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  Firaxis, we want REAL answers!

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Topic:   Firaxis, we want REAL answers! Format for Better Printing
Gammaray fan
Chieftain

Apr 2001
posted May 13, 2001 23:09   Click Here to See the Profile for Gammaray fanClick Here to Email Gammaray fan  send a private message to Gammaray fan Visit Gammaray fan's Homepage!
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Firaxis have distracted people for long enough with a inconsequential debate over 'civ-specific units'.
In doing this, they have cleverly avoided the REAL question civ-fans want answered. WILL CIV HAVE CIV-SPECIFIC BONUSES LIKE IN SMAC, AND MORE IMPORTANTLY WILL THEY UTILISE A MODEL WHERE THE PLAYER THROUGH HIS ACTIONS DECIDES WHAT BONUSES HE GETS???
I challenge FIRAXIS to answer this question...
Kautilya
King
St Louis, MO
Feb 2000
posted May 13, 2001 23:40   Click Here to See the Profile for Kautilya   send a private message to Kautilya
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*Sigh*. This kind of screaming and whining does no one any good at all.

Firaxis has the right to answer or not answer our questions as they wish according to their marketing strategy and their time-constraints.

This is exactly the kind of post which would deter any Firaxis employee from visiting the boards and interacting with the community.

Gammaray fan
Chieftain

Apr 2001
posted May 14, 2001 00:04   Click Here to See the Profile for Gammaray fanClick Here to Email Gammaray fan  send a private message to Gammaray fan Visit Gammaray fan's Homepage!
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They certainly do have the right to not answer questions. I am not 'screaming' for them to ANSWER either! What I am doing, is keeping the issue alive in the gamers minds, as well as in Firaxis's minds, in the hope that they keep working on this aspect of the game. The 'screaming' over civ-specific units (ability to turn them off) was heard, and I am merely writing in an explosive form to catch Firaxis's attention in the mire of less important issues and downright stupidity (see the 'prank' Sid cancells civ3 project!). I realise FIRAXIS have limited time to read posts, and also realise explosive posts are more likely to be read...
Kautilya
King
St Louis, MO
Feb 2000
posted May 14, 2001 01:22   Click Here to See the Profile for Kautilya   send a private message to Kautilya
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"I realise FIRAXIS have limited time to read posts, and also realise explosive posts are more
likely to be read..."
Um no. I can assure you that your questions are more likely to be answered if they are politely asked. Firaxis doesn't answer that many posts here but you will notice that those they do bother with are NOT "explosive posts".

In any case there have been several threads on this topic. If Firaxis wanted to tell us they would have by now.

Just have patience.

Deathwalker
Warlord
Great Britain
Mar 2000
posted May 14, 2001 03:48   Click Here to See the Profile for DeathwalkerClick Here to Email Deathwalker  send a private message to Deathwalker
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It's funny the one question I want a firm answer on is the one they will not answer, like how many civs players are there in the game?

------------------
I have walked since the dawn of time and were ever I walk, death is sure to follow

Roman
Prince
Bratislava, Slovakia
Sep 2000
posted May 14, 2001 06:25   Click Here to See the Profile for RomanClick Here to Email Roman  send a private message to RomanSend a Message to UIN: 91325836
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quote:

Originally posted by Gammaray fan on 05-13-2001 11:09 PM
Firaxis have distracted people for long enough with a inconsequential debate over 'civ-specific units'.
In doing this, they have cleverly avoided the REAL question civ-fans want answered. WILL CIV HAVE CIV-SPECIFIC BONUSES LIKE IN SMAC, AND MORE IMPORTANTLY WILL THEY UTILISE A MODEL WHERE THE PLAYER THROUGH HIS ACTIONS DECIDES WHAT BONUSES HE GETS???
I challenge FIRAXIS to answer this question...

Shh, no need to scream...

BTW: Your question has already been answered by Firaxis in the thread about unique civs. The civs will have specific bonuses like in SMAC, but it will be possible to turn them off. They have chosen the best of both worlds.

Roman
Prince
Bratislava, Slovakia
Sep 2000
posted May 14, 2001 06:26   Click Here to See the Profile for RomanClick Here to Email Roman  send a private message to RomanSend a Message to UIN: 91325836
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quote:

Originally posted by Deathwalker on 05-14-2001 03:48 AM
It's funny the one question I want a firm answer on is the one they will not answer, like how many civs players are there in the game?


You are reading my mind. (Or perhaps my thread? )

Grumbold
Prince
London, UK
Mar 2000
posted May 14, 2001 07:29   Click Here to See the Profile for Grumbold   send a private message to Grumbold
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quote:

Originally posted by Roman on 05-14-2001 06:25 AM
BTW: Your question has already been answered by Firaxis in the thread about unique civs. The civs will have specific bonuses like in SMAC, but it will be possible to turn them off. They have chosen the best of both worlds.


You know I can't let you get away with this Like the original poster requests, there should be abilities that can develop during the game so that civs differ from game to game depending on circumstances and player choices. There are more than two worlds, and they haven't chosen the best one

Kautilya
King
St Louis, MO
Feb 2000
posted May 14, 2001 10:15   Click Here to See the Profile for Kautilya   send a private message to Kautilya
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Grumbold, ever heard of Wonders of the World.
Grumbold
Prince
London, UK
Mar 2000
posted May 14, 2001 10:31   Click Here to See the Profile for Grumbold   send a private message to Grumbold
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Which wonder of the world allows me to build a panzer tank?

It is an extension of the WoW concept that is already in the game that I am looking for. Otherwise "unique" civilisations might as well come with the predetermined right to build the wonder of the world associated with them too.

Kautilya
King
St Louis, MO
Feb 2000
posted May 14, 2001 13:32   Click Here to See the Profile for Kautilya   send a private message to Kautilya
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Yeah wonder-specific units would be quite cool. I think that might be doable through mods. I believe the Medmod in CTP2 has this feature.
SerapisIV
Prince
Ann Arbor, MI, USA
Feb 2001
posted May 14, 2001 13:48   Click Here to See the Profile for SerapisIV   send a private message to SerapisIV
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Using the thread title as my guide:

Firaxis, I want the REAL answer will "The King" return in Civ3? Where is Elvis in Civ III ?!?

I now return this thread to its normal debate

paiktis22
Prince
Athens Greece
Oct 2000
posted May 14, 2001 15:48   Click Here to See the Profile for paiktis22   send a private message to paiktis22 Visit paiktis22's Homepage!
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quote:

Originally posted by SerapisIV on 05-14-2001 01:48 PM
Using the thread title as my guide:

Firaxis, I want the REAL answer will "The King" return in Civ3? Where is Elvis in Civ III ?!?

I now return this thread to its normal debate


i return this thrad to its normal debate again after saying that the King should be one of the advisors. He was one of the very few atmosphaire things that were good in Civ 2 (after you had taken out great things like replay, newspaper clips etc from Civ 1

SerapisIV
Prince
Ann Arbor, MI, USA
Feb 2001
posted May 14, 2001 16:00   Click Here to See the Profile for SerapisIV   send a private message to SerapisIV
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As always paiktis22 stands tall with the proudest of all Civ III opinions

LONG LIVE THE KING, ELVIS MUST LIVE

paiktis22
Prince
Athens Greece
Oct 2000
posted May 14, 2001 16:31   Click Here to See the Profile for paiktis22   send a private message to paiktis22 Visit paiktis22's Homepage!
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From USA to Greece everyone wants the KING

Take care Firaxis (uh huh)

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