Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Civ3-General/Suggestions
  Negotiating with other civilizations........

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Negotiating with other civilizations........ Format for Better Printing
Dhalsim
Settler
uk
Feb 2001
posted February 19, 2001 13:12   Click Here to See the Profile for DhalsimClick Here to Email Dhalsim  send a private message to Dhalsim
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
One improvement I would like to see, is far more options when meeting another leader.

Bargaining of all sorts, bribery, blackmail.
I love this part of the game, but 'Let's share maps'......'No'....could be improved. 'Let's exchange knowledge'....'No'.....'Oh go on, we'll help you out with your war.'.....etc

Anyone else?

------------------
Yoga Flame

DrFell
Chieftain
England
Sep 2000
posted February 19, 2001 14:29   Click Here to See the Profile for DrFellClick Here to Email DrFell  send a private message to DrFell
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Of course, adding much more to diplomacy is just what we need. Like a CTP2 system where you can threaten to declare war if they refuse and stuff like that. Also more co-operative alliances would be nice, and the ability to force other civs into allying with you if your much more powerful than them.
Henrik
Prince
of the Angaracks
Dec 2000
posted February 19, 2001 14:40   Click Here to See the Profile for HenrikClick Here to Email Henrik  send a private message to HenrikSend a Message to UIN: 100916125
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Money loaning (you should also be able to blackmail the civ you owe moneey into "forgetting" your debts), pacts, alliances, defence treaties (if they attack you we will attack them, but if you attack them we wont help), alliences limited by time, unions, more advanced peace options (when you make peace you give back that and that city/province and get this one and that one plus the winner of the war should be able to demand a large cash sum to be paid off to it regularly by the losing civ), the ability to force other nations into making peace whit eachoter, large alliances consisting of many major (and if they exist minor) civs, separate treaties (as well as the opppsite) these things are a few of the options I would like to see in civ 3.
Hopefully the increased trade system will make it into diplomacy too.
[This message has been edited by Henrik (edited February 19, 2001).]
New Yorker
Chieftain
New York, New York
Jan 2001
posted February 20, 2001 01:11   Click Here to See the Profile for New Yorker   send a private message to New Yorker
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
i like what is being said, but i would have something to add, along with demands, you should be able to demand a civ to reduce their military production and their military in general

while on negotiating topic, there should be a better way to negotiate borders than cities

------------------------------------
New York or New Jersey, where would you rather live?

yin26
Civ3 Forums Moderator
Work in Seoul, Korea. From Los Angeles.
Apr 99
posted February 20, 2001 02:01   Click Here to See the Profile for yin26Click Here to Email yin26  send a private message to yin26
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Just keep in mind that while you have many supposed options in CtP2, they are essentially useless and quirky. I would rather have virtually NO negotiating if what little negotiating there is actually makes sense and plays an important part in the game.

Of course, negotiating intelligently is really beyond the computer's ability (or, we might say, programming the computer to handle all the possible abuses inherent in such a system is probably more trouble than it's worth). For multiplayer/hotseat games, it would just be easier to send each other messages.

I think, though, one day such a game will surface. One full of all kinds of intelligent wheeling and dealing with a computer opponent, but I'd look for that long after Civ3 has come and gone. For now, Civ3 computer opponents will have to exploit some very basic principles in order to be any challenge...and forcing them to interact in some human way only highlights their limitations (delcare war one turn, ask for peace the next, get peace, attack you in force the next, yell at you for being the scum of the earth, then ask for permanent peace, only to nuke your biggest city...etc.).

Nice thought, though.

Apolyton Civilization Site Forums
> > > Civ3-General/Suggestions Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

AltaVista Type or paste text or Web address (beginning with http://) here:
Powered
by Systran
Translate from: 

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site