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Topic: Specialists |  |
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vgriph Warlord Norrköping, Sweden Apr 2001
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posted May 06, 2001 08:05
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In Earlier Civ-games you could create specialists to boost happiness, science and income. I have many times wanted to turn my specialists to builders (to boost production with one shield per turn and builder), and I want that ability in Civ3 |
Roman Prince Bratislava, Slovakia Sep 2000
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posted May 06, 2001 08:37
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I agree and there should be farmers too for extra food production (3 food per farmer produced). |
Lord_Davinator Chieftain Kathmandu, Nepal Nov 2000
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posted May 06, 2001 12:21
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Nice idea... workers and farmers plus the usual ones. |
Lawrence of Arabia Warlord San Francisco, CA, USA Apr 2001
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posted May 06, 2001 15:09
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Doesnt that come from ctp?------------------ Its okay to smile; you're in America now |
vgriph Warlord Norrköping, Sweden Apr 2001
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posted May 06, 2001 15:11
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I just love positive feedback  [This message has been edited by vgriph (edited May 06, 2001).] |
vgriph Warlord Norrköping, Sweden Apr 2001
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posted May 06, 2001 15:18
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quote:
 Originally posted by Lawrence of Arabia on 05-06-2001 03:09 PM Doesnt that come from ctp?
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I don't know, I've never played CTP, didn't like the box. |
Mister Pleasant Chieftain New Orleans Jan 2001
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posted May 06, 2001 16:53
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Yes, workers and farmers were in CTP2. But they were also a damn good idea. What!? Activision made an improvement on a Sid game! How dare I say that sort of blasphemy! |
Youngsun Prince Darwin,NT,Australia Jan 2000
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posted May 06, 2001 23:51
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vgriphA while ago, someone named monolith94 suggested the "labour idea" and I like it a lot. and it works just ,as you suggested, to boost production. |