As for a relatively bugless Christmas release, sounds great to me. I just don't think it can be done that fast, and I have plenty of other games going while they do this right.
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