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Topic: Real Time Civilization? |  |
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CornMaster Prince Ft. Pierce, Flordia, USA May 2000
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posted August 14, 2000 14:11
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DarkCloud: So your saying that a few Multiplayer tweaks to a more RTS game will take longer to develop than 2 TOTALLY different games!!And your also saying that a TBS and RTS Civ 3 will cost less than 1 hybrid Civ 3, are you crazy. 2 games are more expensive than 1. DarkCloud, I think you should lay off the drink.  ------------------ "I'm too out of shape for a long fight so I'll have to kill you fast" "If the great Emperors of Rome, Egypt and Greece were alive today, do you think they would prefer Coke or Pepsi?" Administrator of the CornEmpire Forum |
wernazuma Warlord pataperreando por el mundo Aug 2000
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posted August 14, 2000 20:59
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Oh my god, that's tragic!! I refused to even take a look on this thread for quite a time but it seems that the ill-minded heresy of RTC gains followers.  Noooooooooooooooooooooooooooooooooooo! I like RT-games, before I bought Civ2 I played a lot of AoK. I don't mean a RT-game that covers 6000 years of history is impossible or would be no fun, but I like Civ, because I can plan and accord movement and management properly. In RT-Civ, complexity would suffer. In Civ you're constructing a society, RT makes it more tactical, you need more the ability of a general than of a ruler. Sometimes I like playing a general but in Civ I'm the king, the manager. We came so far with RTB-system, with a RT-Civ much of this development would be lost. Maybe there should be a second civ in RT for those heretic freaks, but please no hybrid or entirely RT-Civ
------------------ The only good thing about Haider is, that we Americans don't confuse Austria with Australia anymore. |
DarkCloud King of Clouds Jul 2000
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posted August 15, 2000 15:47
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If the hybird Civ didn't cost more than $50 dollars the company would probably lose money.However, if you priced TBS Civ at $50 and RTS Civ at $50 the company would make money and Civ fans would have two (hopefully) great games to play. Wernazuma- If you read previous posts the game would be a mix of general/leader of a civilization. You could automate one or the other. Say you don't want to fight, make the AI do it for you. It will fight itself such as it already does in Age of Empires etc. Hmm. Seems like everyone on this forum has post in here at least once. |
Imran Siddiqui Emperor Patron Saint of Apolyton Story Threads b.02-15-99
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posted August 15, 2000 21:21
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I'm against the RTS game based on Civ. I don't think I'll ever buy another RTS game. I hate them all, frankly. Just get me my TBS CivIII! It doesn't even have to be multi-player (never really played mp anyway). |
Talon438 Settler
Aug 2000
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posted August 16, 2000 01:16
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RTS would be awesome it's not imposible Imperium galactica 2 was real time and the micro managment was not that hard cause you could slow game speed down alot something like that could work for civ3 + real time batles are awesome you could like group units in to armys that you'd have to balance and go to a seperate screen like in imp-gal-2 then battlefield tactics would be important shogun total war had great AI they could do something like that. |
UltraSonix King Melbourne, Australia May 2000
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posted August 16, 2000 03:15
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It would probably cost too much and take too long (heh, the game's already been pushed back to 2002) to implement even just RTS elements into Civ3. So Firaxis should just leave it to you guys who for some reason, actually like RTS , to develop your own civ3 clone. There's many group all over the 'net who are designing their own civ-clone ---> join one and suggest they go RTS.------------------ No, in Australia we don't live with kangaroos and koalas in our backyards... |
DarkCloud King of Clouds Jul 2000
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posted August 19, 2000 17:50
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Sorry for the misunderstanding, Talon, I did not mean real-time battles I mean a real-time game based like the regular civ where the armies meet and the battle is predetermined. A real-time battle would take far too long. |
Blade Runner Warlord Belgium b.02-15-99
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posted August 23, 2000 19:57
