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Topic: Civ 1 Features I would like to see in Civ 3 |  |
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paiktis22 Prince Athens Greece Oct 2000
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posted January 13, 2001 21:49
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You guys took me back a few years with all these observations about Civ 1 (soldiers, Palace, Newspapers, settler caravans etc). I have forgotten how fun the CIV 1 setting was  Let's hope CIV III brings back that great atmoshpere (and doen't need a ninja machine to run it either  |
bagdar Warlord Turkey Jan 2001
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posted January 14, 2001 07:50
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I sent a message to the civ III website community page concerning the return of some of those Civ I features we regretted not having in Civ II. What I'm saying is not "bring back Civ I" of course, but the atmosphere of it, which still attracts me more than Civ II's. Let's see if there will be any answer! By the way, Civ II had its own sense of humor of course, the high council, for example. I remember having memorized all of their lines...Anyway, Lions defeat Gladiators, 7-0! |
vgriph Chieftain Norrköping, Sweden Apr 2001
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posted April 18, 2001 09:56
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Bring The headlines back! |
Ilkuul Warlord of Thame (UK) Mar 2000
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posted April 18, 2001 19:28
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quote:
 Originally posted by bagdar on 01-12-2001 06:20 AM *Attila sorry for misunderstanding.
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LOL! It's so long since I played Civ1, I'd forgotten that one. Yes, I LOVED those newspaper headlines - let's have them back again, plus all the other good things mentioned here... |
Ilkuul Warlord of Thame (UK) Mar 2000
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posted April 18, 2001 19:38
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(This is off the topic, but am I seeing triple??? Did I actually spot THREE different "OrangeSwfr's" posting in this thread - one with Firaxis, one a Chieftain of the Netherlands, and the third a king of Melbourne, Australia? Is this schizophrenia, multiple coincidence, or a secret society?!) [This message has been edited by Ilkuul (edited April 18, 2001).] |
SerapisIV Warlord Ann Arbor, MI, USA Feb 2001
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posted April 18, 2001 20:11
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Bulletin Board error, he's also listed as Firaxis. I've heard a Mod say that it happens sometimes. |
schubert37 Settler Wiesbaden, Germany Mar 2001
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posted April 19, 2001 03:26
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I want city view. |
SerapisIV Warlord Ann Arbor, MI, USA Feb 2001
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posted April 19, 2001 15:01
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Schubert, check out the CGW preview (check in old threads for the link) it has a screenshot of the city civew returning |
Ilkuul Warlord of Thame (UK) Mar 2000
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posted April 19, 2001 17:26
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quote:
 Originally posted by SerapisIV on 04-18-2001 08:11 PM Bulletin Board error.
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Oh. Whew. Some error, though! |
Sirotnikov King Israel Feb 2000
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posted April 19, 2001 19:05
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quote:
 Originally posted by Chris Pine FIRAXIS on 05-27-2000 05:40 PM 
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SPAMMER!!!  Do that in the OT and you'll get banned  Thanks for winking though... we really need it. And tell other developers to come here and wink more often 
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Father Beast Prince American Fork, UT USA Feb 2000
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posted April 20, 2001 11:05
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quote:
 Originally posted by bagdar on 01-12-2001 04:43 AM So by now, I have these: 1-the replay 2-the diplomacy screen 3-disasters 4-Newspaper reports 5-a city view that didn't look like a horizontal ant farm, or the model of a public park. The settlers actually moving onto the site and making those little huts or tents.
[This message has been edited by bagdar (edited January 12, 2001).]
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That's roughly the count, so far. And I'm seeing a pattern. People from one end of this thread to the other have talked about "atmosphere", and how cool this or that was. It's like they did all this stuff for civ1 to entice us to play, and then for civ2 figured that we had the great gameplay, and left a lot out... here's my take on all these things. 1. Replay. The civ1 replay was a surprise when I finished my first game. I didn't know it was coming, and what a nice surprise! I missed it in civ2, and when at the end of the AC demo, I got a replay, I almost fell over in shock. without it, there's almost no way to know what went on when you didn't know what was going on. 2. Diplomacy. I'm afraid I didn't have quite the fun that many of you had with civ1 diplomacy, but I was turned off by the heralds in civ2. pretty animations, but not fun. when I made the full copy (playing without cd) to my hard drive, I copied all the movies and the high council, but not the heralds. I don't want to see them. 3. Disasters. I'm not sure what they were thinking with this one. I always had to worry about earthquake or fire destroying an improvement or 2 in civ1, why didn't they include it in civ2? it's like not including barbarians.... 4. Newspaper reports. Am I misremembering, but it seems to me in ancient times, my newspapers would come on stone tablets? it was that sort of attention to detail that helped with the enjoyment. along with the unrelated news of course. reminds me of the time I was watching a guy play Santa Paravia on the buy land screen, and he wanted to know if they were serious about hiring a piper.... but I digress. The soulless windows pop up was much less enjoyable. 5. The city view. one of my favorite things in civ1 that got upgraded for civ2, but somehow didn't work. I already posted about this. what I loved was seeing the improvements appear every time I built something, and how my cities slowly transformed from a collection of huts to a crowded metropolis. it was also funny how incongruous it looked to have the massive pyramids and feet of the collossus behind a rude collection of huts. I'm afraid in civ2 it looked like a sparse collection of homes no matter how much it grew. These things (except the disasters) aren't a gameplay issue, they were just really cool things which helped us with the enjoyment. In the developers defense, I also wish to point out something that Worked: The High Council. These guys always make me laugh. I know a lot of hardcore gamers turn it off, but a lot of hardcore gamers don't care about the other stuff we've talked about here. the infighting that frequently occured between minsters was hilarious. gotta keep that one. |
JamesJKirk Prince Dixon, CA USA b.02-15-99
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posted April 20, 2001 14:44
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You absolutely can't leave the soldiers marching through the newly conquered cities out of that list. Think of how it could look in Civ3, whichever unit you used to take over the city could have an animation that shows it in its division, or what have you, going through the town, that way there'd be hundreds of different take over animations in effect. Also I also loved the Civ2 High Council, have you ever tried to get into the modern era without discovering trade, then listened to what the trade minister had to say? No, I'm not that lame either, but I cheated and played all the tracks off the cd |
Father Beast Prince American Fork, UT USA Feb 2000
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posted April 21, 2001 08:10
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Kirk, I sort of lumped the soldiers marching through your city with the settlers founding it. didn't mean to pass that fun animation by... Love the high council! I recently had my military advisor get really irate with me. middle ages, "while the scrollheads play with their quill pens, our defenses stay as thin as parchment. BUILD CITY WALLS!!!"I had to chuckle. sometimes I do things I know will piss them off. not always intentional. I played a deity game where I was very pathetic, and my science advisor tells me "the stones on the street have more learning than we do..." The only one who never turns me on is elvis. even the "the people call out your name and praise" line doesn't inspire me. The only one who never gets annoying is the trade advisor. and I never tire of hearing how "Rich, Rich, RICH" I am. |
Kyller Chieftain Montana, USA b.02-15-99
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posted April 21, 2001 13:08
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OK, it's been a VERRRRY long time since I've played Civ1, but I recall animations of your citizens marching with torches and pitchforks whenever there was rioting in a city. | |