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Topic:   Mercenaries Format for Better Printing
beyowulf
Chieftain
US
Feb 2000
posted December 18, 2000 18:02   Click Here to See the Profile for beyowulfClick Here to Email beyowulf  send a private message to beyowulf
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I don't recall if this was ever discussed, but, how about if some of the more warlike civs had the ability to hire out their units as mercenaries, providing some income to the nation. This would also serve as a means of increasing morale for said units.

Also, privateers. These ships, or hey, maybe zepplins would be commisioned to approach an enemie's territory and raid their shipping, and every turn you would get a small percentage of the haul. These units wouldn't be under your direct control, but you could give them general orders, like 'Raid Spain's shipping, avoid France's shipping, etc...

What do you think?

Diablo, Bro. of Mephisto
Warlord
Salt Lake City, USA
Oct 2000
posted December 18, 2000 20:04   Click Here to See the Profile for Diablo, Bro. of MephistoClick Here to Email Diablo, Bro. of Mephisto  send a private message to Diablo, Bro. of Mephisto
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I dont know about the raiding part, but I do like the mercenary idea.
Deathwalker
Warlord
Great Britain
Mar 2000
posted December 19, 2000 04:52   Click Here to See the Profile for DeathwalkerClick Here to Email Deathwalker  send a private message to Deathwalker
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I also like the mercenary idea, you could rent units for just the time of the war.

------------------
I have walked since the dawn of time and were ever I walk, death is sure to follow

weird god
Warlord
EU, aut
Apr 2000
posted December 20, 2000 12:35   Click Here to See the Profile for weird god   send a private message to weird god Visit weird god's Homepage!
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and pay a certain amount for every turn....and NO support needed of course
wernazuma
Prince
pataperreando por el mundo
Aug 2000
posted December 20, 2000 17:38   Click Here to See the Profile for wernazumaClick Here to Email wernazuma  send a private message to wernazuma Visit wernazuma's Homepage!
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i also like the mercenary-idea but it should be limited, not that a rich civ simply buys tons of units.
somehow mercenaries are already in Civ2 as you can buy-off foreign units. too many mercenary units for example could lead to troubles, turn somewhen against you and pillage a few cities and voila, their use will be restricted by the player himself.
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