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1. I think an RTS CIV III could be a suicide move from Firaxis. The RTS genre is full, even now. Anyway there is a game, called Empire Earth, which will be something like an RTS CIV out in sometimes 2001 or 2002. Just in time to compete with a RTS CIV game.2. Firaxis is a small company. They cannot risk an unsuccesfull product. IMHO CIVIII will contain a lot of evoluntionary and nothing revolutionary compare with CIVI, CIVII or SMAC. ( I think CIVIII will get nice 3D graphics, better diplomacy, borders, and hopefully better AI, and a few new stuff to sell the product. So you can say: Yeah this is great! ) Blade [This message has been edited by Blade Runner (edited August 23, 2000).] |
DarkCloud King of Clouds Jul 2000
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posted August 27, 2000 19:30
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Yes, I have heard about Empire Earth and I believe a RTS Civ should use that game as a model in their wars so they do not turn into tank rushes.If civ III comes out and becomes a success then what will stop Firaxis from making a RTS CIV that incorportates all the elements I have been speaking of to make it a game better than Age of Empires, better than Warcraft II, and even better than Shogun and Empire Earth. The trend these days in RTS games is to incorportate more TBS civ-managing games. Look at Shogun, look at Seven Kingdoms, this is the future for civ. Two games for every installment. Civ IV for the turn-based hardcore fans Civ RTS II for the real-time casual fans Both would sell well because the games, though alike would be different from each other and radically different from all the other games on the market because of their though, depth, and detail. MY GOSH NO Civ III better not! have 3D graphics. I have an accellerator but part of the glory of Civ is the ability to customise your own units. I will still buy the game but I may not support it as much as I do civ II. A CIV RTS game might 'need' 3D graphics as they say, but look at Railroad Tycoon II's graphics, they look fine and would be great for a Civ III or civ RTS and they can be easily made by fans for the idea behind RRTII's graphics is taking a picture of a model and developing it into a -gif and likewise. -Food for thought  |
DarkCloud King of Clouds Jul 2000
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posted August 29, 2000 22:00
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RTS Ideas so far:-It would work incorporating elements from 1. Seven Kingdoms II 2. Shogun: Total War 3. Age of Empires -Graphics would be garnered from 1. Railroad Tycoon II (Unit and city model graphics; easily editable by the public, but still astetically pleasing) 2. Rollercoaster Tycoon (Rotating graphics for the map; layered map) Any other basic model ideas will be accepted. Come on all you supporters, don't just post once, post your ideas.
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Deathwalker Warlord Great Britain Mar 2000
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posted August 30, 2000 06:51
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I''m sorry I think a new Civ type game trying to use real time would be a good thing. Supremacy was not badly done that way, just needed better graphics and options.------------------ I have walked since the dawn of time and were ever I walk, death is sure to follow |
Christantine The Great Prince of the Principality of Chrisonia Jun 2000
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posted September 02, 2000 17:54
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Deathwalker I assume that you mean Star Wars Supremacy*? *Star Wars Rebellion in the U.S. ------------------ "Adorare Christantine!!!" Chrisonian Decree #1 |
DarkCloud King of Clouds Jul 2000
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posted October 07, 2000 22:06
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*BUMP* A good read for the newbies: Post your ideas here: |
TrainedChimp King of Clouds Jul 2000
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posted October 07, 2000 22:34
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Well, it looks like we'll get a chance to see what an RTS Civ-type game looks like -- check out Empire Earth (www.empireearth.com). |
Christantine The Great Prince of the Principality of Chrisonia Jun 2000
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posted October 07, 2000 23:31
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I still am aganst it because you could only focus on a small area at a time. TO ALL PEOPLE WHO AGREE: You will find an unhappy Armor column approaching your capital with the Chrisonian flag flying high... ------------------ "Freedom, Trade, Christantine!" The Official Webpage of the Chrisonian Republic The Viking Archives |
I c e d a n Prince of the Principality of Chrisonia Jun 2000
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posted October 09, 2000 02:41
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wow!!! thanks for posting that empire earth link.it's amazing!! how on earth is civ3 going to top this?? interesting!!! I also downloaded the 20meg movie, best game movie I have ever seen, ever. |
I c e d a n Prince of the Principality of Chrisonia Jun 2000
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posted October 09, 2000 02:45
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yknow what the real problem here is ppl?most of you are all focused on the thought that the land is too small well shouldn't the land be massive, and I mean MASSIVE? I would love that..really would..opens up so many more possibilties. |
