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Topic: Puny Minimap |  |
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St Leo Emperor Toronto, Ontario, Canada b.02-15-99
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posted May 03, 2001 16:05
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I think the minimap should be either four times bigger (aka 2*height*2*width) or resizable.  ------------------ Leons Petrazickis (St. Leo) http://aventine.cf-developer.net/minizigg/ petrazi@sprint.ca |
vgriph Warlord Norrköping, Sweden Apr 2001
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posted May 03, 2001 16:19
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It must be resizable and moveable.I also like the ability of having more than one main map. (One for my units and on for enemy units (as you may have in CivNet). I hate when my main map relocates all the time when the AI moves) |
Ilkuul Warlord of Thame (UK) Mar 2000
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posted May 03, 2001 16:20
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Yes, I also mentioned this in an earlier post in the PC Gameplay thread. It looks so small you could hardly see where the cities are meant to be. A resizeable one would be perfect: and it would be great if the mini-map could toggle to a 'political' view of the world, i.e. with the different civs' shaded in different colours... but that's an extra. The main thing is, it should at least be noticeably bigger than what we've seen in these screen shots! |
meriadoc Chieftain
Dec 1999
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posted May 04, 2001 21:35
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I know that you guys don't like CTP2, but they did have a good idea regarding the mini-map. While I too would like a resizable mini-map, and preferable multiple maps, how about adding the filters option that CTP2 used?------------------ The Electronic Hobbit |
DarkCloud King of Clouds Jul 2000
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posted May 04, 2001 22:11
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The mini-map should be resizable. |
tniem Prince Grand Rapids Apr 2000
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posted May 04, 2001 23:22
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For the mini-map to be resizable I believe that the interface of the game would have to have multiple window windows. One for the full map, one for details, one for the minimap, etc. While, I don't care if Civ III is full screen or within Windows, I find it hard to believe that the game will have multiple windows. In todays standards games can only be made with one window to survive. |
St Leo Emperor Toronto, Ontario, Canada b.02-15-99
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posted May 05, 2001 00:14
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Rules are made to be broken, standards are made to be violated. Besides, a resizable minimap does not really require much more of a windowing system than the one in Railroad Tycoon II.------------------ Leons Petrazickis (St. Leo) http://aventine.cf-developer.net/minizigg/ petrazi@sprint.ca |
dennis_caver Chieftain Beaverton, OR Jan 2001
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posted May 05, 2001 15:44
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Because of the basic size of a single square, large maps are needed. With large maps, where the distances between continents are large compared to modern naval and air movements, naval fleets will become more valuable. You will actually use air-craft carriers or a large invasion fleet. With alliances, you should be able to build airports and land bases on friendly territory. This is actually closer to realism. Civ 2 maps are not large enough. In CTP2 the 150X300 map size would be the min size for what I'm calling 'large' maps. Cavin forever, Dennis |
ancient Chieftain Rochester, N.Y. (worst place in the world) May 2001
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posted May 05, 2001 16:59
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um thats not what theyre talking about, the biggest map size hasnt been released yet but they said it would be bigger its the minimap here.. |
Kc7mxo Chieftain Walla Walla WA USA b.02-15-99
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posted May 06, 2001 15:26
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Uh. you could resize the minimap in civ 2. You don' think they'll include this in Civ 3? Hmmm. I can't rememebr if it was in SMAC. I didn't play that game much anyway. |
vgriph Warlord Norrköping, Sweden Apr 2001
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posted May 06, 2001 15:56
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quote:
 Originally posted by Kc7mxo on 05-06-2001 03:26 PM Uh. you could resize the minimap in civ 2. You don' think they'll include this in Civ 3?
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It depends on what engine they will use in the final release.
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vgriph Warlord Norrköping, Sweden Apr 2001
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posted May 06, 2001 16:43
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Just sticking up another Unofficial POLL 
[This message has been edited by vgriph (edited May 06, 2001).] |
vgriph Warlord Norrköping, Sweden Apr 2001
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posted May 06, 2001 17:39
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I experienced a major error with the POLL, so I had to reset the logs. So if you voted in the first hour, vote again. |