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Topic:   City Specific "Build List" Format for Better Printing
Nikethemutt
Settler
Pittsburgh, PA
Aug 2000
posted August 14, 2000 23:28   Click Here to See the Profile for Nikethemutt   send a private message to Nikethemutt
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Hi everyone, I'm a newbie to the board so I don't know if anyone made a suggestion like this, but:

I would like to see the ability, at the city level, to define a schedule of city improvements for the city to undertake. For example, once a city is built, it would be nice to schedule the next 5 improvements (e.g. --->
1. Phalanx
2. Phalanx
3. Grainery
4. Settlers
5. Market Place)

Once #1 is built, the city would automatically start building #2, then #3 and so on.

I think this is one step beyond the "Auto Build" feature because it would allow you to set the agenda on a city by city basis.

Just a thought.

Evil Capitalist
Prince
Among Marsupials
Jul 2000
posted August 15, 2000 03:15   Click Here to See the Profile for Evil CapitalistClick Here to Email Evil Capitalist  send a private message to Evil CapitalistSend a Message to UIN: 82420241
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Its a feature of both SMAC and CTP. It'll be there.
Mad Lord Snapcase
King
Wannabe (Actual occupation: Patrician)
Sep 1999
posted August 15, 2000 06:24   Click Here to See the Profile for Mad Lord SnapcaseClick Here to Email Mad Lord Snapcase  send a private message to Mad Lord SnapcaseSend a Message to UIN: 18767835 Visit Mad Lord Snapcase's Homepage!
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How about a non-city-specific build list? So that you set up a list of things to be built, perhaps with priorities, and the computer automatically figures out where to build them in order to maximise output (or in order to be able to get them to the front most quickly, the player choses)....
Shadowstrike
Prince
Mississauga, Ontario, Canada
Jul 2000
posted August 15, 2000 10:39   Click Here to See the Profile for ShadowstrikeClick Here to Email Shadowstrike  send a private message to Shadowstrike
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How about automatically set up build list? I found it a nightmare in SMAC to be seeting up 30 or 40 similar lists in 30 - 40 new cities 200 turns into the game.

How could this be implemented? You could set an empire wide build list and modify it as needed on the city screen.

Mad Lord Snapcase
King
Wannabe (Actual occupation: Patrician)
Sep 1999
posted August 15, 2000 11:57   Click Here to See the Profile for Mad Lord SnapcaseClick Here to Email Mad Lord Snapcase  send a private message to Mad Lord SnapcaseSend a Message to UIN: 18767835 Visit Mad Lord Snapcase's Homepage!
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How about just being able to save and load the list file?

(Note to users. Subsequent posts to this thread all have to begin with "How about...")

Wazell
Settler
Eastern, Finland
May 2000
posted August 15, 2000 12:07   Click Here to See the Profile for WazellClick Here to Email Wazell  send a private message to Wazell Visit Wazell's Homepage!
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How about having different build-up lists for different types of cities? I mean, that there are agricultural cities, mining communities providing raw materials, industrial cities, military cities and trade cities etc. in real world. Now these cities serve for many uses and probably have non-similar improvements built into them. It'd be good to have this in CivIII also. For example, you could tell a city go agricultural, so it builds a lot of farmers to improve farmland and builds granaries and some minor buildings to support them, also improving roads network around the city and training overpopulation to soldiers. Similarly this works for creating science cities, this time it maybe creates trade routes and attracts wise emigrants? Also there can be an option to make a city equally powerful in all these areas.

This city-specializing is obviously only for modern times, but after all there are not too many cities before that time.

Edit: Sorry, Shadowstrike. I won't do that again, I promise.

[This message has been edited by Wazell (edited August 17, 2000).]

Shadowstrike
Prince
Mississauga, Ontario, Canada
Jul 2000
posted August 15, 2000 12:23   Click Here to See the Profile for ShadowstrikeClick Here to Email Shadowstrike  send a private message to Shadowstrike
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How about a few different lists, as the user may want it so. But usually, who would not want to build a defensive unit first, followed by a Setter?

You broke the "How about" tradition!

UltraSonix
Warlord
Melbourne, Australia
May 2000
posted August 16, 2000 03:10   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
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quote:


How about a few different lists, as the user may want it so. But usually, who would not want to build a defensive unit first, followed by a Setter?

How about having user-defined lists that are stored inside a text file. And then the build queue would have a button that pops up all the available pre-defined queue lists that you would be able to select. So there would be one for a new city, one for a modern city going militaritic, etc. This feature should be easy enough to implement into the game.

------------------
No, in Australia we don't live with kangaroos and koalas in our backyards...
[This message has been edited by UltraSonix (edited August 16, 2000).]

Shadowstrike
Prince
Mississauga, Ontario, Canada
Jul 2000
posted August 16, 2000 09:02   Click Here to See the Profile for ShadowstrikeClick Here to Email Shadowstrike  send a private message to Shadowstrike
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How about going with UltraSonix's idea. Its a great idea, a editable text file.... Hmm, me might even get some players opening that before booting up the game.
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