Deathwalker Warlord Great Britain Mar 2000
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posted October 09, 2000 05:09
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Yes I meant "Star Wars Supremacy" I think it should never be used for Civ, but I think that it would be an interesting idea to make a civ type game this way. This is also added to by the fact that thought the so called real time games are called Strategy games, they only ever concentrate on a single battle field or area you can never build up an entire empire. Supremacy was the only game to attempt this and I think it has promise.------------------ I have walked since the dawn of time and were ever I walk, death is sure to follow |
Hannibal3 Warlord Great Britain Mar 2000
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posted October 09, 2000 16:50
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Hey, if you guys want to put that kind of strain on yourselves, then by all means insist on an additional RTS game. Don't you think it will be a little difficult to manage dozens of cities and units in Real Time? And thats just in the middle years. I dont think I could manage like that. I would basically have to do one small portion at a time, it would become far too frustrating since enemies could be coming from all around.And how would you limit aircraft? If there are no turns, what keeps planes from crashing? How would tax collecting be done? I'll spare you from the rest of the list in order to be concise. I just don't know how all of these changes can be made, and I fail to see how the game would benefit. |
Sir Hawkeye Settler Chicago, (Plains), The Americans Nov 1999
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posted October 10, 2000 21:04
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If the AI would have to be so good as to be able to run 95% of your empire at a time because you can only run 5%, what is the point? Where is the fun in helping a little while the AI plays most of the game for you?Civ 3 RTS- Theoretically possible, but with issues and it doesn't add much if at all to gameplay. Simultaneous turns would cut multiplayer time by about 6/7. -Sir Rale Hawkeye "Never laugh at live dragons" |
DarkCloud King of Clouds Jul 2000
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posted October 15, 2000 15:46
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As I said before, Hannibal, each city could be worked like Seven Kingdoms with 'governors', or you could make 'generals' for your army, based on the game by Sega with the leaders heads as leaders... I can't remember the name... Dictator or something  Limiting aircraft, aircraft would be built as in Age of Empires format and Command and Conquer. Crashing would be simulated by when the time bar for fuel on the aircraft runs out and they have not had a mid-air refueling or have landed in one of your bases, they would crash. Tax collecting would be done every few minutes as years pass. Cutting Multi-player is one of the reasons that this would be good... Oh yes you could technically auto-play the entire game but where is the fun in that; this would only allow you the 'option' to multiplay either the infastructure mangaement or the war management... You would still have to do diplomacy, civilization, taxes and other important micromangements that make the game fun. |
Dom Pedro II Prince Ridgefield Park, NJ, USA Nov 1999
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posted October 15, 2000 18:55
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Well, you certainly seem to have it all worked out DarkCloud. I think you Real Time guys should have your own Real Time civ. As long as I get my turn-based version, I don't mind.------------------ "...The highest realization of warfare is to attack the enemy's plans; next is to attack their alliances; next to attack their army; and the lowest is to attack their fortified cities." - Sun Tzu Dom Pedro II.... aka Hannibal3 |
DarkCloud King of Clouds Jul 2000
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posted October 16, 2000 21:38
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Yes Dom Pedro- that is exactly what I have been proposing  |
DarkCloud King of Clouds Jul 2000
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posted November 13, 2000 21:07
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Monthly Bump. |
DarkCloud King of Clouds Jul 2000
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posted December 14, 2000 21:27
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Monthly bump for discussion. |
Tical_2000 Warlord
Oct 2000
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posted December 15, 2000 16:39
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Real Time Civ?? Nooooooooooooooooooo!!!!! My God man! That would be sacrilege! Who started this dirty, unholy thread??? Let him be burned at the stake! |
DarkCloud King of Clouds Jul 2000
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posted December 15, 2000 18:48
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I would like to know why a RTS game in addition to a TBS game would be sacrilage, please read what has gone before in this thread before being biased by the 'fear that CivIII will turn traitor.' |