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Topic:   Opinion on Space feature for Civ 3 Format for Better Printing
David James
Prince
Kingston, Province of Ontario, Dominion of Canada
b.02-15-99
posted February 10, 2001 13:11   Click Here to See the Profile for David JamesClick Here to Email David James  send a private message to David JamesSend a Message to UIN: 42891899 Visit David James's Homepage!
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There seems to be pretty widespread agreement that space cities a la CtP is a bad idea (I just bought the game and haven't got that far along yet) and already I can see why - just looking at the tech tree and units chart, etc.

I'm with Theben on this one - the game could end with a successful manned space flight to Mars. To be able to launch such a project would require a few space improvements such as shuttles and an orbital production facility (or rather facilities) and perhaps a space station (maybe limit one per civ, ie like the palace/capitol) that would serve to actually assemble and launch the ship - so it would be like having just one "city" in space. Of course the station would have to be built using the orbital platforms (and shuttled parts) whilst the platforms would be built from shuttled up parts (or other existing platforms). This seems realistic enough whilst also being a significant, game-ending endeavour, with all the features of a space race. I'd axe the possibility of space warfare though (other than spy satellites) so the only way to win is to get to Mars first or to conquer the other civ on the ground. Finally, this has the advantage of limiting future techs to a few realistic near-future techs.

What do you think?

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Yes, as a matter of fact, going to Queen's does make me better than you.

bagdar
Chieftain
Turkey
Jan 2001
posted February 10, 2001 13:25   Click Here to See the Profile for bagdar   send a private message to bagdar
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Mars is certainly more reasonable, but let's not forget that the odyssey to Alpha Centauri is an integral part of the CIV experience. Let's reserve that much fantasy to the game. To conclude: NO Future Techs. Keep it as it is!
Biddles
Prince
Melbourne, Victoria, Australia
Mar 99
posted February 10, 2001 21:57   Click Here to See the Profile for BiddlesClick Here to Email Biddles  send a private message to BiddlesSend a Message to UIN: 20518789 Visit Biddles's Homepage!
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You can't have no future tech's and a manned mission to alpha centauri. The thing is as long as the neccesary future techs are reasonable and not into the sci-fi realm, this hould be okay.
David James
Prince
Kingston, Province of Ontario, Dominion of Canada
b.02-15-99
posted February 10, 2001 22:17   Click Here to See the Profile for David JamesClick Here to Email David James  send a private message to David JamesSend a Message to UIN: 42891899 Visit David James's Homepage!
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Maybe I should clarify a bit... by 'future techs' I meant futuristic techs like cryonics, alien archeology and cloaking in CtP, not the out and out 'future techs' of Civ2, though they'd be gone as well I guess. Frankly, I can't see how there's enough technological depth in Civ2 to be able to justify building a spaceship capable of interstellar travel, albeit at high sublight. I mean come on - according to the tech tree we could get to Alpha Centauri right now! I can accept getting to Mars with more or less current tech and within the confines of the Civ2 tech tree, but not to Alpha Centauri.
Let's be realistic and keep it to the present and plausible near-future: let's make the endgame a race to Mars.
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