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Topic: Definition: Second-System Effect |  |
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St Leo King Toronto, Ontario, Canada b.02-15-99
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posted January 24, 2001 18:47
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Source When one is designing the successor to a relatively small, elegant, and successful system, there is a tendency to become grandiose in one's success and design an elephantine feature-laden monstrosity. The term was first used by Fred Brooks in his classic "The Mythical Man-Month: Essays on Software Engineering" (Addison-Wesley, 1975; ISBN 0-201-00650-2). It described the jump from a set of nice, simple operating systems on the IBM 70xx series to OS/360 on the 360 series. A similar effect can also happen in an evolving system; see Brooks's Law, creeping elegance, creeping featurism. See also Multics, OS/2, X, software bloat.
------------------ St. Leo http://www.sidgames.com/hosted/ziggurat/ http://www.sidgames.com/forums/ |
Diablo, Bro. of Mephisto Prince Salt Lake City, USA Oct 2000
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posted January 24, 2001 20:12
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Your point is? |
The diplomat Prince muncie,IN USA Sep 1999
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posted January 24, 2001 20:54
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I think his point is that he is worried that firaxis will fill civ3 with lots of features and in so doing, abandon the simple and elegant game known as civ2.Am I right? ------------------ No permanent enemies, no permanent friends. |
Echinda Settler
Jan 2001
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posted January 24, 2001 21:29
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If that is his point (which I agree is likely) then I think it is a useful word of warning to Firaxis. Is there a better example than lawyer units? [and I am a lawyer in RL, so believe me, I know what kind of havoc can be done to an elegant system by the addition of lawyers.] 
------------------ Echinda "That which does not kill you ... will likely try harder the next time." [This message has been edited by Echinda (edited January 24, 2001).] |
DarkCloud King of Clouds Jul 2000
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posted January 25, 2001 22:14
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I think the game should be made like Civ II but not like ToT;Leo- why did you get a PCR? |
Biddles Prince Melbourne, Victoria, Australia Mar 99
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posted January 26, 2001 08:35
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Sid know's about that. He has said, everything added to the game takes something away, so the addition has to be justified as greatly increasing gameplay. |
raingoon Prince Los Angeles Aug 1999
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posted January 26, 2001 16:15
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Well said on all counts. There's no overestimating the danger of feature creep -- nor Sid Meier's cognizance of same.  |
St Leo King Toronto, Ontario, Canada b.02-15-99
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posted January 26, 2001 21:41
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Leo- why did you get a PCR?Jesus Balsinde of the new Spanish CivII Forum told someone to try spamming and see what happens. I took him up on his offer and posted a couple distinct messages with the sentences containing 'spam' in them. MarkG smelled that spam a k-metre away and had to give out a PCR to fill his quota. ------------------ St. Leo http://www.sidgames.com/hosted/ziggurat/ http://www.sidgames.com/forums/ |