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Topic: Civ3: Your Greatest Fear/Hope |  |
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Gord McLeod Chieftain Georgetown, Ontario, Canada Mar 2000
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posted January 15, 2001 19:59
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My greatest Civ3 fears:It'll be too heavily focused on the military at the expense of other strategies. That the wonderful strategically advanced AI everyone's asking for will lead to *every* civilization you play against being that good. Not all civs should play as well all the time. That fear of new ideas will keep them from playing with new concepts like 3D graphics, which do not necessarily need to slow the game down. My greatest Civ3 hopes: That it will keep me happily entertained for weeks, no... months... no, wait. Years. 
------------------ ------------- Gordon S. McLeod October's Fools http://octobersfools.keenspace.com |
technophile King of pain Jul 1999
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posted January 15, 2001 21:28
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Greatest Fear: Civ II in 3D.Greatest Hope: Firaxis actually reads the list! |
lord of the mark Chieftain USA Dec 2000
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posted January 16, 2001 16:04
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greatest fear they try to turn civ into 6000 year, turn-based version of "Age of Empires" Greatest hope They keep game true to civ spirit, and use some of the great ideas from this forum. |
Everyman Settler Honolulu, HI USA Oct 2000
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posted January 16, 2001 19:05
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Greatest Hope: That the AI will simulate the experience of playing alert, intelligent human opponents.Greatest Fear: That the system requirements will be too much for my 3-year old Dell P-300. |
Zero_Tolerance Warlord of Warlords Oct 2000
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posted January 16, 2001 20:31
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My greatest fear is that Firaxis will focus too much on making the game fun and not real, or vice versa. IT IS possible to make a game both fun and realistic at the same time. Just use the brains God gave you!!!------------------ Zero (formerly jrhughes98) |
Snapcase on Snapcase Prince Where the falling angel meets the rising ape Nov 2000
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posted January 16, 2001 20:47
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Greatest Fear: After playing a few games and finding it to be the same old stuff, except playing much slower with hardly imporved graphics at all, I look at the customisation tools and find that (a) Units are only modifiable using 3D Studio MAX, (b) Everything which was easy to change during the last game is now a bugger to change, including a buggy and incomprehensible "elevation system", and (c) That the few files that are customisable are only so within a range of three or four colours, because the game uses the other colours for shading. Oh, whoops, that was SMAC! |
MrFun Prince United States, Iowa Nov 2000
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posted January 18, 2001 11:05
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Greatest fear: it will be too difficult, just as in Civ I and Civ II to maintain a real, massive army because military costs are based on each city rather than the entire civilization. It will also take longer to produce each successive unit (each city only able to support specific number of units rather than whole civilization supporting a realistic military force)Greatest hope: they will increase the length of the game a little by more years or more turns. They will have larger sizes for each map size. |
Mark_Everson Clash of Civilizations Project Lead Canton, MI, USA b.02-15-99
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posted January 18, 2001 12:16
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Greatest Hope:Truely competitive AI, or even close  (At least give us a deity level you can't win hands down every time ) Greatest Fear: Same old bumbling AI with a few tweaks. In which case I probably won't buy it...
[This message has been edited by Mark_Everson (edited January 18, 2001).] |