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Topic:   Map grid problems Format for Better Printing
Angor
Settler

Apr 2001
posted April 07, 2001 19:04   Click Here to See the Profile for Angor   send a private message to Angor
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I apologize if this is old ground, but I've just started reading this forum and haven't seen this suggestion anywhere.

I noticed that in the new screenshots the game still uses the old and frustrating square-based map grid. I was really hoping the new version would improve on this by using hexes or something similar. Using squares makes movement and borders very cumbersome and illogical (diagonal movement etc.). Switching to a hex-based grid would make movement equal in all directions, and make city borders and all other borders a LOT more intuitive and easy to follow (as you probably can tell, I play a lot of strategic boardgames).

I don't know if this is a major design problem, but I hope it's possible. I really hate those squares! ;o)


- Nexus

Ilkuul
Chieftain
of Thame (UK)
Mar 2000
posted April 07, 2001 19:15   Click Here to See the Profile for IlkuulClick Here to Email Ilkuul  send a private message to Ilkuul Visit Ilkuul's Homepage!
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quote:

Originally posted by Angor on 04-07-2001 07:04 PM
I apologize if this is old ground, but I've just started reading this forum and haven't seen this suggestion anywhere...

You'll find this discussed not so long ago on this forum: see the topics "Hexes are more fun!", started by Tutunkamun, on Mar. 29; and "The Globe in 7 Hexes" by Ribannah on the same date.

(Change the date-range at the top of the forum to 'last 20 days' to find these topics.)

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