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Topic:   Puny Minimap Format for Better Printing
St Leo
Emperor
Toronto, Ontario, Canada
b.02-15-99
posted May 03, 2001 16:05   Click Here to See the Profile for St LeoClick Here to Email St Leo  send a private message to St LeoSend a Message to UIN: 15805683 Visit St Leo's Homepage!
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I think the minimap should be either four times bigger (aka 2*height*2*width) or resizable.

------------------
Leons Petrazickis (St. Leo)
http://aventine.cf-developer.net/minizigg/
petrazi@sprint.ca

vgriph
Warlord
Norrköping, Sweden
Apr 2001
posted May 03, 2001 16:19   Click Here to See the Profile for vgriphClick Here to Email vgriph  send a private message to vgriph
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It must be resizable and moveable.

I also like the ability of having more than one main map. (One for my units and on for enemy units (as you may have in CivNet). I hate when my main map relocates all the time when the AI moves)

Ilkuul
Warlord
of Thame (UK)
Mar 2000
posted May 03, 2001 16:20   Click Here to See the Profile for IlkuulClick Here to Email Ilkuul  send a private message to Ilkuul Visit Ilkuul's Homepage!
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Yes, I also mentioned this in an earlier post in the PC Gameplay thread. It looks so small you could hardly see where the cities are meant to be. A resizeable one would be perfect: and it would be great if the mini-map could toggle to a 'political' view of the world, i.e. with the different civs' shaded in different colours... but that's an extra. The main thing is, it should at least be noticeably bigger than what we've seen in these screen shots!
meriadoc
Chieftain

Dec 1999
posted May 04, 2001 21:35   Click Here to See the Profile for meriadocClick Here to Email meriadoc  send a private message to meriadoc
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I know that you guys don't like CTP2, but they did have a good idea regarding the mini-map. While I too would like a resizable mini-map, and preferable multiple maps, how about adding the filters option that CTP2 used?

------------------
The Electronic Hobbit

DarkCloud
King
of Clouds
Jul 2000
posted May 04, 2001 22:11   Click Here to See the Profile for DarkCloudClick Here to Email DarkCloud  send a private message to DarkCloud Visit DarkCloud's Homepage!
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The mini-map should be resizable.
tniem
Prince
Grand Rapids
Apr 2000
posted May 04, 2001 23:22   Click Here to See the Profile for tniemClick Here to Email tniem  send a private message to tniem Visit tniem's Homepage!
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For the mini-map to be resizable I believe that the interface of the game would have to have multiple window windows. One for the full map, one for details, one for the minimap, etc. While, I don't care if Civ III is full screen or within Windows, I find it hard to believe that the game will have multiple windows. In todays standards games can only be made with one window to survive.
St Leo
Emperor
Toronto, Ontario, Canada
b.02-15-99
posted May 05, 2001 00:14   Click Here to See the Profile for St LeoClick Here to Email St Leo  send a private message to St LeoSend a Message to UIN: 15805683 Visit St Leo's Homepage!
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Rules are made to be broken, standards are made to be violated. Besides, a resizable minimap does not really require much more of a windowing system than the one in Railroad Tycoon II.

------------------
Leons Petrazickis (St. Leo)
http://aventine.cf-developer.net/minizigg/
petrazi@sprint.ca

dennis_caver
Chieftain
Beaverton, OR
Jan 2001
posted May 05, 2001 15:44   Click Here to See the Profile for dennis_caverClick Here to Email dennis_caver  send a private message to dennis_caver
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Because of the basic size of a single square, large maps are needed. With
large maps, where the distances between continents are large compared to
modern naval and air movements, naval fleets will become more valuable.
You will actually use air-craft carriers or a large invasion fleet.
With alliances, you should be able to build airports and land bases on
friendly territory. This is actually closer to realism.

Civ 2 maps are not large enough. In CTP2 the 150X300 map size would be
the min size for what I'm calling 'large' maps.

Cavin forever,

Dennis

ancient
Chieftain
Rochester, N.Y. (worst place in the world)
May 2001
posted May 05, 2001 16:59   Click Here to See the Profile for ancientClick Here to Email ancient  send a private message to ancient
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um thats not what theyre talking about, the biggest map size hasnt been released yet but they said it would be bigger
its the minimap here..
Kc7mxo
Chieftain
Walla Walla WA USA
b.02-15-99
posted May 06, 2001 15:26   Click Here to See the Profile for Kc7mxoClick Here to Email Kc7mxo  send a private message to Kc7mxo Visit Kc7mxo's Homepage!
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Uh. you could resize the minimap in civ 2. You don' think they'll include this in Civ 3? Hmmm. I can't rememebr if it was in SMAC. I didn't play that game much anyway.
vgriph
Warlord
Norrköping, Sweden
Apr 2001
posted May 06, 2001 15:56   Click Here to See the Profile for vgriphClick Here to Email vgriph  send a private message to vgriph
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quote:

Originally posted by Kc7mxo on 05-06-2001 03:26 PM
Uh. you could resize the minimap in civ 2. You don' think they'll include this in Civ 3?

It depends on what engine they will use in the final release.
vgriph
Warlord
Norrköping, Sweden
Apr 2001
posted May 06, 2001 16:43   Click Here to See the Profile for vgriphClick Here to Email vgriph  send a private message to vgriph
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Just sticking up another Unofficial POLL

Do you want the MiniMap to be resizable?
Yes
No, just make it bigger
No, keep the current size
Don't care


[This message has been edited by vgriph (edited May 06, 2001).]
vgriph
Warlord
Norrköping, Sweden
Apr 2001
posted May 06, 2001 17:39   Click Here to See the Profile for vgriphClick Here to Email vgriph  send a private message to vgriph
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I experienced a major error with the POLL, so I had to reset the logs. So if you voted in the first hour, vote again.
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